public void CreateKidCharacter() { int r = Random.Range(0, 5); Character newCharacter; if (r == 0) { newCharacter = new Cartman(); } else if (r == 1) { newCharacter = new Kenny(); } else if (r == 2) { newCharacter = new Kyle(); } else if (r == 3) { newCharacter = new Stan(); } else if (r == 4) { newCharacter = new Wendy(); } }
public void TestMethod1() { Kyle K = new Kyle(); Assert.IsNotNull(K); Assert.AreEqual(K.Name, "Kyle"); Assert.AreEqual(K.Power, 50); Assert.AreEqual(K.AttackType, "Bubbles"); Assert.AreEqual(K.Health, 6000); K.Statz(); K.LifePoints(); K.AtckLifePoints(0); K.Attack(); }
public void CreateRandomCharacter() { int r = Random.Range(0, 9); Character newCharacter; if (r == 0) { newCharacter = new Alien(); } else if (r == 1) { newCharacter = new Barbrady(); } else if (r == 2) { newCharacter = new Cartman(); } else if (r == 3) { newCharacter = new Chef(); } else if (r == 4) { newCharacter = new Jimbo(); } else if (r == 5) { newCharacter = new Kenny(); } else if (r == 6) { newCharacter = new Kyle(); } else if (r == 7) { newCharacter = new Stan(); } else if (r == 8) { newCharacter = new Wendy(); } }
// Use this for initialization void Start() { this.kyle = GetComponent <Kyle>(); }
// Use this for initialization void Start() { this.kyle = this.RootObj.GetComponent <Kyle>(); }