예제 #1
0
 public patch_L2FlagSystem(L2System l2sys) : base(l2sys)
 {
     typeof(patch_L2FlagSystem).ModInterop();
 }
예제 #2
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 public patched_MenuSystem(L2System l2sys) : base(l2sys)
 {
     typeof(patched_MenuSystem).ModInterop();
 }
예제 #3
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 public void Initialise(L2System l2System)
 {
     sys            = l2System;
     Cursor.visible = true;
 }
예제 #4
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 public void Initialise(L2Rando l2rando, L2System l2System)
 {
     rando          = l2rando;
     sys            = l2System;
     Cursor.visible = true;
 }
 public void Start()
 {
     sys      = GameObject.Find("GameSystem").GetComponent <L2System>();
     instance = this;
     StartListener();
 }