protected virtual void Start() { lrFliper = GetComponent <LRFliper>(); animator = GetComponent <Animator>(); stateTime = 0; stunTime = 0; }
void Start() { lrFliper = GetComponent <LRFliper>(); lrFliper.In(direction); }
void Start() { lrFliper = GetComponent <LRFliper>(); myWeaponScript = myWeapon.GetComponent <Weapon>(); }