public void CreateKidCharacter()
    {
        int       r = Random.Range(0, 5);
        Character newCharacter;

        if (r == 0)
        {
            newCharacter = new Cartman();
        }
        else if (r == 1)
        {
            newCharacter = new Kenny();
        }
        else if (r == 2)
        {
            newCharacter = new Kyle();
        }
        else if (r == 3)
        {
            newCharacter = new Stan();
        }
        else if (r == 4)
        {
            newCharacter = new Wendy();
        }
    }
        public void TestMethod1()
        {
            Kyle K = new Kyle();

            Assert.IsNotNull(K);
            Assert.AreEqual(K.Name, "Kyle");
            Assert.AreEqual(K.Power, 50);
            Assert.AreEqual(K.AttackType, "Bubbles");
            Assert.AreEqual(K.Health, 6000);

            K.Statz();
            K.LifePoints();
            K.AtckLifePoints(0);
            K.Attack();
        }
    public void CreateRandomCharacter()
    {
        int       r = Random.Range(0, 9);
        Character newCharacter;

        if (r == 0)
        {
            newCharacter = new Alien();
        }
        else if (r == 1)
        {
            newCharacter = new Barbrady();
        }
        else if (r == 2)
        {
            newCharacter = new Cartman();
        }
        else if (r == 3)
        {
            newCharacter = new Chef();
        }
        else if (r == 4)
        {
            newCharacter = new Jimbo();
        }
        else if (r == 5)
        {
            newCharacter = new Kenny();
        }
        else if (r == 6)
        {
            newCharacter = new Kyle();
        }
        else if (r == 7)
        {
            newCharacter = new Stan();
        }
        else if (r == 8)
        {
            newCharacter = new Wendy();
        }
    }
예제 #4
0
 // Use this for initialization
 void Start()
 {
     this.kyle = GetComponent <Kyle>();
 }
예제 #5
0
 // Use this for initialization
 void Start()
 {
     this.kyle = this.RootObj.GetComponent <Kyle>();
 }