예제 #1
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 //island intializtion
 public AIState_Base(KnobberAI_Island myAIController)
 {
     aiController  = myAIController;
     myTransform   = myAIController.transform;
     myBoxCollider = myAIController.myBoxCollider;
     myRigidBody2D = myAIController.myRigidBody2D;
 }
예제 #2
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 public AIState_IslandIdle(KnobberAI_Island myAIController) : base(myAIController)
 {
 }
예제 #3
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 public AIState_IslandAttack(KnobberAI_Island myAIController) : base(myAIController)
 {
     equippedAttacks = aiController.equippedAttacks;
     reactionTime    = aiController.reactionTime;
 }