예제 #1
0
        private static void AddEntry(ModPackage.ObjectEntry entry)
        {
            Object toSerialize = CloneManager.GetClone(entry.Object);

            KeyManager.Add(toSerialize, entry.Key);

            object serialized = Converter.SerializeObject(toSerialize);
        }
예제 #2
0
    public void OnCollisionEnter2D(Collision2D collision)
    {
        keyManager.Add(Color);

        Destroy(gameObject, 0);
    }