예제 #1
0
 public void Close()
 {
     Debuger.Log(LOG_TAG_MAIN, "Close()");
     Disconnect();
     //m_FSPCodec = null;这个类既然是构造时生成,那么就应该一直存在。直接真正析构
     m_FSPTimeoutHandler = null;
     m_WaitForReconnect  = false;
     m_WaitForSendAuth   = false;
     cachedCodec         = null;
 }
예제 #2
0
        //------------------------------------------------------------
        #region 设置FSP参数

        /**
         * 如果参数为0,则超时开始,如果参数为-1,则超时结束,如果参数大于0,则超时进行中
         **/
        public void SetFSPTimeoutListenerInThread(KHFSPTimeoutListener handler)
        {
            m_FSPTimeoutHandler = handler;
        }