예제 #1
0
 public virtual void end(KGCharacterController cc)
 {
 }
예제 #2
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 public override void begin(KGCharacterController cc)
 {
     attackBegin((PlayerController)cc);
 }
예제 #3
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 public virtual void execute(KGCharacterController cc)
 {
 }
예제 #4
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 public virtual void begin(KGCharacterController cc)
 {
 }
예제 #5
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        public override void begin(KGCharacterController cc)
        {
            PlayerController pc = (PlayerController)cc;

            attackBegin(pc);
        }
예제 #6
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 public override void end(KGCharacterController cc)
 {
     Player.instance.yDirection = Global.GlobalValue.YDIRECTION_UP;
 }
예제 #7
0
        public override void end(KGCharacterController cc)
        {
            PlayerController pc = (PlayerController)cc;

            pc.hitAttacks.Clear();
        }
예제 #8
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 public override void begin(KGCharacterController pc)
 {
 }
예제 #9
0
 public override void end(KGCharacterController pc)
 {
 }