public static void Load() { // Combo ComboMenu = MainMenu.Add(new Menu("ComboMenu", "Combo")); KillStealSummoner = ComboMenu.Add(new MenuBool("KillStealSummoner", "KillSteal Ignite", true)); // QCollision = ComboMenu.Add(new MenuBool("QCollision", "Ignore Q Collision", true)); // Lane LaneMenu = MainMenu.Add(new Menu("LaneMenu", "Lane")); LaneR = LaneMenu.Add(new MenuBool("LaneR", "Use R")); LaneQ = LaneMenu.Add(new MenuBool("LaneQ", "Last Hit Q AA", true)); LaneMana = LaneMenu.Add(new MenuSliderButton("LaneMana", "Mana Slider", 50, 0, 100, true)); JungleMenu = MainMenu.Add(new Menu("JungleMenu", "Jungle")); JungleR = JungleMenu.Add(new MenuBool("JungleR", "Use R")); // Misc MiscMenu = MainMenu.Add(new Menu("MiscMenu", "Misc")); // AutoQ = MiscMenu.Add(new MenuBool("AutoQ", "Auto Stack", true)); UseItems = MiscMenu.Add(new MenuBool("UseItems", "Use Items", true)); // Draw DrawMenu = MainMenu.Add(new Menu("Draw", "Draw")); dind = DrawMenu.Add(new MenuBool("dind", "Damage Indicator", true)); MainMenu.Attach(); }
public static void Load() { menuIni = MainMenu.AddMenu("Ekko", "Ekko"); menuIni.AddGroupLabel("Welcome to the Worst Ekko addon!"); UltMenu = menuIni.AddSubMenu("Ultimate"); UltMenu.AddGroupLabel("Ultimate Settings"); UltMenu.Add("Rsave", new CheckBox("Use R Saver", false)); UltMenu.Add("Rsaveh", new Slider("R Saver Health", 15, 0, 100)); UltMenu.Add("RAoe", new CheckBox("Auto R AoE")); UltMenu.Add("RAoeh", new Slider("R AoE Hit", 3, 1, 5)); UltMenu.Add("REscape", new CheckBox("R Escape")); UltMenu.Add("REscapeh", new Slider("R Escape On Health", 10, 1, 100)); ComboMenu = menuIni.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("Q", new CheckBox("Use Q")); ComboMenu.Add("W", new CheckBox("Use W No Prediction", false)); ComboMenu.Add("Wpred", new CheckBox("Use W With Prediction")); ComboMenu.Add("Whit", new Slider("W On Hit X Enemies", 1, 1, 5)); ComboMenu.Add("E", new CheckBox("Use E")); ComboMenu.Add("Emode", new ComboBox("E Mode", 0, "To Target", "To Mouse")); ComboMenu.Add("Rk", new CheckBox("Use R On Killable")); ComboMenu.Add("R", new CheckBox("Use R")); ComboMenu.Add("Rhit", new Slider("Use R Hit", 2, 1, 5)); HarassMenu = menuIni.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("Q", new CheckBox("Use Q")); HarassMenu.Add("W", new CheckBox("Use W", false)); HarassMenu.Add("E", new CheckBox("Use E")); LaneMenu = menuIni.AddSubMenu("Lane Clear"); LaneMenu.AddGroupLabel("LaneClear Settings"); LaneMenu.Add("Q", new CheckBox("Use Q")); LaneMenu.Add("E", new CheckBox("Use E")); JungleMenu = menuIni.AddSubMenu("Jungle Clear"); JungleMenu.AddGroupLabel("JungleClear Settings"); JungleMenu.Add("Q", new CheckBox("Use Q")); JungleMenu.Add("E", new CheckBox("Use E")); MiscMenu = menuIni.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.Add("Qstacks", new CheckBox("Auto Q On Enemy with 2 Stacks")); ManaMenu = menuIni.AddSubMenu("Mana Manager"); ManaMenu.AddGroupLabel("Harass"); ManaMenu.Add("harassmana", new Slider("Harass Mana %", 75, 0, 100)); ManaMenu.AddGroupLabel("Lane Clear"); ManaMenu.Add("lanemana", new Slider("Lane Clear Mana %", 60, 0, 100)); DrawMenu = menuIni.AddSubMenu("Drawings"); DrawMenu.AddGroupLabel("Drawing Settings"); DrawMenu.Add("Q", new CheckBox("Draw Q")); DrawMenu.Add("W", new CheckBox("Draw W")); DrawMenu.Add("E", new CheckBox("Draw E")); DrawMenu.Add("R", new CheckBox("Draw R")); DrawMenu.Add("debug", new CheckBox("debug", false)); }
public static void Load() { // Combo ComboMenu = MainMenu.Add(new Menu("ComboMenu", "Combo")); ComboW = ComboMenu.Add(new MenuBool("ComboW", "Use W", true)); ComboE = ComboMenu.Add(new MenuBool("ComboE", "Use E", true)); UseYoumuu = ComboMenu.Add(new MenuBool("UseYoumuu", "Use Youmuu", true)); UseBotrk = ComboMenu.Add(new MenuBool("UseBotrk", "Use Blade Of The Ruined King", true)); // Harass HarassMenu = MainMenu.Add(new Menu("HarassMenu", "Harass")); HarassW = HarassMenu.Add(new MenuBool("HarassW", "Use W")); HarassE = HarassMenu.Add(new MenuSliderButton("HarassE", "E At Max E Range", 4, 0, 6, true)); // Lane LaneMenu = MainMenu.Add(new Menu("LaneMenu", "Lane")); LaneW = LaneMenu.Add(new MenuBool("LaneW", "Use W", true)); // Jungle JungleMenu = MainMenu.Add(new Menu("JungleMenu", "Jungle")); JungleW = JungleMenu.Add(new MenuBool("JungleW", "Use W", true)); JungleE = JungleMenu.Add(new MenuBool("JungleE", "Use E", true)); // Misc MiscMenu = MainMenu.Add(new Menu("MiscMenu", "Misc")); EBeforeDeath = MiscMenu.Add(new MenuBool("EBeforeDeath", "Use E Before Death", true)); StealEpic = MiscMenu.Add(new MenuBool("StealEpic", "Steal Herald, Baron & Dragons", true)); StealRed = MiscMenu.Add(new MenuBool("StealRed", "Steal Redbuff", true)); QRecall = MiscMenu.Add(new MenuKeyBind("QRecall", "Q Recall", Keys.B, KeyBindType.Press)); // Drawings DrawMenu = MainMenu.Add(new Menu("DrawMenu", "Drawings")); DrawDmg = DrawMenu.Add(new MenuBool("DrawDmg", "Damage Indicator", true)); DrawTimer = DrawMenu.Add(new MenuBool("DrawTimer", "Q Timer", true)); DrawKillable = DrawMenu.Add(new MenuBool("DrawKillable", "Killable By Passive", true)); // Killsteal KillstealMenu = MainMenu.Add(new Menu("KillstealMenu", "Killsteal")); KillstealE = KillstealMenu.Add(new MenuBool("KillstealE", "Killsecure E", true)); KillstealIgnite = KillstealMenu.Add(new MenuBool("KillstealIgnite", "Killsecure Ignite", true)); // Trinket TrinketMenu = MainMenu.Add(new Menu("TrinketMenu", "Trinket")); BuyTrinket = TrinketMenu.Add(new MenuBool("BuyTrinket", "Buy Trinket")); TrinketList = TrinketMenu.Add(new MenuList <string>("TrinketList", "Choose Trinket", new[] { "Oracle Alternation", "Farsight Alternation" })); // Skin SkinMenu = MainMenu.Add(new Menu("SkinMenu", "Skinchanger")); UseSkin = SkinMenu.Add(new MenuBool("UseSkin", "Use Skinchanger")); SkinList = SkinMenu.Add(new MenuList <string>("Skins", "Skins", new[] { "Default", "Kingping Twitch", "Whistler Village Twitch", "Medieval Twitch", "Gangster Twitch", "Vandal Twitch", "Pickpocket Twitch", "SSW Twitch" })); Debug = MainMenu.Add(new MenuBool("Debug", "Debug Mode")); MainMenu.Attach(); }
public static void Load() { // Combo ComboMenu = MainMenu.Add(new Menu("ComboMenu", "Combo")); EngageQ = ComboMenu.Add(new MenuBool("EngageQ", "Engage Q Lvl 1")); ForceR = ComboMenu.Add(new MenuBool("ForceR", "Force R", true)); RKillable = ComboMenu.Add(new MenuBool("RKillable", "R2 For Max Damage", true)); QChase = ComboMenu.Add(new MenuBool("QChase", "Q Smart Chase", true)); BurstMenu = MainMenu.Add(new Menu("Burst", "Burst")); BurstKeyBind = BurstMenu.Add(new MenuKeyBind("BurstKeyBind", "Use Burst", System.Windows.Forms.Keys.T, KeyBindType.Toggle)); FnoR = BurstMenu.Add(new MenuBool("FNoR", "Burst Without R")); Flash = BurstMenu.Add(new MenuBool("Flash", "Check Killable", true)); //BurstKey = BurstMenu.Add(new MenuKeyBind("BurstKey", "Burst Keybind", System.Windows.Forms.Keys.T, KeyBindType.Press)); // Lane LaneMenu = MainMenu.Add(new Menu("LaneMenu", "Lane")); LaneVisible = LaneMenu.Add(new MenuBool("LaneVisible", "Only If No Enemy Visible", true)); LaneQ = LaneMenu.Add(new MenuBool("LaneQ", "Use Q", true)); LaneW = LaneMenu.Add(new MenuBool("LaneW", "Use W")); LaneE = LaneMenu.Add(new MenuBool("LaneE", "Use E")); // Jungle JungleMenu = MainMenu.Add(new Menu("JungleMenu", "Jungle")); JungleQ = JungleMenu.Add(new MenuBool("JungleQ", "Use Q", true)); JungleW = JungleMenu.Add(new MenuBool("JungleW", "Use W", true)); JungleE = JungleMenu.Add(new MenuBool("JungleE", "Use E", true)); // Misc MiscMenu = MainMenu.Add(new Menu("MiscMenu", "Misc")); KeepQ = MiscMenu.Add(new MenuBool("KeepQ", "Keep Q Alive", true)); Ignite = MiscMenu.Add(new MenuBool("ignite", "Killsteal Ignite", true)); QMove = MiscMenu.Add(new MenuKeyBind("QMove", "Q to cursor", Keys.K, KeyBindType.Press)); // Draw DrawMenu = MainMenu.Add(new Menu("Draw", "Draw")); QMinionDraw = DrawMenu.Add(new MenuBool("QMinionDraw", "Minion Killable Q")); Dind = DrawMenu.Add(new MenuBool("Dind", "Damage Indicator")); DrawFlee = DrawMenu.Add(new MenuBool("DrawFlee", "Draw Flee Spots")); // HealthDmg = DrawMenu.Add(new MenuBool("HealthDmg", "Write Dmg On Target")); DrawCombo = DrawMenu.Add(new MenuBool("DrawCombo", "Draw Combo Range", true)); // Flee FleeMenu = MainMenu.Add(new Menu("Flee", "Flee")); WallFlee = FleeMenu.Add(new MenuBool("WallFlee", "WallFlee")); FleeKey = FleeMenu.Add(new MenuKeyBind("FleeKey", "Flee Key", System.Windows.Forms.Keys.A, KeyBindType.Press)); CreditsMenu = MainMenu.Add(new Menu("Version + Credits", "Credits")); CreditsMenu.Add(new MenuSeparator("Version", "Version: 6.17.1")); CreditsMenu.Add(new MenuSeparator("Credits", "Developed by Nechrito")); CreditsMenu.Add(new MenuSeparator("Credits2", "Resets by Brian")); MainMenu.Attach(); }
private static void Game_OnGameLoad() { if (myHero.BaseSkinName != ChampionName) { return; } Q = new LeagueSharp.Common.Spell(SpellSlot.Q, 600f); W = new LeagueSharp.Common.Spell(SpellSlot.W, 700f); E = new LeagueSharp.Common.Spell(SpellSlot.E, 290f); R = new LeagueSharp.Common.Spell(SpellSlot.R, 800f); SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); IgniteSlot = myHero.GetSpellSlot("SummonerDot"); Hex = new Items.Item(3146, 700); Cutlass = new Items.Item(3144, 450); Menu = MainMenu.AddMenu("xQx | " + ChampionName, ChampionName); ComboMenu = Menu.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Just hold your combo key! Let the addon do the work!"); HarassMenu = Menu.AddSubMenu("Harass", "Harass"); HarassMenu.Add("UseQHarass", new CheckBox("Use Q")); HarassMenu.Add("UseEHarass", new CheckBox("Use E")); HarassMenu.Add("HarassEnergy", new Slider("Min. Energy Percent: ", 50, 0, 100)); HarassMenu.Add("HarassUseQT", new KeyBind("Use Q (toggle)!", false, KeyBind.BindTypes.PressToggle, 'J')); FarmMenu = Menu.AddSubMenu("Farm", "Farm"); FarmMenu.Add("UseQFarm", new CheckBox("Use Q")); FarmMenu.Add("UseEFarm", new CheckBox("Use E")); JungleMenu = Menu.AddSubMenu("JungleFarm", "JungleFarm"); JungleMenu.Add("UseQJFarm", new CheckBox("Use Q")); JungleMenu.Add("UseEJFarm", new CheckBox("Use E")); MiscMenu = Menu.AddSubMenu("Misc", "Misc"); MiscMenu.Add("KillstealR", new CheckBox("Killsteal R", false)); DrawingMenu = Menu.AddSubMenu("Drawings", "Drawings"); DrawingMenu.Add("QRange", new CheckBox("Q Range")); DrawingMenu.Add("RRange", new CheckBox("R Range")); LeagueSharp.Common.Utility.HpBarDamageIndicator.DamageToUnit = GetComboDamage; LeagueSharp.Common.Utility.HpBarDamageIndicator.Enabled = true; Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += Game_OnUpdate; }
private static void Game_OnGameLoad() { if (myHero.BaseSkinName != ChampionName) { return; } Q = new Spell(SpellSlot.Q, 600f); W = new Spell(SpellSlot.W, 700f); E = new Spell(SpellSlot.E, 290f); R = new Spell(SpellSlot.R, 800f); SpellList.Add(Q); SpellList.Add(W); SpellList.Add(E); SpellList.Add(R); IgniteSlot = myHero.GetSpellSlot("SummonerDot"); Hex = new Items.Item(3146, 700); Cutlass = new Items.Item(3144, 450); Menu = MainMenu.AddMenu("xQx | " + ChampionName, ChampionName); ComboMenu = Menu.AddSubMenu("连招", "Combo"); ComboMenu.AddGroupLabel("按下连招键!让脚本带你上王者!"); HarassMenu = Menu.AddSubMenu("骚扰", "Harass"); HarassMenu.Add("UseQHarass", new CheckBox("使用 Q")); HarassMenu.Add("UseEHarass", new CheckBox("使用 E")); HarassMenu.Add("HarassEnergy", new Slider("骚扰最低能量: ", 50)); HarassMenu.Add("HarassUseQT", new KeyBind("使用 Q (开关)!", false, KeyBind.BindTypes.PressToggle, 'J')); FarmMenu = Menu.AddSubMenu("骚扰", "Farm"); FarmMenu.Add("UseQFarm", new CheckBox("使用 Q")); FarmMenu.Add("UseEFarm", new CheckBox("使用 E")); JungleMenu = Menu.AddSubMenu("清野", "JungleFarm"); JungleMenu.Add("UseQJFarm", new CheckBox("使用 Q")); JungleMenu.Add("UseEJFarm", new CheckBox("使用 E")); MiscMenu = Menu.AddSubMenu("杂项", "Misc"); MiscMenu.Add("KillstealR", new CheckBox("抢头 R", false)); DrawingMenu = Menu.AddSubMenu("线圈", "Drawings"); DrawingMenu.Add("QRange", new CheckBox("Q 范围")); DrawingMenu.Add("RRange", new CheckBox("R 范围")); Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += Game_OnUpdate; }
public static void Load() { Chat.Print("<font color = '#cfa9a'>Welcome to </font><font color = '#ffffff'> Worthy " + Player.Instance.ChampionName + "</font><font color = '#cfa9a'>. Addon in Beta.</font>"); Menu = MainMenu.AddMenu("Fiddlesticks", "ConFiddlesticks"); Menu.AddSeparator(); Menu.AddLabel("Addon Fiddlesticks"); DrawMenu = Menu.AddSubMenu("Draw", "DrawFiddles"); DrawMenu.Add("drawDisable", new CheckBox("Disable all Draws", true)); DrawMenu.Add("Draw Q", new CheckBox("Active Draw Q", true)); DrawMenu.Add("Draw W", new CheckBox("Active Draw W", true)); DrawMenu.Add("Draw E", new CheckBox("Active Draw E", true)); DrawMenu.Add("Draw R", new CheckBox("Active Draw R", true)); //////////////////////////////////////////////////////////////// ComboMenu = Menu.AddSubMenu("Combo", "ComboFiddles"); ComboMenu.Add("comboQ", new CheckBox("Use Q in combo", true)); ComboMenu.Add("comboW", new CheckBox("Use W in combo", true)); ComboMenu.Add("comboE", new CheckBox("Use E in combo", true)); ComboMenu.Add("comboR", new CheckBox("Use R in combo", false)); /////////////////////////////////////////////////////////////// HarassMenu = Menu.AddSubMenu("Harass", "HarassFiddles"); HarassMenu.Add("Harass Q", new CheckBox("Use Q in Harass", true)); HarassMenu.Add("Harass W", new CheckBox("Use W in Harass", false)); HarassMenu.Add("Harass E", new CheckBox("Use E In Harass", true)); HarassMenu.Add("Harass HitChance", new Slider("Min >= {0}", 25, 50, 75)); HarassMenu.Add("Min%", new Slider("Min Mana >= {0}", 25, 50, 75)); /////////////////////////////////////////////////////////////////// JungleMenu = Menu.AddSubMenu("JungleClear", "JungleFiddles"); JungleMenu.Add("Jungle Q", new CheckBox("Use Q in Jungle", false)); JungleMenu.Add("Jungle W", new CheckBox("Use W in Jungle", true)); JungleMenu.Add("Jungle E", new CheckBox("Use E in Jungle", true)); JungleMenu.Add("Min%", new Slider("Min Mana >= {0}", 25, 50, 75)); /////////////////////////////////////////////////////////////////// LaneMenu = Menu.AddSubMenu("LaneClear", "LaneFiddles"); LaneMenu.Add("Lane Q", new CheckBox("Use Q in Jungle", false)); LaneMenu.Add("Lane W", new CheckBox("Use W in Jungle", true)); LaneMenu.Add("Lane E", new CheckBox("Use E in Jungle", true)); LaneMenu.Add("Min%", new Slider("Min Mana >= {0}", 25, 50, 75)); ////////////////////////////////////////////////////////////////// Gapcloser.OnGapcloser += OnGapcloser; Interrupter.OnInterruptableSpell += OnInterruptableSpell; Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; }
public static void Init() { ComboMenu = Program.menu.AddSubMenu("Combo", "FedSeriesCombo"); ComboMenu.AddGroupLabel("Kombo Ayarları"); ComboMenu.AddLabel("SpaceBar bas ve Eğlen :3"); ComboMenu.Add("cQ", new CheckBox("Kullan Q", true)); ComboMenu.Add("cW", new CheckBox("Kullan W", true)); ComboMenu.Add("cE", new CheckBox("Kullan E", true)); ComboMenu.AddLabel("Sadece kombo Kontrol et 1 veya 2. İkiside değil."); ComboMenu.Add("combo1", new CheckBox("Kombo 1 KUllan", true)); ComboMenu.Add("combo2", new CheckBox("Kombo 2 kullan", false)); ComboMenu.Add("cR", new CheckBox("Akıllı R Kullan", false)); ComboMenu.AddLabel("Düzenli Ulti Kullanımı için Akıllı R kapatmalısın"); HarassMenu = Program.menu.AddSubMenu("Harass Settings"); HarassMenu.AddGroupLabel("Dürtme Ayarları"); HarassMenu.Add("hQ", new CheckBox("Kullan Q", true)); HarassMenu.Add("hW", new CheckBox("Kullan W", false)); HarassMenu.Add("autoharass", new CheckBox("Q W ile otomatik dürt", false)); FarmMenu = Program.menu.AddSubMenu("Farming Settings"); FarmMenu.AddGroupLabel("LaneTemizleme Ayarları"); FarmMenu.Add("fQ", new CheckBox("Q Kullan")); FarmMenu.Add("fW", new CheckBox("W Kullan")); FarmMenu.AddGroupLabel("SonVuruş Ayarları"); FarmMenu.Add("lQ", new CheckBox("Q Kullan")); FarmMenu.Add("lW", new CheckBox("W Kullan")); JungleMenu = Program.menu.AddSubMenu("Jungle Settings"); JungleMenu.AddGroupLabel("OrmanTemizleme Ayarları"); JungleMenu.Add("jQ", new CheckBox("Q Kullan")); JungleMenu.Add("jW", new CheckBox("W Kullan")); Game.OnTick += Game_OnUpdate; Orbwalker.OnPreAttack += Orbwalker_PreAttack; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Player.OnIssueOrder += Player_OnIssueOrder; }
public static void Init() { ComboMenu = Program.menu.AddSubMenu("Combo", "FedSeriesCombo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddLabel("Enjoy Holding SpaceBar :3"); ComboMenu.Add("cQ", new CheckBox("Use Q", true)); ComboMenu.Add("cW", new CheckBox("Use W", true)); ComboMenu.Add("cE", new CheckBox("Use E", true)); ComboMenu.AddLabel("Please Only Check Combo 1 Or 2. Not Both."); ComboMenu.Add("combo1", new CheckBox("Use Combo 1", true)); ComboMenu.Add("combo2", new CheckBox("Use Combo 2", false)); ComboMenu.Add("cR", new CheckBox("Use Smart R", false)); ComboMenu.AddLabel("Uncheck Smart R if you just want Regular Ult usage"); HarassMenu = Program.menu.AddSubMenu("Harass Settings"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("hQ", new CheckBox("Use Q", true)); HarassMenu.Add("hW", new CheckBox("Use W", false)); HarassMenu.Add("autoharass", new CheckBox("Auto Harass with Q W?", false)); FarmMenu = Program.menu.AddSubMenu("Farming Settings"); FarmMenu.AddGroupLabel("Farm Settings"); FarmMenu.Add("fQ", new CheckBox("Q to WaveClear")); FarmMenu.Add("fW", new CheckBox("W to WaveClear")); FarmMenu.AddGroupLabel("LastHit Settings"); FarmMenu.Add("lQ", new CheckBox("Use Q to Last Hit")); FarmMenu.Add("lW", new CheckBox("Use W to Last Hit")); JungleMenu = Program.menu.AddSubMenu("Jungle Settings"); JungleMenu.AddGroupLabel("Jungle Settings"); JungleMenu.Add("jQ", new CheckBox("Use Q in Jungle")); JungleMenu.Add("jW", new CheckBox("Use W in Jungle")); Game.OnTick += Game_OnUpdate; Orbwalker.OnPreAttack += Orbwalker_PreAttack; Obj_AI_Base.OnProcessSpellCast += Obj_AI_Base_OnProcessSpellCast; Player.OnIssueOrder += Player_OnIssueOrder; }
public static void Init() { ComboMenu = Program.menu.AddSubMenu("Combo Settings"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddLabel("Q-1 Ayarlari"); ComboMenu.Add("useQ1", new CheckBox("Kullan Q-1")); ComboMenu.AddLabel("Q-2 Ayarlari"); ComboMenu.Add("qBeforeExpire", new CheckBox("Sure bitmeden once Q")); ComboMenu.Add("qOutOfRange", new CheckBox("Q Menzil disinda")); ComboMenu.Add("qExecute", new CheckBox("Q Olduruken")); ComboMenu.AddLabel("W-1 Ayarlari"); ComboMenu.Add("useW1", new CheckBox("W1 Pasif icin")); ComboMenu.Add("wCatchUp", new CheckBox("Kullan W takim arkadasina atilmada")); ComboMenu.AddLabel("W-2 Ayarlari"); ComboMenu.Add("useW2", new CheckBox("W2 Pasif icin")); ComboMenu.AddLabel("E-1 Ayarlari"); ComboMenu.Add("useE1", new CheckBox("Kullan E1")); ComboMenu.AddLabel("E-2 Ayarlari"); ComboMenu.Add("useE2", new CheckBox("E2")); ComboMenu.AddLabel("R Ayarlari"); ComboMenu.Add("useR", new CheckBox("Kullan R")); ComboMenu.AddLabel("Pasif Ayarlari"); ComboMenu.Add("minPassiveSliderCombo", new Slider("Skillerden sonra kac pasif kullanilsin", 1, 0, 2)); HarassMenu = Program.menu.AddSubMenu("Durtme Ayarlari"); HarassMenu.AddGroupLabel("Durtme Ayarlari"); HarassMenu.AddLabel("Q-1 Ayarlari"); HarassMenu.Add("useQ1H", new CheckBox("Kullan Q-1")); HarassMenu.AddLabel("Q-2 Ayarlari"); HarassMenu.Add("qBeforeExpireH", new CheckBox("Sure bitmeden once Q")); HarassMenu.Add("qOutOfRangeH", new CheckBox("Q Menzil disinda")); HarassMenu.Add("qExecuteH", new CheckBox("Q Olduruken")); HarassMenu.AddLabel("E-1 Ayarlari"); HarassMenu.Add("useE1H", new CheckBox("Kullan E1")); HarassMenu.AddLabel("E-2 Ayarlari"); HarassMenu.Add("useE2H", new CheckBox("Kullan")); FarmMenu = Program.menu.AddSubMenu("Farm Ayarlari"); FarmMenu.AddGroupLabel("SonVurus Ayarlari"); FarmMenu.Add("useQ1F", new CheckBox("Kullan Q-1")); FarmMenu.Add("qExecuteF", new CheckBox("Q Olduruken")); FarmMenu.AddGroupLabel("SonVurus Ayarlari"); FarmMenu.Add("useQ1WC", new CheckBox("Kullan Q-1")); FarmMenu.Add("qExecuteWC", new CheckBox("Q Olduruken")); FarmMenu.Add("eExecuteWC", new CheckBox("E Olduruken")); JungleMenu = Program.menu.AddSubMenu("Orman Ayarlari"); JungleMenu.AddGroupLabel("Orman Ayarlari"); JungleMenu.Add("useQ1J", new CheckBox("Kullan Q-1")); JungleMenu.Add("useQ2J", new CheckBox("Kullan Q-2")); JungleMenu.Add("useW1J", new CheckBox("Kullan W-1")); JungleMenu.Add("useW2J", new CheckBox("Kullan W-2")); JungleMenu.Add("useE1J", new CheckBox("Kullan E-1")); JungleMenu.Add("useE2J", new CheckBox("Kullan E-2")); JungleMenu.Add("minPassiveSlider", new Slider("Skillerden sonra kac pasif kullanilsin", 1, 0, 2)); KillstealMenu = Program.menu.AddSubMenu("Oldurme Ayarlari"); KillstealMenu.AddGroupLabel("Oldurme Ayarlari"); KillstealMenu.Add("KSQ1", new CheckBox("Kullan Q1")); KillstealMenu.Add("KSQ2", new CheckBox("Kullan Q2")); KillstealMenu.Add("KSE1", new CheckBox("Kullan E")); KillstealMenu.Add("KSR1", new CheckBox("Kullan R")); Game.OnTick += Game_OnUpdate; }
public static void Loading_OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("Ryze")) { return; } Chat.Print("Ryze7 Loaded!", Color.Orange); Bootstrap.Init(null); Q = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Linear, 250, 1500, 50); Q.AllowedCollisionCount = 0; W = new Spell.Targeted(SpellSlot.W, 600); E = new Spell.Targeted(SpellSlot.E, 600); R = new Spell.Active(SpellSlot.R); Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); Seraph = new Item(3040); Tahoma16B = new Font(Drawing.Direct3DDevice, new FontDescription { FaceName = "Tahoma", Height = 15, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType }); menu = MainMenu.AddMenu("Ryze7", "Ryze"); ComboMenu = menu.AddSubMenu("Combo Settings", "Combo"); ComboMenu.Add("ComboQ", new CheckBox("Spell [Q]")); ComboMenu.Add("ComboW", new CheckBox("Spell [W]")); ComboMenu.Add("ComboE", new CheckBox("Spell [E]")); ComboMenu.Add("ComboR", new CheckBox("Spell [R]")); ComboMenu.Add("Human", new Slider("Humanizer Delay", 1, 0, 1000)); HarassMenu = menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.Add("HQ", new CheckBox("Spell [Q]")); HarassMenu.Add("HW", new CheckBox("Spell [W]")); HarassMenu.Add("HE", new CheckBox("Spell [E]")); HarassMenu.Add("HarassMana", new Slider("Min Mana For Harass", 50, 0, 100)); LastHitMenu = menu.AddSubMenu("LastHit Settings", "LastHit"); LastHitMenu.Add("LHQ", new CheckBox("Spell [Q]")); LastHitMenu.Add("LHW", new CheckBox("Spell [W]", false)); LastHitMenu.Add("LHE", new CheckBox("Spell [E]", false)); LastHitMenu.Add("LastHitMana", new Slider("Min Mana For LastHit", 50, 0, 100)); ClearMenu = menu.AddSubMenu("LaneClear Settings", "LaneClear"); ClearMenu.Add("LCQ", new CheckBox("Spell [Q]")); ClearMenu.Add("LCW", new CheckBox("Spell [W]")); ClearMenu.Add("LCE", new CheckBox("Spell [E]")); ClearMenu.Add("LCR", new CheckBox("Spell [R]", false)); ClearMenu.Add("LaneClearMana", new Slider("Min Mana For LaneClear", 50, 0, 100)); JungleMenu = menu.AddSubMenu("JungleClear Settings", "JungleClear"); JungleMenu.Add("JQ", new CheckBox("Spell [Q]")); JungleMenu.Add("JW", new CheckBox("Spell [W]")); JungleMenu.Add("JE", new CheckBox("Spell [E]")); JungleMenu.Add("JR", new CheckBox("Spell [R]", false)); JungleMenu.Add("JungleClearMana", new Slider("Min Mana For JungleClear", 30, 0, 100)); KsMenu = menu.AddSubMenu("KillSteal Settings", "KillSteal"); KsMenu.AddGroupLabel("KillSteal Setting"); KsMenu.Add("KsQ", new CheckBox("Spell [Q]")); KsMenu.Add("KsW", new CheckBox("Spell [W]")); KsMenu.Add("KsE", new CheckBox("Spell [E]")); KsMenu.Add("KsIgnite", new CheckBox("Use [Ignite] KillSteal")); Misc = menu.AddSubMenu("Misc Settings", "Misc"); Misc.AddGroupLabel("AntiGap Setting"); Misc.Add("gapw", new CheckBox("AntiGap [W]")); Misc.AddGroupLabel("Seraph Settings"); Misc.Add("dts", new CheckBox("Use Seraph")); Misc.Add("Hp", new Slider("HP For Seraph", 30, 0, 100)); Misc.AddGroupLabel("Skin Changer"); Misc.Add("checkSkin", new CheckBox("Use Skin Changer")); Misc.Add("skin.Id", new ComboBox("Skin Mode", 3, "Default", "1", "2", "3", "4", "5", "6", "7", "8")); Autos = menu.AddSubMenu("Stacks Settings", "Stacks"); Autos.Add("AutoStack", new KeyBind("Auto Stack", false, KeyBind.BindTypes.PressToggle, 'T')); Autos.Add("MaxStack", new Slider("Keep Max Stacks", 2, 1, 5)); Autos.Add("StackMana", new Slider("Min Mana AutoStack", 70, 0, 100)); Autos.Add("DrawSt", new CheckBox("Draw Stacks")); Draws = menu.AddSubMenu("Drawings Settings", "Draw"); Draws.AddSeparator(10); Draws.AddGroupLabel("Drawings Setting"); Draws.Add("DrawQ", new CheckBox("Q Range")); Draws.Add("DrawW", new CheckBox("W / E Range")); Drawing.OnDraw += Drawing_OnDraw; Game.OnTick += Game_OnTick; Gapcloser.OnGapcloser += AntiGapCloser; }
private static void OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("Corki")) { return; } Chat.Print("Borki Loaded!", Color.GreenYellow); Chat.Print("Good Luck!", Color.GreenYellow); Bootstrap.Init(null); Q = new Spell.Skillshot(SpellSlot.Q, 825, SkillShotType.Circular, 300, 1000, 250); W = new Spell.Skillshot(SpellSlot.W, 800, SkillShotType.Linear); E = new Spell.Active(SpellSlot.E, 600); R = new Spell.Skillshot(SpellSlot.R, 1200, SkillShotType.Linear, 200, 1950, 40); Botrk = new Item(ItemId.Blade_of_the_Ruined_King); Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); Menu = MainMenu.AddMenu("Borki", "Borki"); Menu.AddGroupLabel("BORKI"); Menu.AddSeparator(); Menu.AddLabel("Good Luck!"); SpellMenu = Menu.AddSubMenu("Spells Settings", "Combo"); SpellMenu.AddGroupLabel("Combo Settings"); SpellMenu.Add("ComboQ", new CheckBox("Spell [Q]")); SpellMenu.Add("ComboE", new CheckBox("Spell [E]")); SpellMenu.Add("ComboR", new CheckBox("Spell [R]")); SpellMenu.Add("item", new CheckBox("Use [BOTRK]")); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("HarassQ", new CheckBox("Spell [Q]", false)); HarassMenu.Add("HarassR", new CheckBox("Spell [R]")); HarassMenu.Add("HarassE", new CheckBox("Spell [E]")); HarassMenu.Add("manaHarass", new Slider("Min Mana For Harass", 50, 0, 100)); HarassMenu.Add("RocketHarass", new Slider("Save Rockets [R]", 3, 0, 6)); ClearMenu = Menu.AddSubMenu("LaneClear Settings", "LaneClear"); ClearMenu.AddGroupLabel("Laneclear Settings"); ClearMenu.Add("ClearQ", new CheckBox("Spell [Q]", false)); ClearMenu.Add("ClearR", new CheckBox("Spell [R]", false)); ClearMenu.Add("ClearE", new CheckBox("Spell [E]", false)); ClearMenu.Add("manaClear", new Slider("Min Mana For LaneClear", 65, 0, 100)); ClearMenu.Add("RocketClear", new Slider("Save Rockets [R]", 3, 0, 6)); JungleMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear"); JungleMenu.AddGroupLabel("JungleClear Settings"); JungleMenu.Add("JungleQ", new CheckBox("Spell [Q]")); JungleMenu.Add("JungleR", new CheckBox("Spell [R]")); JungleMenu.Add("JungleE", new CheckBox("Spell [E]")); JungleMenu.Add("manaJung", new Slider("Min Mana For JungleClear", 30, 0, 100)); JungleMenu.Add("RocketJung", new Slider("Save Rockets [R]", 3, 0, 6)); KillstealMenu = Menu.AddSubMenu("KillSteal Settings", "KS"); KillstealMenu.AddGroupLabel("KillSteal Settings"); KillstealMenu.Add("RKs", new CheckBox("Spell [R]")); KillstealMenu.Add("QKs", new CheckBox("Spell [Q]")); KillstealMenu.Add("ign", new CheckBox("Use [Ignite] KillSteal")); Misc = Menu.AddSubMenu("Misc Settings", "Misc"); Misc.AddGroupLabel("Misc Settings"); Misc.Add("AntiGap", new CheckBox("Use [W] AntiGapcloser")); Misc.AddSeparator(); Misc.Add("drawQ", new CheckBox("Range [Q]")); Misc.Add("drawW", new CheckBox("Range [W]", false)); Misc.Add("drawE", new CheckBox("Range [E]")); Misc.Add("drawR", new CheckBox("Range [R]")); Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger"); Skin.Add("checkSkin", new CheckBox("Use Skin Changer")); Skin.Add("skin.Id", new ComboBox("Skin Mode", 0, "Default", "1", "2", "3", "4", "5", "6", "7")); Game.OnTick += Game_OnTick; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Drawing.OnDraw += Drawing_OnDraw; }
public static void Initialize() { // Addon Menu MagicianRyzeMenu = MainMenu.AddMenu("MagicianRyze", "MagicianRyze"); MagicianRyzeMenu.AddGroupLabel("Magician Ryze"); // Combo Menu ComboMenu = MagicianRyzeMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.Add("Ucombo", new Slider("Counter Combo - My Personal Settings", 1, 1, 2)); ComboMenu.AddSeparator(1); ComboMenu.AddLabel("Independent boxes for Spells:"); ComboMenu.Add("Qcombo", new CheckBox("Use Q")); ComboMenu.Add("Wcombo", new CheckBox("Use W")); ComboMenu.Add("Ecombo", new CheckBox("Use E")); ComboMenu.Add("Rcombo", new CheckBox("Use R")); ComboMenu.Add("Dcombo", new CheckBox("Only R if Target Rooted")); ComboMenu.AddSeparator(1); ComboMenu.Add("Scombo", new Slider("Passive stacks to Ult", 4, 1, 4)); // Harass Menu HarassMenu = MagicianRyzeMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddLabel("Independent boxes for Spells:"); HarassMenu.Add("Qharass", new CheckBox("Use Q")); HarassMenu.AddSeparator(1); HarassMenu.Add("Mharass", new Slider("Mana Limiter at Mana %", 25)); // Jungle Menu JungleMenu = MagicianRyzeMenu.AddSubMenu("Jungle Features", "JungleFeatures"); JungleMenu.AddGroupLabel("Jungle Features"); JungleMenu.AddLabel("Independent boxes for Spells:"); JungleMenu.Add("Qjungle", new CheckBox("Use Q")); JungleMenu.Add("Wjungle", new CheckBox("Use W")); JungleMenu.Add("Ejungle", new CheckBox("Use E")); JungleMenu.AddSeparator(1); JungleMenu.Add("Mjungle", new Slider("Mana Limiter at Mana %", 25)); // LaneClear Menu LaneClearMenu = MagicianRyzeMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("Lane Clear Features"); LaneClearMenu.AddLabel("Independent boxes for Spells:"); LaneClearMenu.Add("Qlanec", new CheckBox("Use Q")); LaneClearMenu.Add("Wlanec", new CheckBox("Use W", false)); LaneClearMenu.Add("Elanec", new CheckBox("Use E", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Mlanec", new Slider("Mana Limiter at Mana %", 25)); LaneClearMenu.AddSeparator(1); LaneClearMenu.Add("Planec", new CheckBox("Charge Passive in Lane Clear")); LaneClearMenu.AddSeparator(1); LaneClearMenu.AddLabel("Late Game Lane Clear Mode - QWE minions to Mana %"); LaneClearMenu.Add("Ulategame", new CheckBox("Late Game Mode", false)); LaneClearMenu.AddSeparator(1); LaneClearMenu.AddLabel("Late Game Mode Activators"); LaneClearMenu.Add("Llategame", new Slider("Activate Late Game at Level", 14, 1, 18)); LaneClearMenu.Add("Mlategame", new Slider("Mana Limiter at Mana %", 15)); // LastHit Menu LastHitMenu = MagicianRyzeMenu.AddSubMenu("Last Hit Features", "LastHitFeatures"); LastHitMenu.AddGroupLabel("Last Hit Features"); LastHitMenu.AddLabel("Independent boxes for Spells:"); LastHitMenu.Add("Qlasthit", new CheckBox("Use Q")); LastHitMenu.Add("Wlasthit", new CheckBox("Use W", false)); LastHitMenu.Add("Elasthit", new CheckBox("Use E", false)); LastHitMenu.AddSeparator(1); LastHitMenu.Add("Mlasthit", new Slider("Mana Limiter at Mana %", 25)); // Kill Steal Menu KillStealMenu = MagicianRyzeMenu.AddSubMenu("KS Features", "KSFeatures"); KillStealMenu.AddGroupLabel("Kill Steal Features"); KillStealMenu.Add("Uks", new CheckBox("KS Mode")); KillStealMenu.AddSeparator(1); KillStealMenu.AddLabel("Independent boxes for Spells:"); KillStealMenu.Add("Qks", new CheckBox("Use Q in KS")); KillStealMenu.Add("Wks", new CheckBox("Use W in KS")); KillStealMenu.Add("Eks", new CheckBox("Use E in KS")); // Drawing Menu DrawingMenu = MagicianRyzeMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.Add("Udraw", new CheckBox("Draw Mode")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Independent boxes for Spells:"); DrawingMenu.Add("Qdraw", new CheckBox("Draw Q")); DrawingMenu.Add("WEdraw", new CheckBox("Draw W & E")); DrawingMenu.AddSeparator(1); DrawingMenu.AddLabel("Skin Designer"); DrawingMenu.Add("Udesign", new CheckBox("Draw Skin Design")); DrawingMenu.Add("Sdesign", new Slider("Skin Designer: ", 9, 0, 9)); // Setting Menu SettingMenu = MagicianRyzeMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddLabel("Automatic Leveler"); SettingMenu.Add("Ulevel", new CheckBox("Auto Leveler")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Automatic Tear Stacker"); SettingMenu.Add("Ustack", new CheckBox("Stack Mode")); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Ultimate Mode - If Ult is active, spam QWE"); SettingMenu.Add("Uultimate", new CheckBox("Ultimate Mode", false)); SettingMenu.AddSeparator(1); SettingMenu.AddLabel("Interrupter"); SettingMenu.Add("Uinterrupt", new CheckBox("Interrupt Mode")); SettingMenu.Add("Winterrupt", new CheckBox("Use W to interrupt")); SettingMenu.AddLabel("Gap Closer"); SettingMenu.Add("Ugapc", new CheckBox("Gap Closer Mode")); SettingMenu.Add("Wgapc", new CheckBox("Use W to gapclose")); }
static void Loading_OnLoadingComplete(EventArgs args) { /* Confirming Champion */ if (Player.Instance.ChampionName != "Urgot") { return; } Bootstrap.Init(null); Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear); Q2 = new Spell.Active(SpellSlot.Q); W = new Spell.Active(SpellSlot.W); E = new Spell.Skillshot(SpellSlot.E, 900, SkillShotType.Circular); R = new Spell.Targeted(SpellSlot.R, 550); if (Player.GetSpell(SpellSlot.Summoner1).Name == "summonerdot") { Ignite = new Spell.Targeted(SpellSlot.Summoner1, 600); } if (Player.GetSpell(SpellSlot.Summoner2).Name == "summonerdot") { Ignite = new Spell.Targeted(SpellSlot.Summoner2, 600); } if (Smites.Contains(ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner1).Name)) { Smite = new Spell.Targeted(SpellSlot.Summoner1, 500); } if (Smites.Contains(ObjectManager.Player.Spellbook.GetSpell(SpellSlot.Summoner2).Name)) { Smite = new Spell.Targeted(SpellSlot.Summoner2, 500); } ExecutionerUrgotMenu = MainMenu.AddMenu("Executioner Urgot", "ExecutionerUrgot"); ExecutionerUrgotMenu.AddGroupLabel("Executioner Urgot"); SettingMenu = ExecutionerUrgotMenu.AddSubMenu("Settings", "Settings"); SettingMenu.AddGroupLabel("Settings"); SettingMenu.AddSeparator(); SettingMenu.Add("Drawmode", new CheckBox("Drawing Mode")); SettingMenu.Add("KSmode", new CheckBox("KS Mode")); SettingMenu.Add("Stackmode", new CheckBox("Stack Tear Mode")); if (Ignite != null) { SettingMenu.Add("Ignitemode", new CheckBox("Auto Ignite")); } if (Smite != null) { SettingMenu.Add("Smitemode", new CheckBox("Auto Smite")); SettingMenu.Add("KSsmite", new CheckBox("Smite KS")); } SettingMenu.AddLabel("Auto R - While under turret, use R to grab enemy."); SettingMenu.Add("Grabmode", new CheckBox("Auto R Mode")); SettingMenu.AddSeparator(); SettingMenu.AddLabel("Health Potion/Mana Potion/Crystalline Flask Activator - 0 is off"); SettingMenu.Add("Healthcall", new Slider("Use Health Potion if Health %", 25, 0, 100)); SettingMenu.Add("Manacall", new Slider("Use Mana Potion if Mana %", 25, 0, 100)); SettingMenu.Add("FlaskHcall", new Slider("Use Crystalline Flask if Health %", 25, 0, 100)); SettingMenu.Add("FlaskMcall", new Slider("Use Crystalline Flask if Mana %", 25, 0, 100)); DrawingMenu = ExecutionerUrgotMenu.AddSubMenu("Drawing Features", "DrawingFeatures"); DrawingMenu.AddGroupLabel("Drawing Features"); DrawingMenu.AddSeparator(); DrawingMenu.Add("Qdraw", new CheckBox("Q")); DrawingMenu.Add("Edraw", new CheckBox("E")); DrawingMenu.Add("Rdraw", new CheckBox("R")); if (Ignite != null) { DrawingMenu.Add("Idraw", new CheckBox("Ignite")); } if (Smite != null) { DrawingMenu.Add("Sdraw", new CheckBox("Smite")); } ComboMenu = ExecutionerUrgotMenu.AddSubMenu("Combo Features", "ComboFeatures"); ComboMenu.AddGroupLabel("Combo Features"); ComboMenu.AddSeparator(); ComboMenu.Add("Qcombo", new CheckBox("Q")); /* ComboMenu.Add("Wcombo", new CheckBox("W")); */ ComboMenu.Add("Ecombo", new CheckBox("E")); ComboMenu.Add("Rcombo", new CheckBox("R")); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Muramana Activation - 0 is Off"); ComboMenu.Add("Muracall", new Slider("Muramana - Current Mana Limiter", 50, 0, 100)); HarassMenu = ExecutionerUrgotMenu.AddSubMenu("Harass Features", "HarassFeatures"); HarassMenu.AddGroupLabel("Harass Features"); HarassMenu.AddSeparator(); HarassMenu.Add("Qharass", new CheckBox("Q")); JungleMenu = ExecutionerUrgotMenu.AddSubMenu("Jungle Features", "JungleFeatures"); JungleMenu.AddGroupLabel("Jungle Features"); JungleMenu.AddSeparator(); JungleMenu.Add("Qjungle", new CheckBox("Q")); JungleMenu.Add("Ejungle", new CheckBox("E")); if (Smite != null) { JungleMenu.AddGroupLabel("Smite Features"); JungleMenu.AddLabel("Summoner's Rift Camps"); JungleMenu.Add("Bluesmite", new CheckBox("Blue Sentinel")); JungleMenu.Add("Redsmite", new CheckBox("Red Brambleback")); JungleMenu.Add("Krugsmite", new CheckBox("Ancient Krug")); JungleMenu.Add("Grompsmite", new CheckBox("Gromp")); JungleMenu.Add("Murksmite", new CheckBox("Greater Murk Wolf")); JungleMenu.Add("Birdsmite", new CheckBox("Crimson Raptor")); JungleMenu.Add("Crabsmite", new CheckBox("Rift Scuttler")); JungleMenu.Add("Dragonsmite", new CheckBox("Dragon")); JungleMenu.Add("Baronsmite", new CheckBox("Baron Nashor")); JungleMenu.AddLabel("Twisted Treeline Camps"); JungleMenu.Add("Golemsmite", new CheckBox("Big Golem")); JungleMenu.Add("Wolfsmite", new CheckBox("Giant Wolf")); JungleMenu.Add("Wraithsmite", new CheckBox("Wraith")); JungleMenu.Add("Spidersmite", new CheckBox("Vilemaw")); } LaneClearMenu = ExecutionerUrgotMenu.AddSubMenu("Lane Clear Features", "LaneClearFeatures"); LaneClearMenu.AddGroupLabel("Lane Clear Features"); LaneClearMenu.AddSeparator(); LaneClearMenu.Add("Qlanec", new CheckBox("Q")); LastHitMenu = ExecutionerUrgotMenu.AddSubMenu("Last Hit Features", "LastHitFeatures"); LastHitMenu.AddGroupLabel("Last Hit Features"); LastHitMenu.AddSeparator(); LastHitMenu.Add("Qlasthit", new CheckBox("Q")); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; if (ExecutionerHandler.Urgot.Level == 1) { ExecutionerHandler.Urgot.Spellbook.LevelSpell(SpellSlot.Q); } Player.OnLevelUp += ExecutionerHandler.LevelerMode; /*Gapcloser.OnGapCloser += Gapcloser_OnGapcloser; * Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;*/ }
public static void getMenu() { MenuKog = MainMenu.AddMenu("KogMala", "KogMala"); MenuKog.AddGroupLabel("O cuspidao nervoso!"); MenuKog.AddSeparator(); MenuKog.AddLabel("Version: " + G_version); MenuKog.AddLabel("Made without love by Kk2"); ComboMenu = MenuKog.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Options"); ComboMenu.AddSeparator(); ComboMenu.Add("comboQ", new CheckBox("Use Q on Combo")); ComboMenu.Add("comboW", new CheckBox("Use W on Combo")); ComboMenu.Add("comboE", new CheckBox("Use E on Combo")); ComboMenu.Add("comboR", new CheckBox("Use R on Combo")); HarassMenu = MenuKog.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Options"); HarassMenu.AddSeparator(); HarassMenu.Add("harassQ", new CheckBox("Use Q on Harass")); HarassMenu.Add("harassW", new CheckBox("Use W on Harass")); HarassMenu.Add("harassE", new CheckBox("Use E on Harass")); HarassMenu.Add("harassR", new CheckBox("Use R on Harass")); LaneClearMenu = MenuKog.AddSubMenu("LaneClear", "LaneClear"); LaneClearMenu.AddGroupLabel("LaneClear Options"); LaneClearMenu.AddSeparator(); LaneClearMenu.Add("clearW", new CheckBox("use W on LaneClear")); JungleMenu = MenuKog.AddSubMenu("JungleClear", "JungleClear"); JungleMenu.AddGroupLabel("JungleClear Options"); JungleMenu.AddSeparator(); JungleMenu.Add("jungleW", new CheckBox("use W on JungleClear")); JungleMenu.Add("jungleR", new CheckBox("use R on JungleClear")); JungleMenu.Add("jungleS", new Slider("Mana % > to JungleClear", 20)); MiscMenu = MenuKog.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("Misc Options"); MiscMenu.AddSeparator(); MiscMenu.Add("autoPilot", new CheckBox("AutoPilot Passive of Kog")); MiscMenu.Add("useEgap", new CheckBox("Use E on GapCloser")); MiscMenu.AddSeparator(); SkinSelect = MiscMenu.Add("skinSelect", new Slider("Choose your Skin [number]", 5, 0, 8)); SkinSelect.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs aargs) { _Player.SetSkin(_Player.ChampionName, aargs.NewValue); }; ItemsMenu = MenuKog.AddSubMenu("Items", "Items"); ItemsMenu.AddGroupLabel("Items Options"); ItemsMenu.AddSeparator(); ItemsMenu.Add("usePOT", new CheckBox("Use Health Potions")); ItemsMenu.AddSeparator(); ItemsMenu.Add("useBTRK", new CheckBox("Use BTRK")); ItemsMenu.Add("myHP", new Slider("Use If my HP <", 20)); ItemsMenu.Add("enemyHP", new Slider("Use If enemy HP <", 20)); ItemsMenu.AddSeparator(); DrawsMenu = MenuKog.AddSubMenu("Drawings", "Drawings"); DrawsMenu.AddGroupLabel("Drawing Options"); DrawsMenu.AddSeparator(); DrawsMenu.Add("drawQ", new CheckBox("Draw Q Range")); DrawsMenu.Add("drawW", new CheckBox("Draw W Range")); DrawsMenu.Add("drawE", new CheckBox("Draw E Range")); DrawsMenu.Add("drawR", new CheckBox("Draw R Range")); }
// Menu private static void OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("Tristana")) { return; } Chat.Print("Doctor's Tristana Yuklendi Ceviri TekinTR!", Color.Orange); uint level = (uint)Player.Instance.Level; Q = new Spell.Active(SpellSlot.Q); W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 450, int.MaxValue, 180); E = new Spell.Targeted(SpellSlot.E, 550 + level * 7); R = new Spell.Targeted(SpellSlot.R, 550 + level * 7); Thm = new Font(Drawing.Direct3DDevice, new FontDescription { FaceName = "Tahoma", Height = 32, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType }); Menu = MainMenu.AddMenu("Doctor's Tristana", "Tristana"); SpellMenu = Menu.AddSubMenu("Combo Settings", "Combo"); SpellMenu.AddGroupLabel("Combo Settings"); SpellMenu.Add("ComboQ", new CheckBox("Kullan [Q] Kombo")); SpellMenu.Add("ComboE", new CheckBox("Kullan [E] Kombo")); SpellMenu.AddGroupLabel("Kombo [E] Uzerinde"); foreach (var target in EntityManager.Heroes.Enemies) { SpellMenu.Add("useECombo" + target.ChampionName, new CheckBox("" + target.ChampionName)); } SpellMenu.AddGroupLabel("KillSteal Settings"); SpellMenu.Add("ERKs", new CheckBox("Oldururken [ER]")); SpellMenu.Add("RKs", new CheckBox("Otomatik [R] Oldururken")); SpellMenu.Add("RKb", new KeyBind(" Yarı otomatik [R] Oldururken", false, KeyBind.BindTypes.HoldActive, 'R')); SpellMenu.AddGroupLabel("[W] Oldurme Ayari"); SpellMenu.Add("WKs", new CheckBox("Kullan [W] KillSteal", false)); SpellMenu.Add("CTurret", new CheckBox("Kullanma [W] kule altinda oldurme")); SpellMenu.Add("Attack", new Slider("Kullan [W] oldurme eger mumkunse x atak ile", 2, 1, 6)); SpellMenu.Add("MinW", new Slider("Kullan [W] oldurme yakindaki dusman sayisi <=", 2, 1, 5)); SpellMenu.AddLabel("Surekli kullan [W] oldurme yakindaki dusman sayisi = 5"); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("HarassQ", new CheckBox("Kullan [Q] Durtme", false)); HarassMenu.Add("HarassE", new CheckBox("Kullan [E] Durtme")); HarassMenu.AddSeparator(); HarassMenu.AddGroupLabel("Kullan [E] Uzerinde"); foreach (var target in EntityManager.Heroes.Enemies) { HarassMenu.Add("HarassE" + target.ChampionName, new CheckBox("" + target.ChampionName)); } HarassMenu.Add("manaHarass", new Slider("Durtmek icin enaz mana", 50, 0, 100)); LaneMenu = Menu.AddSubMenu("Laneclear Settings", "Clear"); LaneMenu.AddGroupLabel("Laneclear Settings"); LaneMenu.Add("ClearQ", new CheckBox("Kullan [Q] Koridortemizleme", false)); LaneMenu.Add("ClearE", new CheckBox("Kullan [E] Koridortemizleme", false)); LaneMenu.Add("manaFarm", new Slider("Koridortemizleme icin enaz mana", 50, 0, 100)); JungleMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear"); JungleMenu.AddGroupLabel("JungleClear Settings"); JungleMenu.Add("jungleQ", new CheckBox("Kullan [Q] Orman")); JungleMenu.Add("jungleE", new CheckBox("Kullan [E] Orman")); JungleMenu.Add("jungleW", new CheckBox("Kullan [W] Orman", false)); JungleMenu.Add("manaJung", new Slider("Orman icin enaz mana", 50, 0, 100)); Misc = Menu.AddSubMenu("Misc Settings", "Draw"); Misc.AddGroupLabel("Anti Gapcloser"); Misc.Add("antiGap", new CheckBox("Atilma onleyicisi", false)); Misc.Add("antiRengar", new CheckBox("Anti Rengar")); Misc.Add("antiKZ", new CheckBox("Anti Kha'Zix")); Misc.Add("inter", new CheckBox("Kullan [R] Engelleme", false)); Misc.AddGroupLabel("Drawings Settings"); Misc.Add("Draw_Disabled", new CheckBox("Cizimleri kapat", false)); Misc.Add("DrawE", new CheckBox("Goster atak menzili")); Misc.Add("DrawW", new CheckBox("Goster [W]", false)); Misc.Add("Notifications", new CheckBox("Oldurulebilicek varsa beni uyar [R]")); Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interupt; GameObject.OnCreate += GameObject_OnCreate; }
private static void OnLoad(EventArgs args) { if (ObjectManager.Player.BaseSkinName != "Elise") { return; } Menu = MainMenu.AddMenu("Elise", "Elise"); Menu.AddGroupLabel("Elise Addon!"); ComboMenu = Menu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("UseQ", new CheckBox("Use Q Human")); ComboMenu.Add("UseW", new CheckBox("Use W Human")); ComboMenu.Add("UseE", new CheckBox("Use E Human")); ComboMenu.Add("UseQSpider", new CheckBox("Use Q Spider")); ComboMenu.Add("UseWSpider", new CheckBox("Use W Spider")); ComboMenu.Add("UseESpider", new CheckBox("Use E Spider")); ComboMenu.Add("UseR", new CheckBox("Switch forms")); ComboMenu.Add("forcee", new KeyBind("Force E key", false, KeyBind.BindTypes.HoldActive, 'T')); ComboMenu.Add("cmana", new Slider("Dont switch to human if mana under", 10, 0, 100)); HarassMenu = Menu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("UseQ", new CheckBox("Use Q Human")); HarassMenu.Add("UseW", new CheckBox("Use W Human")); LaneMenu = Menu.AddSubMenu("LaneClear"); LaneMenu.AddGroupLabel("LaneClear Settings"); LaneMenu.Add("UseQ", new CheckBox("Use Q Human")); LaneMenu.Add("UseW", new CheckBox("Use W Human")); LaneMenu.Add("UseQSpider", new CheckBox("Use Spider Q")); LaneMenu.Add("UseWSpider", new CheckBox("Use Spider W")); LaneMenu.Add("UseRl", new CheckBox("Switch R")); LaneMenu.Add("lmana", new Slider("Minimum mana", 20, 0, 100)); JungleMenu = Menu.AddSubMenu("JungleClear"); JungleMenu.AddGroupLabel("JungleClear Settings"); JungleMenu.Add("UseQ", new CheckBox("Use Q")); JungleMenu.Add("UseW", new CheckBox("Use W")); JungleMenu.Add("UseQSpider", new CheckBox("Use Spider Q")); JungleMenu.Add("UseWSpider", new CheckBox("Use Spider W")); JungleMenu.Add("useRj", new CheckBox("Switch R")); JungleMenu.Add("useRj2", new CheckBox("Switch R")); JungleMenu.Add("jmana", new Slider("Minimum mana", 20, 0, 100)); SmiteMenu = Menu.AddSubMenu("Smite", "Smite"); SmiteMenu.AddSeparator(); SmiteMenu.Add("smiteActive", new KeyBind("Smite Active (toggle)", true, KeyBind.BindTypes.PressToggle, 'H')); SmiteMenu.AddSeparator(); SmiteMenu.Add("useSlowSmite", new CheckBox("KS with Blue Smite")); SmiteMenu.Add("comboWithDuelSmite", new CheckBox("Combo with Red Smite")); SmiteMenu.AddSeparator(); SmiteMenu.AddGroupLabel("Camps"); SmiteMenu.AddLabel("Epics"); SmiteMenu.Add("SRU_Baron", new CheckBox("Baron")); SmiteMenu.Add("SRU_Dragon", new CheckBox("Dragon")); SmiteMenu.AddLabel("Buffs"); SmiteMenu.Add("SRU_Blue", new CheckBox("Blue")); SmiteMenu.Add("SRU_Red", new CheckBox("Red")); SmiteMenu.AddLabel("Small Camps"); SmiteMenu.Add("SRU_Gromp", new CheckBox("Gromp", false)); SmiteMenu.Add("SRU_Murkwolf", new CheckBox("Murkwolf", false)); SmiteMenu.Add("SRU_Krug", new CheckBox("Krug", false)); SmiteMenu.Add("SRU_Razorbeak", new CheckBox("Razerbeak", false)); SmiteMenu.Add("Sru_Crab", new CheckBox("Skuttles", false)); MiscMenu = Menu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.Add("autoe", new CheckBox("Auto E immobile")); MiscMenu.Add("Antigapcloser", new CheckBox("Use E - Antigapcloser")); MiscMenu.Add("Interrupter", new CheckBox("Use E - interrupter")); DrawMenu = Menu.AddSubMenu("Draw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("drawoff", new CheckBox("Disable drawings", false)); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("draww", new CheckBox("Draw W")); DrawMenu.Add("drawe", new CheckBox("Draw E")); Q = new Spell.Targeted(SpellSlot.Q, 625); W = new Spell.Skillshot(SpellSlot.W, 950, SkillShotType.Circular); E = new Spell.Skillshot(SpellSlot.E, 1075, SkillShotType.Linear, 250, 1600, 80) { AllowedCollisionCount = 0 }; R = new Spell.Active(SpellSlot.R); SpiderQ = new Spell.Targeted(SpellSlot.Q, 475); SpiderW = new Spell.Active(SpellSlot.W); SpiderE = new Spell.Targeted(SpellSlot.E, 750); Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Interrupter.OnInterruptableSpell += OnInterruptableSpell; Game.OnUpdate += SmiteEvent; }
public static void Game_OnGameLoad(EventArgs args) { if (myHero.ChampionName != "Quinn") { return; } quinnMenu = MainMenu.AddMenu("Quinn", "Quinn"); quinnMenu.AddGroupLabel("Quinn it to WIN it!"); ComboMenu = quinnMenu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQ", new CheckBox("Use Q")); ComboMenu.Add("UseW", new CheckBox("Use W when enemy is not visible")); ComboMenu.Add("useE", new CheckBox("Use E")); ComboMenu.Add("youmus", new CheckBox("Use Yoummu")); ComboMenu.Add("useitems", new CheckBox("Use Other Items")); ComboMenu.Add("useSlowSmite", new CheckBox("KS with Blue Smite")); ComboMenu.Add("comboWithDuelSmite", new CheckBox("Combo with Red Smite")); HarassMenu = quinnMenu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("useQ", new CheckBox("Use Q")); LaneMenu = quinnMenu.AddSubMenu("LaneCLear"); LaneMenu.AddGroupLabel("LaneCLear Settings"); LaneMenu.Add("UseQlc", new CheckBox("Use Q")); LaneMenu.Add("UseElc", new CheckBox("Use E")); LaneMenu.AddSeparator(); LaneMenu.Add("lccount", new Slider("Min minions for Q", 3, 1, 5)); LaneMenu.Add("lanem", new Slider("Minimum mana %", 20, 0, 100)); JungleMenu = quinnMenu.AddSubMenu("Jungleclear"); JungleMenu.AddGroupLabel("Jungleclear Settings"); JungleMenu.Add("UseQjg", new CheckBox("Use Q")); JungleMenu.Add("UseEjg", new CheckBox("Use E")); JungleMenu.Add("jgMana", new Slider("Minimum mana %", 20, 0, 100)); JungleMenu.AddSeparator(); JungleMenu.Add("smiteActive", new KeyBind("Smite Active (toggle)", true, KeyBind.BindTypes.PressToggle, 'H')); JungleMenu.AddSeparator(); JungleMenu.AddSeparator(); JungleMenu.AddGroupLabel("Camps"); JungleMenu.AddLabel("Epics"); JungleMenu.Add("SRU_Baron", new CheckBox("Baron")); JungleMenu.Add("SRU_Dragon", new CheckBox("Dragon")); JungleMenu.AddLabel("Buffs"); JungleMenu.Add("SRU_Blue", new CheckBox("Blue")); JungleMenu.Add("SRU_Red", new CheckBox("Red")); JungleMenu.AddLabel("Small Camps"); JungleMenu.Add("SRU_Gromp", new CheckBox("Gromp", false)); JungleMenu.Add("SRU_Murkwolf", new CheckBox("Murkwolf", false)); JungleMenu.Add("SRU_Krug", new CheckBox("Krug", false)); JungleMenu.Add("SRU_Razorbeak", new CheckBox("Razerbeak", false)); JungleMenu.Add("Sru_Crab", new CheckBox("Skuttles", false)); KSMenu = quinnMenu.AddSubMenu("Killsteal"); KSMenu.AddGroupLabel("Killsteal Settings"); KSMenu.Add("ksQ", new CheckBox("Use Q")); MiscMenu = quinnMenu.AddSubMenu("Miscellaneous"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.Add("antiG", new CheckBox("Use E - Antigapcloser")); MiscMenu.Add("interrpt", new CheckBox("Use E - interrupter")); MiscMenu.Add("autor", new CheckBox("Use R in Base")); IgniteSlot = ObjectManager.Player.GetSpellSlotFromName("summonerdot"); Q = new Spell.Skillshot(SpellSlot.Q, 1025, SkillShotType.Linear, 0, 750, 210); W = new Spell.Skillshot(SpellSlot.W, 2100, SkillShotType.Circular, 0, 5000, 300); E = new Spell.Targeted(SpellSlot.E, (int)675f); R = new Spell.Active(SpellSlot.R, 550); Game.OnUpdate += OnUpdate; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Interrupter.OnInterruptableSpell += Interrupt; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Orbwalker.OnPostAttack += AfterAA; Game.OnUpdate += SmiteEvent; }
private static void Game_OnGameLoad(EventArgs args) { if (ObjectManager.Player.BaseSkinName != "Nautilus") { return; } foreach (var hero in ObjectManager.Get <AIHeroClient>()) { if (hero.IsEnemy) { Enemies.Add(hero); } if (hero.IsAlly) { Allies.Add(hero); } } Q = new Spell.Skillshot(SpellSlot.Q, 1100, SkillShotType.Linear, (int)0.5f, (int?)1900f, 90); Q.AllowedCollisionCount = 0; W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, 300); R = new Spell.Targeted(SpellSlot.R, (uint)ObjectManager.Player.Spellbook.GetSpell(SpellSlot.R).SData.CastRange); nautmenu = MainMenu.AddMenu("Nautilus", "Nautilus"); nautmenu.AddGroupLabel("Nautilus!"); PredictionMenu = nautmenu.AddSubMenu("Prediction", "prediction"); StringList(PredictionMenu, "Qpred", "Q Prediction", new[] { "Low", "Medium", "High", "Very High" }, 3); ComboMenu = nautmenu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("ts", new CheckBox("Use EB TargetSelector")); ComboMenu.Add("ts1", new CheckBox("Only one target", false)); ComboMenu.Add("minGrab", new Slider("Min range grab", 250, 125, (int)Q.Range)); ComboMenu.Add("maxGrab", new Slider("Max range grab", (int)Q.Range, 125, (int)Q.Range)); ComboMenu.AddLabel("Grab:"); foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(enemy => enemy.Team != Player.Team)) { ComboMenu.Add("grab" + enemy.ChampionName, new CheckBox(enemy.ChampionName)); } ComboMenu.AddSeparator(); ComboMenu.Add("useW", new CheckBox("Use W")); ComboMenu.Add("useE", new CheckBox("Use E")); ComboMenu.Add("useR", new CheckBox("Use R")); ComboMenu.AddGroupLabel("Don't Use Ult On: Enemy"); foreach (var enemy in ObjectManager.Get <AIHeroClient>()) { CheckBox cb = new CheckBox(enemy.BaseSkinName) { CurrentValue = false }; if (enemy.Team != ObjectManager.Player.Team) { ComboMenu.Add("DontUltenemy" + enemy.BaseSkinName, cb); } } KSMenu = nautmenu.AddSubMenu("KS"); KSMenu.AddGroupLabel("KS Settings"); KSMenu.Add("ksQ", new CheckBox("Use Q")); KSMenu.Add("ksE", new CheckBox("Use E")); LaneMenu = nautmenu.AddSubMenu("LaneCLear"); LaneMenu.AddGroupLabel("LaneCLear Settings"); LaneMenu.Add("UseWlc", new CheckBox("Use W")); LaneMenu.Add("UseElc", new CheckBox("Use E")); LaneMenu.AddSeparator(); LaneMenu.Add("lccount", new Slider("Min minions for E", 3, 1, 5)); LaneMenu.Add("lanem", new Slider("Minimum mana %", 20, 0, 100)); JungleMenu = nautmenu.AddSubMenu("Jungleclear"); JungleMenu.AddGroupLabel("Jungleclear Settings"); JungleMenu.Add("UseQjg", new CheckBox("Use Q")); JungleMenu.Add("UseWjg", new CheckBox("Use W")); JungleMenu.Add("UseEjg", new CheckBox("Use E")); JungleMenu.Add("jgMana", new Slider("Minimum mana %", 20, 0, 100)); JungleMenu.AddSeparator(); SmiteMenu = nautmenu.AddSubMenu("Smite", "Smite"); SmiteMenu.AddSeparator(); SmiteMenu.Add("smiteActive", new KeyBind("Smite Active (toggle)", true, KeyBind.BindTypes.PressToggle, 'H')); SmiteMenu.AddSeparator(); SmiteMenu.Add("useSlowSmite", new CheckBox("KS with Blue Smite")); SmiteMenu.Add("comboWithDuelSmite", new CheckBox("Combo with Red Smite")); SmiteMenu.AddSeparator(); SmiteMenu.AddGroupLabel("Camps"); SmiteMenu.AddLabel("Epics"); SmiteMenu.Add("SRU_Baron", new CheckBox("Baron")); SmiteMenu.Add("SRU_Dragon", new CheckBox("Dragon")); SmiteMenu.AddLabel("Buffs"); SmiteMenu.Add("SRU_Blue", new CheckBox("Blue")); SmiteMenu.Add("SRU_Red", new CheckBox("Red")); SmiteMenu.AddLabel("Small Camps"); SmiteMenu.Add("SRU_Gromp", new CheckBox("Gromp", false)); SmiteMenu.Add("SRU_Murkwolf", new CheckBox("Murkwolf", false)); SmiteMenu.Add("SRU_Krug", new CheckBox("Krug", false)); SmiteMenu.Add("SRU_Razorbeak", new CheckBox("Razerbeak", false)); SmiteMenu.Add("Sru_Crab", new CheckBox("Skuttles", false)); FleeMenu = nautmenu.AddSubMenu("Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.Add("fleeuseQ", new CheckBox("Use Q")); FleeMenu.Add("fleeuseW", new CheckBox("Use W")); MiscMenu = nautmenu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.Add("antiG", new CheckBox("Use E - Antigapcloser")); MiscMenu.Add("interruptq", new CheckBox("Use Q - interrupter")); MiscMenu.Add("interruptr", new CheckBox("Use R - interrupter")); DrawMenu = nautmenu.AddSubMenu("Draw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("drawe", new CheckBox("Draw E")); DrawMenu.Add("drawr", new CheckBox("Draw R")); Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Game.OnUpdate += Game_OnUpdate; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += SmiteEvent; }
public static void Load() { menuIni = MainMenu.AddMenu("Kindred", "Kindred"); menuIni.AddGroupLabel("Welcome to the Worst Kindred addon!"); UltMenu = menuIni.AddSubMenu("Ultimate"); UltMenu.AddGroupLabel("Ultimate Settings"); UltMenu.Add("Rally", new CheckBox("R Save Ally / Self")); UltMenu.Add("Rallyh", new Slider("R Ally Health %", 20, 0, 100)); UltMenu.AddGroupLabel("Don't Use Ult On: "); foreach (var ally in ObjectManager.Get <AIHeroClient>()) { CheckBox cb = new CheckBox(ally.BaseSkinName) { CurrentValue = false }; if (ally.Team == ObjectManager.Player.Team) { UltMenu.Add("DontUlt" + ally.BaseSkinName, cb); } } ComboMenu = menuIni.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Kombo Ayarları"); ComboMenu.Add("Q", new CheckBox("Kullan Q")); ComboMenu.Add("W", new CheckBox("Kullan W")); ComboMenu.Add("E", new CheckBox("Kullan E")); ComboMenu.AddGroupLabel("Ek Ayarlar"); ComboMenu.Add("Qmode", new ComboBox("Q Mode", 0, "To Target", "To Mouse")); ComboMenu.Add("QW", new CheckBox("Q yu sadece w aktifse kullan", false)); ComboMenu.Add("QAA", new CheckBox("AA menzilinde hedefe Q kullanma", false)); ComboMenu.Add("Emark", new CheckBox("Odaklanmış hedefe E işaretle")); ComboMenu.Add("Pmark", new CheckBox("Odaklanmış hedefe pasif işaretle")); ComboMenu.Add("Pspells", new CheckBox("Hedefe ulti kullanmak için canı yüzde 15ten az olsun", false)); HarassMenu = menuIni.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Dürtme Ayarları"); HarassMenu.Add("Q", new CheckBox("Kullan Q")); HarassMenu.Add("W", new CheckBox("Kullan W", false)); HarassMenu.Add("E", new CheckBox("Kullan E")); LaneMenu = menuIni.AddSubMenu("Lane Clear"); LaneMenu.AddGroupLabel("LaneTemizleme Ayarları"); LaneMenu.Add("Q", new CheckBox("Kullan Q")); LaneMenu.Add("W", new CheckBox("Kullan W", false)); LaneMenu.Add("E", new CheckBox("Kullan E", false)); JungleMenu = menuIni.AddSubMenu("Jungle Clear"); JungleMenu.AddGroupLabel("OrmanTemizleme Ayarları"); JungleMenu.Add("Q", new CheckBox("Kullan Q")); JungleMenu.Add("W", new CheckBox("Kullan W", false)); JungleMenu.Add("E", new CheckBox("Kullan E", false)); FleeMenu = menuIni.AddSubMenu("Flee"); FleeMenu.AddGroupLabel("Flee Ayarları"); FleeMenu.Add("Q", new CheckBox("Kullan Q")); FleeMenu.Add("Qgap", new CheckBox("Gapclose Q Kullan")); ManaMenu = menuIni.AddSubMenu("Mana Yardımcısı"); ManaMenu.AddGroupLabel("Dürtme"); ManaMenu.Add("harassmana", new Slider("Dürtme mana %", 75, 0, 100)); ManaMenu.AddGroupLabel("Lanetemizleme"); ManaMenu.Add("lanemana", new Slider("Lanetemizleme mana %", 60, 0, 100)); DrawMenu = menuIni.AddSubMenu("Drawings"); DrawMenu.AddGroupLabel("Gösterge Ayarları"); DrawMenu.Add("Q", new CheckBox("Göster Q")); DrawMenu.Add("W", new CheckBox("Göster W")); DrawMenu.Add("E", new CheckBox("Göster E")); DrawMenu.Add("R", new CheckBox("Göster R")); DrawMenu.Add("debug", new CheckBox("Hataayıklama", false)); }
public static void Init() { ComboMenu = Program.menu.AddSubMenu("Combo Settings"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddLabel("Q-1 Settings"); ComboMenu.Add("useQ1", new CheckBox("Use Q-1")); ComboMenu.AddLabel("Q-2 Settings"); ComboMenu.Add("qBeforeExpire", new CheckBox("Before Q Expire")); ComboMenu.Add("qOutOfRange", new CheckBox("Q Out Of Range")); ComboMenu.Add("qExecute", new CheckBox("Q Execute")); ComboMenu.AddLabel("W-1 Settings"); ComboMenu.Add("useW1", new CheckBox("W1 For Passive")); ComboMenu.Add("wCatchUp", new CheckBox("Use W on Ally to Get Closer")); ComboMenu.AddLabel("W-2 Settings"); ComboMenu.Add("useW2", new CheckBox("W2 For Passive")); ComboMenu.AddLabel("E-1 Settings"); ComboMenu.Add("useE1", new CheckBox("Use E1")); ComboMenu.AddLabel("E-2 Settings"); ComboMenu.Add("useE2", new CheckBox("E2")); ComboMenu.AddLabel("R Settings"); ComboMenu.Add("useR", new CheckBox("Use R")); ComboMenu.AddLabel("Passive Settings"); ComboMenu.Add("minPassiveSliderCombo", new Slider("Passive Stacks Before Spell", 1, 0, 2)); HarassMenu = Program.menu.AddSubMenu("Harass Settings"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.AddLabel("Q-1 Settings"); HarassMenu.Add("useQ1H", new CheckBox("Use Q-1")); HarassMenu.AddLabel("Q-2 Settings"); HarassMenu.Add("qBeforeExpireH", new CheckBox("Before Q Expire")); HarassMenu.Add("qOutOfRangeH", new CheckBox("Q Out Of Range")); HarassMenu.Add("qExecuteH", new CheckBox("Q Execute")); HarassMenu.AddLabel("E-1 Settings"); HarassMenu.Add("useE1H", new CheckBox("Use E1")); HarassMenu.AddLabel("E-2 Settings"); HarassMenu.Add("useE2H", new CheckBox("E2")); FarmMenu = Program.menu.AddSubMenu("Farming Settings"); FarmMenu.AddGroupLabel("LastHit Settings"); FarmMenu.Add("useQ1F", new CheckBox("Use Q-1")); FarmMenu.Add("qExecuteF", new CheckBox("Q Execute")); FarmMenu.AddGroupLabel("LastHit Settings"); FarmMenu.Add("useQ1WC", new CheckBox("Use Q-1")); FarmMenu.Add("qExecuteWC", new CheckBox("Q Execute")); FarmMenu.Add("eExecuteWC", new CheckBox("E Execute")); JungleMenu = Program.menu.AddSubMenu("Jungle Settings"); JungleMenu.AddGroupLabel("Jungle Settings"); JungleMenu.Add("useQ1J", new CheckBox("Use Q-1")); JungleMenu.Add("useQ2J", new CheckBox("Use Q-2")); JungleMenu.Add("useW1J", new CheckBox("Use W-1")); JungleMenu.Add("useW2J", new CheckBox("Use W-2")); JungleMenu.Add("useE1J", new CheckBox("Use E-1")); JungleMenu.Add("useE2J", new CheckBox("Use E-2")); JungleMenu.Add("minPassiveSlider", new Slider("Passive Stacks Before Spell", 1, 0, 2)); KillstealMenu = Program.menu.AddSubMenu("Killsteal Settings"); KillstealMenu.AddGroupLabel("Killsteal Settings"); KillstealMenu.Add("KSQ1", new CheckBox("KS Q1")); KillstealMenu.Add("KSQ2", new CheckBox("KS Q2")); KillstealMenu.Add("KSE1", new CheckBox("KS E")); KillstealMenu.Add("KSR1", new CheckBox("KS R")); Game.OnTick += Game_OnUpdate; }
public static void Load() { menuIni = MainMenu.AddMenu("Kindred", "Kindred"); menuIni.AddGroupLabel("Welcome to the Worst Kindred addon!"); UltMenu = menuIni.AddSubMenu("Ultimate"); UltMenu.AddGroupLabel("Ultimate Settings"); UltMenu.Add("Rally", new CheckBox("R Save Ally / Self")); UltMenu.Add("Rallyh", new Slider("R Ally Health %", 20, 0, 100)); UltMenu.AddGroupLabel("Don't Use Ult On: "); foreach (var ally in ObjectManager.Get <AIHeroClient>()) { CheckBox cb = new CheckBox(ally.BaseSkinName) { CurrentValue = false }; if (ally.Team == ObjectManager.Player.Team) { UltMenu.Add("DontUlt" + ally.BaseSkinName, cb); } } ComboMenu = menuIni.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("Q", new CheckBox("Use Q")); ComboMenu.Add("W", new CheckBox("Use W")); ComboMenu.Add("E", new CheckBox("Use E")); ComboMenu.AddGroupLabel("Extra Settings"); ComboMenu.Add("Qmode", new ComboBox("Q Mode", 0, "To Target", "To Mouse")); ComboMenu.Add("QW", new CheckBox("Only Q When W is active", false)); ComboMenu.Add("QAA", new CheckBox("Dont Q When target is in AA Range", false)); ComboMenu.Add("Emark", new CheckBox("Focus target with E mark")); ComboMenu.Add("Pmark", new CheckBox("Focus target with Passive mark")); ComboMenu.Add("Pspells", new CheckBox("Dont attack targets in ult under 15% hp", false)); HarassMenu = menuIni.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("Q", new CheckBox("Use Q")); HarassMenu.Add("W", new CheckBox("Use W", false)); HarassMenu.Add("E", new CheckBox("Use E")); LaneMenu = menuIni.AddSubMenu("Lane Clear"); LaneMenu.AddGroupLabel("LaneClear Settings"); LaneMenu.Add("Q", new CheckBox("Use Q")); LaneMenu.Add("W", new CheckBox("Use W", false)); LaneMenu.Add("E", new CheckBox("Use E", false)); JungleMenu = menuIni.AddSubMenu("Jungle Clear"); JungleMenu.AddGroupLabel("JungleClear Settings"); JungleMenu.Add("Q", new CheckBox("Use Q")); JungleMenu.Add("W", new CheckBox("Use W", false)); JungleMenu.Add("E", new CheckBox("Use E", false)); FleeMenu = menuIni.AddSubMenu("Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.Add("Q", new CheckBox("Use Q")); FleeMenu.Add("Qgap", new CheckBox("Use Q On GapClosers")); ManaMenu = menuIni.AddSubMenu("Mana Manager"); ManaMenu.AddGroupLabel("Harass"); ManaMenu.Add("harassmana", new Slider("Harass Mana %", 75, 0, 100)); ManaMenu.AddGroupLabel("Lane Clear"); ManaMenu.Add("lanemana", new Slider("Lane Clear Mana %", 60, 0, 100)); DrawMenu = menuIni.AddSubMenu("Drawings"); DrawMenu.AddGroupLabel("Drawing Settings"); DrawMenu.Add("Q", new CheckBox("Draw Q")); DrawMenu.Add("W", new CheckBox("Draw W")); DrawMenu.Add("E", new CheckBox("Draw E")); DrawMenu.Add("R", new CheckBox("Draw R")); DrawMenu.Add("debug", new CheckBox("debug", false)); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.ChampionName != Champion.Rengar.ToString()) { return; } Q = new Spell.Active(SpellSlot.Q); W = new Spell.Active(SpellSlot.W, 500); E = new Spell.Skillshot(SpellSlot.E, 1000, SkillShotType.Linear, 250, 1500, 70); R = new Spell.Active(SpellSlot.R); menu = MainMenu.AddMenu("RengarBuddy", "rengarbuddy"); menu.AddGroupLabel("Rengar Buddy"); menu.AddLabel("query me? jgottabekiddingme"); menu.AddLabel("that was a jq joke, i hope you got it"); menu.AddLabel("oh yea, this is made by fluxy (woot?)"); ComboMenu = menu.AddSubMenu("Combo Menu", "comboMenuRB"); ComboMenu.AddGroupLabel("5 Ferocity Settings"); ComboMenu.Add("ferocity", new CheckBox("Use 5 Ferocity")); ComboMenu.AddLabel("Smart Mode Settings"); ComboMenu.Add("modeType", new CheckBox("Smart Mode Active")); ComboMenu.AddLabel("Smart Spell Settings"); ComboMenu.Add("qInRange", new CheckBox("Q In AA Range")); ComboMenu.Add("eOutOfRange", new CheckBox("E Out Of Range")); ComboMenu.Add("wHealthPercent", new CheckBox("W <= % Health")); ComboMenu.Add("wHealthPercentSlider", new Slider("% Health", 30)); ComboMenu.AddSeparator(); ComboMenu.AddLabel("Regular Mode Settings"); var stacks = ComboMenu.Add("selectedStackedSpell", new Slider("Selected Spell", 0, 0, 2)); stacks.OnValueChange += delegate { stacks.DisplayName = "5 Ferocity Priority: " + new[] { "Q", "W", "E" }[stacks.CurrentValue]; }; stacks.DisplayName = "5 Ferocity Priority: " + new[] { "Q", "W", "E" }[stacks.CurrentValue]; ComboMenu.AddSeparator(); ComboMenu.AddGroupLabel("Regular Combo"); ComboMenu.Add("qCombo", new CheckBox("Use Q")); ComboMenu.Add("wCombo", new CheckBox("Use W")); ComboMenu.Add("eCombo", new CheckBox("Use E")); ComboMenu.AddSeparator(); ComboMenu.Add("useYomuus", new CheckBox("use Yomuus in R")); HarassMenu = menu.AddSubMenu("Harass Menu", "harassMenuRB"); HarassMenu.Add("save5StacksHarass", new CheckBox("Save 5 Stacks")); var stacks2 = HarassMenu.Add("selectedStackedSpellHarass", new Slider("Selected Spell", 0, 0, 2)); stacks2.OnValueChange += delegate { stacks2.DisplayName = "5 Ferocity Priority: " + new[] { "Q", "W", "E" }[stacks.CurrentValue]; }; stacks.DisplayName = "5 Ferocity Priority: " + new[] { "Q", "W", "E" }[stacks.CurrentValue]; HarassMenu.AddSeparator(); HarassMenu.Add("qHarass", new CheckBox("Use Q")); HarassMenu.Add("wHarass", new CheckBox("Use W")); HarassMenu.Add("eHarass", new CheckBox("Use E")); FarmMenu = menu.AddSubMenu("Farm Menu", "farmMenuRB"); FarmMenu.AddGroupLabel("Wave Clear"); FarmMenu.Add("qWaveClear", new CheckBox("Use Q")); FarmMenu.Add("wWaveClear", new CheckBox("Use W")); FarmMenu.Add("eWaveClear", new CheckBox("Use E")); FarmMenu.Add("saveStacksWC", new CheckBox("Save Stacks In WC")); var stacks3 = FarmMenu.Add("selectedStackedSpellWC", new Slider("Selected Spell", 0, 0, 2)); stacks3.OnValueChange += delegate { stacks3.DisplayName = "5 Ferocity Priority: " + new[] { "Q", "W", "E" }[stacks.CurrentValue]; }; FarmMenu.AddGroupLabel("Last Hit"); FarmMenu.Add("qLastHit", new CheckBox("Use Q")); FarmMenu.Add("eLastHit", new CheckBox("Use E")); JungleMenu = menu.AddSubMenu("Jungle Menu", "jungleMenuRB"); JungleMenu.Add("saveStacksJungle", new CheckBox("Save Stacks In Jungle")); var stacks4 = JungleMenu.Add("selectedStackedSpellJNG", new Slider("Selected Spell", 0, 0, 2)); stacks4.OnValueChange += delegate { stacks4.DisplayName = "5 Ferocity Priority: " + new[] { "Q", "W", "E" }[stacks.CurrentValue]; }; JungleMenu.Add("qJng", new CheckBox("Use Q")); JungleMenu.Add("wJng", new CheckBox("Use W")); JungleMenu.Add("eJng", new CheckBox("Use E")); DrawMenu = menu.AddSubMenu("Draw Menu", "drawmenu"); DrawMenu.Add("drawW", new CheckBox("Draw W")); DrawMenu.Add("drawE", new CheckBox("Draw E")); Game.OnTick += Game_OnTick; Obj_AI_Base.OnProcessSpellCast += AIHeroClient_OnProcessSpellCast; Obj_AI_Base.OnBasicAttack += Obj_AI_Base_OnBasicAttack; Drawing.OnDraw += Drawing_OnDraw; }
private static void OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("Tristana")) { return; } Chat.Print("Bristana Loaded!", Color.GreenYellow); Chat.Print("Good Luck!", Color.GreenYellow); Bootstrap.Init(null); uint level = (uint)Player.Instance.Level; Q = new Spell.Active(SpellSlot.Q, 550); W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 450, int.MaxValue, 180); E = new Spell.Targeted(SpellSlot.E, 550); R = new Spell.Targeted(SpellSlot.R, 550); Botrk = new Item(ItemId.Blade_of_the_Ruined_King); Menu = MainMenu.AddMenu("Bristana", "Bristana"); Menu.AddGroupLabel("Bristana"); Menu.AddLabel(" FEATURES "); Menu.AddLabel(" Please Select E Before Play ! "); Menu.AddLabel(" Combo Mode"); Menu.AddLabel(" Harass Mode "); Menu.AddLabel(" Drawing Mode "); Menu.AddLabel(" KillSteal Mode "); Menu.AddLabel(" LaneClear Mode"); Menu.AddLabel(" Anti Gapcloser"); Menu.AddLabel(" Flee Mode "); Menu.AddLabel(" Skin Hack "); SpellMenu = Menu.AddSubMenu("Combo Settings", "Combo"); SpellMenu.AddGroupLabel("Combo Settings"); SpellMenu.Add("ComboQ", new CheckBox("Spell [Q]")); SpellMenu.Add("ComboR", new CheckBox("Spell [R]")); SpellMenu.Add("ComboER", new CheckBox("Spell [ER]")); SpellMenu.Add("item", new CheckBox("Use [BOTRK]")); SpellMenu.AddLabel("Spell [E] on"); foreach (var enemies in EntityManager.Heroes.Enemies.Where(i => !i.IsMe)) { SpellMenu.Add("useECombo" + enemies.ChampionName, new CheckBox("" + enemies.ChampionName)); } HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("HarassQ", new CheckBox("Spell [Q]", false)); HarassMenu.AddLabel("Spell [E] on"); foreach (var enemies in EntityManager.Heroes.Enemies.Where(i => !i.IsMe)) { HarassMenu.Add("HarassE" + enemies.ChampionName, new CheckBox("" + enemies.ChampionName)); } HarassMenu.Add("manaHarass", new Slider("Min Mana For Harass", 50, 0, 100)); LaneMenu = Menu.AddSubMenu("Laneclear Settings", "Clear"); LaneMenu.AddGroupLabel("Laneclear Settings"); LaneMenu.Add("ClearQ", new CheckBox("Spell [Q]", false)); LaneMenu.Add("ClearE", new CheckBox("Spell [E]", false)); LaneMenu.Add("ClearTower", new CheckBox("Spell [E] Turret", false)); LaneMenu.Add("manaFarm", new Slider("Min Mana For LaneClear", 50, 0, 100)); JungleMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear"); JungleMenu.AddGroupLabel("JungleClear Settings"); JungleMenu.Add("jungleQ", new CheckBox("Spell [Q]")); JungleMenu.Add("jungleE", new CheckBox("Spell [E]")); JungleMenu.Add("jungleW", new CheckBox("Spell [W]", false)); JungleMenu.Add("manaJung", new Slider("Min Mana For JungleClear", 50, 0, 100)); StealMenu = Menu.AddSubMenu("KillSteal Settings", "KS"); StealMenu.AddGroupLabel("Killsteal Settings"); StealMenu.Add("RKs", new CheckBox("Spell [R]")); Misc = Menu.AddSubMenu("Misc Settings", "Draw"); Misc.AddGroupLabel("Anti Gapcloser"); Misc.Add("antiGap", new CheckBox("Anti Gapcloser")); Misc.Add("antiRengar", new CheckBox("Anti Rengar")); Misc.Add("antiKZ", new CheckBox("Anti Kha'Zix")); Misc.AddGroupLabel("Drawings Settings"); Misc.Add("drawAA", new CheckBox("Draw E")); Misc.Add("drawW", new CheckBox("Draw W", false)); Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger"); Skin.Add("checkSkin", new CheckBox("Use Skin Changer")); Skin.Add("skin.Id", new ComboBox("Skin Mode", 0, "Classic", "Riot Tristana", "Earnest Elf Tristana", "Firefighter Tristana", "Guerilla Tristana", "Rocket Tristana", "Color Tristana", "Color Tristana", "Color Tristana", "Color Tristana", "Dragon Trainer Tristana")); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; GameObject.OnCreate += GameObject_OnCreate; }
public static void getMenu() { /* * Main Menu */ Rengar = MainMenu.AddMenu("Rengod", "Rengod"); Rengar.AddGroupLabel("RenGOD ~.^"); Rengar.AddSeparator(); Rengar.AddLabel("" + G_name); /* * Combo Menu */ ComboMenu = Rengar.AddSubMenu("Combo", "Combo"); ComboMenu.AddGroupLabel("Combo Options"); ComboMenu.AddSeparator(); ComboMenu.Add("ComboQ", new CheckBox("Use Q on Combo")); ComboMenu.Add("ComboW", new CheckBox("Use W on Combo")); ComboMenu.Add("ComboE", new CheckBox("Use E on Combo")); ComboPrio = ComboMenu.Add("cPrio", new Slider("Prioritize: ", 0, 0, 2)); ComboPrio.OnValueChange += delegate { ComboPrio.DisplayName = "Prioritize: " + prio[ComboPrio.CurrentValue]; }; ComboPrio.DisplayName = "Prioritize: " + prio[ComboPrio.CurrentValue]; ComboKey = ComboMenu.Add("changeC", new KeyBind("Press to change Combo Prioritize", false, KeyBind.BindTypes.PressToggle, 'N')); ComboKey.OnValueChange += delegate { var x = ComboPrio.CurrentValue; if (x == 2) { ComboPrio.CurrentValue = 0; } else { ComboPrio.CurrentValue = ComboPrio.CurrentValue + 1; } }; ComboMenu.AddSeparator(); ComboMenu.Add("useIG", new CheckBox("Use Ignite on Combo")); ComboMenu.Add("useSmite", new CheckBox("Use Smite on Combo")); /* * Harass Menu */ HarassMenu = Rengar.AddSubMenu("Harass", "Harass"); HarassMenu.AddGroupLabel("Harass Options"); HarassMenu.AddSeparator(); HarassMenu.Add("HarassQ", new CheckBox("Use Q on Harass")); HarassMenu.Add("HarassW", new CheckBox("Use W on Harass")); HarassMenu.Add("HarassE", new CheckBox("Use E on Harass")); HarassPrio = HarassMenu.Add("hPrio", new Slider("Prioritize: ", 0, 0, 1)); HarassPrio.OnValueChange += delegate { HarassPrio.DisplayName = "Prioritize: " + prio[HarassPrio.CurrentValue]; }; HarassPrio.DisplayName = "Prioritize: " + prio[HarassPrio.CurrentValue]; /* * LaneClear Menu */ LaneMenu = Rengar.AddSubMenu("LaneClear", "LaneClear"); LaneMenu.AddGroupLabel("LaneClear Options"); LaneMenu.AddSeparator(); LaneMenu.Add("LaneQ", new CheckBox("Use Q on LaneClear")); LaneMenu.Add("LaneW", new CheckBox("Use W on LaneClear")); LaneMenu.Add("LaneE", new CheckBox("Use E on LaneClear")); /* * JungleClear Menu */ JungleMenu = Rengar.AddSubMenu("Jungle", "Jungle"); JungleMenu.AddGroupLabel("Jungle Options"); JungleMenu.AddSeparator(); JungleMenu.Add("JungleQ", new CheckBox("Use Q on Jungle")); JungleMenu.Add("JungleW", new CheckBox("Use W on Jungle")); JungleMenu.Add("JungleE", new CheckBox("Use E on Jungle")); /* * Items Menu */ ItemsMenu = Rengar.AddSubMenu("Items", "Items"); ItemsMenu.AddGroupLabel("Items Options"); ItemsMenu.Add("useYoumu", new CheckBox("Use Youmuus")); ItemsMenu.Add("useHydra", new CheckBox("Use Hydra")); ItemsMenu.AddSeparator(); ItemsMenu.Add("useBTRK", new CheckBox("Use BTRK")); ItemsMenu.Add("myHP", new Slider("My Hp <% to use", 60)); ItemsMenu.Add("enemyHP", new Slider("Enemy HP <% to use", 60)); ItemsMenu.AddSeparator(); ItemsMenu.Add("usePOT", new CheckBox("Use Potions")); /* * Misc Menu */ MiscMenu = Rengar.AddSubMenu("Misc", "Misc"); MiscMenu.AddGroupLabel("Misc Options"); MiscMenu.AddSeparator(); MiscMenu.Add("useHeal", new CheckBox("Auto Heal with W")); MiscMenu.Add("hpHeal", new Slider("HP % to Heal", 25)); MiscMenu.AddSeparator(); SkinHax = MiscMenu.Add("skinHax", new Slider("Choose you Skin [number]", 2, 0, 2)); SkinHax.OnValueChange += delegate { _Player.SetSkinId(SkinHax.CurrentValue); }; /* * Drawing Menu */ DrawingMenu = Rengar.AddSubMenu("Drawing", "Drawing"); DrawingMenu.AddGroupLabel("Drawing Options"); DrawingMenu.AddSeparator(); DrawingMenu.Add("drawQ", new CheckBox("Draw Q Range")); DrawingMenu.Add("drawW", new CheckBox("Draw W Range")); DrawingMenu.Add("drawE", new CheckBox("Draw E Range")); DrawingMenu.Add("drawR", new CheckBox("Draw R Range")); DrawingMenu.Add("drawK", new CheckBox("Draw K on Killable Enemies")); DrawingMenu.Add("drawT", new CheckBox("Draw R Timer Left")); DrawingMenu.AddSeparator(); DrawingMenu.Add("drawC", new CheckBox("Draw Current Combo Prioritize")); DrawingMenu.Add("posX", new Slider("X Position", 50, 0, 2000)); DrawingMenu.Add("posY", new Slider("Y Position", 50, 0, 2000)); }
private static void Load(EventArgs args) { if (Player.ChampionName != "Ekko") { return; } Chat.Print("Ekko7 Loaded!", Color.Yellow); Chat.Print("Doctor7 Good Luck!", Color.GreenYellow); Q = new Spell.Skillshot(SpellSlot.Q, 800, SkillShotType.Linear, (int).25, 1700, 60); Q2 = new Spell.Skillshot(SpellSlot.Q, 1050, SkillShotType.Linear, (int).5f, 1200, 120); W = new Spell.Skillshot(SpellSlot.W, 1600, SkillShotType.Circular, (int).5f, int.MaxValue, 350); E = new Spell.Skillshot(SpellSlot.E, 352, SkillShotType.Linear); R = new Spell.Skillshot(SpellSlot.R, 375, SkillShotType.Circular, (int).1f, int.MaxValue, 375); R1 = new Spell.Active(SpellSlot.R); Menu = MainMenu.AddMenu("Ekko7", "ekko"); Menu.AddGroupLabel("EKKO7"); Menu.AddSeparator(); Menu.AddLabel("FEATURES ADDON"); Menu.AddSeparator(); Menu.AddLabel("Combo Settings"); Menu.AddLabel("Harass Settings"); Menu.AddLabel("LaneClear Settings"); Menu.AddLabel("JungleClear Settings"); Menu.AddLabel("Flee Settings"); Menu.AddLabel("Ultimate Settings"); Menu.AddLabel("Drawings Settings"); Menu.AddLabel("KillSteal Settings"); ComboMenu = Menu.AddSubMenu("Combo Settings", "combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("UseQCombo", new CheckBox("Spell [Q]")); ComboMenu.Add("UseECombo", new CheckBox("Spell [E]")); ComboMenu.Add("UseWCombo", new CheckBox("Spell [W]")); ComboMenu.Add("Whit", new Slider("Min W Enemies", 1, 1, 5)); HarassMenu = Menu.AddSubMenu("Harass Settings", "harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("QHarass", new CheckBox("Spell [Q]")); HarassMenu.Add("WHarass", new CheckBox("Spell [W]", false)); HarassMenu.Add("EHarass", new CheckBox("Spell [E]", false)); HarassMenu.Add("HarassMana", new Slider("Min Mana For Harass", 50)); HarassMenu.AddSeparator(18); HarassMenu.AddLabel("E Harass Settings"); HarassMenu.Add("DontE", new Slider("Don't Use E >= Enemies", 3, 1, 5)); HarassMenu.Add("EHP", new Slider("Dont Use E HP <= %", 20)); ClearMenu = Menu.AddSubMenu("LaneClear Settings", "Clear Settings"); ClearMenu.AddLabel("Lane Clear"); ClearMenu.Add("QClear", new CheckBox("Spell [Q]")); ClearMenu.Add("ClearMana", new Slider("Min Mana For LaneClear", 60, 0, 100)); JungleMenu = Menu.AddSubMenu("JungleClear Settings", "Jungle Settings"); JungleMenu.AddLabel("Jungle Clear"); JungleMenu.Add("QJungleClear", new CheckBox("Spell [Q]")); JungleMenu.Add("EJungleClear", new CheckBox("Spell [E]")); JungleMenu.Add("JungleMana", new Slider("Min Mana For JungleClear", 30, 0, 100)); Misc = Menu.AddSubMenu("Ultimate Settings", "Misc"); Misc.AddGroupLabel("Ultimate Settings"); Misc.AddSeparator(18); Misc.AddLabel("Ultimate Settings"); Misc.Add("UseRHit", new CheckBox("Use R Count", false)); Misc.Add("RHit", new Slider("R Count Enemies >= {0}", 3, 2, 5)); Misc.Add("R_Safe_Net2", new Slider("R If HP <= %", 25, 0, 100)); Misc.Add("RKill", new CheckBox("R Killable", false)); Skin = Menu.AddSubMenu("Skin Changer", "SkinChanger"); Skin.Add("checkSkin", new CheckBox("Use Skin Changer")); Skin.Add("skin.Id", new ComboBox("Skin Mode", 0, "Classic", "1", "2")); Drawings = Menu.AddSubMenu("Draw Settings", "Draw"); Drawings.AddGroupLabel("Drawing Settings"); Drawings.Add("DrawQ", new CheckBox("Q Range")); Drawings.Add("DrawW", new CheckBox("W Range", false)); Drawings.Add("DrawE", new CheckBox("E Range", false)); Drawings.Add("DrawR", new CheckBox("R Range")); AttackableUnit.OnDamage += AIHeroClient_OnDamage; Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += Game_OnUpdate; }
internal static void Iniciar() { //Menu Original OriMenu = MainMenu.AddMenu("OriToy", "OriToy"); //Menu Combo ComboMenu = OriMenu.AddSubMenu("Combo"); ComboMenu.AddLabel("Settings Combo"); ComboMenu.AddSeparator(); ComboMenu.Add("ComboQ", new CheckBox("Toy Combo (Q)")); ComboMenu.Add("ComboW", new CheckBox("Toy Combo (W)")); ComboMenu.Add("ComboR", new CheckBox("Toy Combo (R)")); ComboMenu.AddLabel("Settings R"); ComboMenu.Add("UtiEnemy", new Slider("How Many Enemies = {0}", 2, 1, 5)); Aly = ComboMenu.Add("Life", new Slider("Use Spell only with HP = {0}", 1, 5, 100)); ComboMenu.Add("Execute", new CheckBox("Use R Elimined", false)); ComboMenu.AddLabel("Settings E"); ComboMenu.Add("UseE", new CheckBox("Use E Aly")); ComboMenu.Add("UseMyHero", new CheckBox("Use E Toy Combo?", false)); ComboMenu.AddLabel("Settings Prediction"); Prediction = ComboMenu.Add("Pre1", new ComboBox("HitChance", 1, "Low", "Medium", "High")); //Harass HarassMenu = OriMenu.AddSubMenu("Harass"); HarassMenu.AddLabel("Settings Harass"); HarassMenu.AddSeparator(); HarassMenu.Add("H1Q", new CheckBox("Harass Toy (Q)")); HarassMenu.Add("H2W", new CheckBox("Harass Toy (W)")); HarassMenu.Add("H3E", new CheckBox("Harass Toy (E)")); HarassMenu.AddLabel("Settings Mana"); ManaManeger = HarassMenu.Add("Minimo", new Slider("Finish Harass = {0}", 10, 5, 100)); //Lane LaneMenu = OriMenu.AddSubMenu("LaneClear"); LaneMenu.AddLabel("Settings Lane"); LaneMenu.AddSeparator(); LaneMenu.Add("L1Q", new CheckBox("Use Toy (Q)")); LaneMenu.Add("LW2", new CheckBox("Use Toy (W)")); LaneMenu.AddLabel("Settings"); Mini = LaneMenu.Add("Minions", new Slider("Use Spell (Q) Mini = {0}", 3, 1, 10)); Mini = LaneMenu.Add("Minions2", new Slider("Use Spell (W) Mini = {0}", 3, 1, 10)); //Jungle JungleMenu = OriMenu.AddSubMenu("JungleClear"); JungleMenu.AddLabel("Settings Jungle"); JungleMenu.AddSeparator(); JungleMenu.Add("J1Q", new CheckBox("Spell (Q)")); JungleMenu.Add("J1W", new CheckBox("Spell (W)")); JungleMenu.AddLabel("Spell Smite"); JungleMenu.Add("SmiteSpell", new CheckBox("Smite?", false)); //KilSteal KilMenu = OriMenu.AddSubMenu("KilSteal"); KilMenu.AddLabel("Sttings KillSteal"); KilMenu.AddSeparator(); KilMenu.Add("Kil1", new CheckBox("Steal Spell (R)")); KilMenu.Add("Kil2", new CheckBox("Steal Spell (W)")); //Misc Misc = OriMenu.AddSubMenu("Misc"); Misc.AddLabel("Settings Misc"); Misc.Add("M1R", new CheckBox("Use R Prediction")); Misc.Add("IG", new CheckBox("Spell Ignite")); //Draws Draws = OriMenu.AddSubMenu("Draws"); Draws.Add("D1Q", new CheckBox("Range (Q)")); Draws.Add("D1E", new CheckBox("Range (E)")); Draws.Add("DIG", new CheckBox("Range (Spell)")); //Comandos }
public static void Initialize() { var blitzcrank = EntityManager.Heroes.Allies.Any(x => x.ChampionName == "Blitzcrank"); //Initialize the menu Menu = MainMenu.AddMenu("S复仇之矛", "ScaryKalista"); Menu.AddGroupLabel("欢迎使用Scary Kalista 滑板鞋,由CH汉化!"); //Combo ComboMenu = Menu.AddSubMenu("连招"); { ComboMenu.Add("combo.useQ", new CheckBox("使用 Q")); ComboMenu.Add("combo.minManaQ", new Slider("最低 {0}% 蓝量使用Q", 40)); ComboMenu.Add("combo.sep1", new Separator()); ComboMenu.Add("combo.useE", new CheckBox("抢头 E")); ComboMenu.Add("combo.gapClose", new CheckBox("使用小兵/野怪造成间距")); ComboMenu.Add("combo.sep2", new Separator()); ComboMenu.Add("combo.harassEnemyE", new CheckBox("E骚扰敌人英雄当能同时杀死小兵", false)); } //Harass HarassMenu = Menu.AddSubMenu("骚扰"); { HarassMenu.Add("harass.useQ", new CheckBox("使用 Q")); HarassMenu.Add("harass.minManaQ", new Slider("最低 {0}% 蓝量使用Q", 60)); HarassMenu.Add("harass.sep1", new Separator()); HarassMenu.Add("harass.harassEnemyE", new CheckBox("E骚扰敌人英雄当能同时杀死小兵")); } //LaneClear LaneMenu = Menu.AddSubMenu("LaneClear"); { LaneMenu.Add("laneclear.useQ", new CheckBox("使用 Q")); LaneMenu.Add("laneclear.minQ", new Slider("最低 {0}% 小兵数量使用Q", 3, 2, 10)); LaneMenu.Add("laneclear.minManaQ", new Slider("最低 {0}% 蓝量使用Q", 30)); LaneMenu.Add("laneclear.sep1", new Separator()); LaneMenu.Add("laneclear.useE", new CheckBox("使用 E")); LaneMenu.Add("laneclear.minE", new Slider("最低 {0}% 小兵数量使用E", 3, 2, 10)); LaneMenu.Add("laneclear.minManaE", new Slider("最低 {0}% 蓝量使用E", 30)); LaneMenu.Add("laneclear.sep2", new Separator()); LaneMenu.Add("laneclear.harassEnemyE", new CheckBox("E骚扰敌人英雄当能同时杀死小兵")); } //JungleClear JungleMenu = Menu.AddSubMenu("清野"); { JungleMenu.Add("jungleclear.useE", new CheckBox("使用E杀死野怪")); JungleMenu.Add("jungleclear.miniE", new CheckBox("使用E杀死小野怪", false)); } //Flee FleeMenu = Menu.AddSubMenu("逃跑"); { FleeMenu.Add("flee.attack", new CheckBox("攻击 英雄/小兵/野怪")); FleeMenu.Add("flee.useJump", new CheckBox("在可跳墙点时使用Q跳墙")); } //Sentinel SentinelMenu = Menu.AddSubMenu("守卫 (W)"); { SentinelMenu.Add("sentinel.castDragon", new KeyBind("往小龙送守卫", false, KeyBind.BindTypes.HoldActive, 'U')); SentinelMenu.Add("sentinel.castBaron", new KeyBind("往先锋/男爵送守卫", false, KeyBind.BindTypes.HoldActive, 'I')); SentinelMenu.Add("sentinel.sep1", new Separator()); SentinelMenu.Add("sentinel.enable", new CheckBox("自动发送守卫", false)); SentinelMenu.Add("sentinel.noMode", new CheckBox("无模式下才使用")); SentinelMenu.Add("sentinel.alert", new CheckBox("警告(本地)当守卫受到攻击")); SentinelMenu.Add("sentinel.mana", new Slider("最低 {0}% 蓝量使用W", 40)); SentinelMenu.Add("sentinel.sep2", new Separator()); SentinelMenu.Add("sentinel.locationLabel", new Label("向以下地点发送守卫:")); (SentinelMenu.Add("sentinel.baron", new CheckBox("男爵 / 峡谷先锋"))).OnValueChange += SentinelLocationsChanged; (SentinelMenu.Add("sentinel.dragon", new CheckBox("小龙"))).OnValueChange += SentinelLocationsChanged; (SentinelMenu.Add("sentinel.mid", new CheckBox("中路草"))).OnValueChange += SentinelLocationsChanged; (SentinelMenu.Add("sentinel.blue", new CheckBox("蓝"))).OnValueChange += SentinelLocationsChanged; (SentinelMenu.Add("sentinel.red", new CheckBox("红"))).OnValueChange += SentinelLocationsChanged; Sentinel.RecalculateOpenLocations(); } //Misc MiscMenu = Menu.AddSubMenu("杂项"); { MiscMenu.Add("misc.labelSteal", new Label("偷窃: 不需要按任何按钮")); MiscMenu.Add("misc.killstealE", new CheckBox("E抢头")); MiscMenu.Add("misc.junglestealE", new CheckBox("E抢野怪")); MiscMenu.Add("misc.sep1", new Separator()); MiscMenu.Add("misc.autoE", new CheckBox("自动使用E")); MiscMenu.Add("misc.autoEHealth", new Slider("生命低于 {0}% 自动使用E", 10, 5, 25)); MiscMenu.Add("misc.sep2", new Separator()); MiscMenu.Add("misc.unkillableE", new CheckBox("对无法杀死的小兵使用E")); MiscMenu.Add("misc.sep3", new Separator()); MiscMenu.Add("misc.useR", new CheckBox("使用R拯救友军")); MiscMenu.Add("misc.healthR", new Slider("友军生命低于{0}% 使用R", 15, 5, 25)); } //Items ItemMenu = Menu.AddSubMenu("物品"); { var cutlass = Items.BilgewaterCutlass; ItemMenu.Add("item." + cutlass.ItemInfo.Name, new CheckBox("使用 " + cutlass.ItemInfo.Name)); ItemMenu.Add("item." + cutlass.ItemInfo.Name + "MyHp", new Slider("我的生命低于 {0}%", 80)); ItemMenu.Add("item." + cutlass.ItemInfo.Name + "EnemyHp", new Slider("敌方生命低于 {0}%", 80)); ItemMenu.Add("item.sep", new Separator()); var bork = Items.BladeOfTheRuinedKing; ItemMenu.Add("item." + bork.ItemInfo.Name, new CheckBox("使用 " + bork.ItemInfo.Name)); ItemMenu.Add("item." + bork.ItemInfo.Name + "MyHp", new Slider("我的生命低于 {0}%", 80)); ItemMenu.Add("item." + bork.ItemInfo.Name + "EnemyHp", new Slider("敌方生命低于 {0}%", 80)); } //Balista if (blitzcrank) { BalistaMenu = Menu.AddSubMenu("机器人与滑板鞋的合体"); { BalistaMenu.Add("balista.use", new CheckBox("使用合体")); BalistaMenu.Add("balista.sep1", new Separator()); BalistaMenu.Add("balista.comboOnly", new CheckBox("只在连招时使用合体技")); BalistaMenu.Add("balista.distance", new Slider("我与机器人间最短距离使用合体: {0}", 400, 0, 1200)); BalistaMenu.Add("balista.sep2", new Separator()); BalistaMenu.Add("balista.label", new Label("给以下敌人秀合体:")); foreach (var enemy in EntityManager.Heroes.Enemies) { BalistaMenu.Add("balista." + enemy.ChampionName, new CheckBox(enemy.ChampionName)); } } } //Drawings DrawMenu = Menu.AddSubMenu("线圈"); { DrawMenu.Add("draw.Q", new CheckBox("显示 Q 范围")); DrawMenu.Add("draw.W", new CheckBox("显示 W 范围", false)); DrawMenu.Add("draw.E", new CheckBox("显示 E 范围")); DrawMenu.Add("draw.R", new CheckBox("显示 R 范围")); DrawMenu.Add("draw.enemyE", new CheckBox("敌人血条显示E伤害")); DrawMenu.Add("draw.percentage", new CheckBox("敌人血条显示E伤害百分比")); DrawMenu.Add("draw.jungleE", new CheckBox("野怪血条显示E伤害")); DrawMenu.Add("draw.killableMinions", new CheckBox("显示E可击杀的小兵")); DrawMenu.Add("draw.stacks", new CheckBox("显示敌人E叠加数量", false)); DrawMenu.Add("draw.jumpSpots", new CheckBox("显示可跳墙点")); if (blitzcrank) { DrawMenu.Add("draw.balista", new CheckBox("显示合体技距离")); } } }
// Menu private static void OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("Tristana")) { return; } Chat.Print("Doctor's Tristana Loaded!", Color.Orange); Chat.Print("Mercedes7!", Color.Red); uint level = (uint)Player.Instance.Level; Q = new Spell.Active(SpellSlot.Q); W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 450, int.MaxValue, 180); E = new Spell.Targeted(SpellSlot.E, 550 + level * 7); R = new Spell.Targeted(SpellSlot.R, 550 + level * 7); Thm = new Font(Drawing.Direct3DDevice, new FontDescription { FaceName = "Tahoma", Height = 32, Weight = FontWeight.Bold, OutputPrecision = FontPrecision.Default, Quality = FontQuality.ClearType }); Menu = MainMenu.AddMenu("Doctor's Tristana", "Tristana"); SpellMenu = Menu.AddSubMenu("Combo Settings", "Combo"); SpellMenu.AddGroupLabel("Combo Settings"); SpellMenu.Add("ComboQ", new CheckBox("Use [Q] Combo")); SpellMenu.Add("ComboE", new CheckBox("Use [E] Combo")); SpellMenu.AddGroupLabel("Combo [E] On"); foreach (var target in EntityManager.Heroes.Enemies) { SpellMenu.Add("useECombo" + target.ChampionName, new CheckBox("" + target.ChampionName)); } SpellMenu.AddGroupLabel("KillSteal Settings"); SpellMenu.Add("ERKs", new CheckBox("KillSteal [ER]")); SpellMenu.Add("RKs", new CheckBox("Automatic [R] KillSteal")); SpellMenu.Add("RKb", new KeyBind(" Semi Manual [R] KillSteal", false, KeyBind.BindTypes.HoldActive, 'R')); SpellMenu.AddGroupLabel("[W] KillSteal Settings"); SpellMenu.Add("WKs", new CheckBox("Use [W] KillSteal", false)); SpellMenu.Add("CTurret", new CheckBox("Dont Use [W] KillSteal Under Turet")); SpellMenu.Add("Attack", new Slider("Use [W] KillSteal If Can Kill Enemy With x Attack", 2, 1, 6)); SpellMenu.Add("MinW", new Slider("Use [W] KillSteal If Enemies Around Target <=", 2, 1, 5)); SpellMenu.AddLabel("Always Use [W] KillSteal If Slider Enemies Around = 5"); HarassMenu = Menu.AddSubMenu("Harass Settings", "Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("HarassQ", new CheckBox("Use [Q] Harass", false)); HarassMenu.Add("HarassE", new CheckBox("Use [E] Harass")); HarassMenu.AddSeparator(); HarassMenu.AddGroupLabel("Use [E] On"); foreach (var target in EntityManager.Heroes.Enemies) { HarassMenu.Add("HarassE" + target.ChampionName, new CheckBox("" + target.ChampionName)); } HarassMenu.Add("manaHarass", new Slider("Min Mana For Harass", 50, 0, 100)); LaneMenu = Menu.AddSubMenu("Laneclear Settings", "Clear"); LaneMenu.AddGroupLabel("Laneclear Settings"); LaneMenu.Add("ClearQ", new CheckBox("Use [Q] Laneclear", false)); LaneMenu.Add("ClearE", new CheckBox("Use [E] Laneclear", false)); LaneMenu.Add("manaFarm", new Slider("Min Mana For LaneClear", 50, 0, 100)); JungleMenu = Menu.AddSubMenu("JungleClear Settings", "JungleClear"); JungleMenu.AddGroupLabel("JungleClear Settings"); JungleMenu.Add("jungleQ", new CheckBox("Use [Q] JungleClear")); JungleMenu.Add("jungleE", new CheckBox("Use [E] JungleClear")); JungleMenu.Add("jungleW", new CheckBox("Use [W] JungleClear", false)); JungleMenu.Add("manaJung", new Slider("Min Mana For JungleClear", 50, 0, 100)); Misc = Menu.AddSubMenu("Misc Settings", "Draw"); Misc.AddGroupLabel("Anti Gapcloser"); Misc.Add("antiGap", new CheckBox("Anti Gapcloser", false)); Misc.Add("antiRengar", new CheckBox("Anti Rengar")); Misc.Add("antiKZ", new CheckBox("Anti Kha'Zix")); Misc.Add("inter", new CheckBox("Use [R] Interupt", false)); Misc.AddGroupLabel("Drawings Settings"); Misc.Add("Draw_Disabled", new CheckBox("Disabled Drawings", false)); Misc.Add("DrawE", new CheckBox("Draw Attack Range")); Misc.Add("DrawW", new CheckBox("Draw [W]", false)); Misc.Add("Notifications", new CheckBox("Alerter Can Kill With [R]")); Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interupt; GameObject.OnCreate += GameObject_OnCreate; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.ChampionName != "Udyr") { return; } SpellDataInst smite = _Player.Spellbook.Spells.Where(spell => spell.Name.Contains("smite")).Any() ? _Player.Spellbook.Spells.Where(spell => spell.Name.Contains("smite")).First() : null; if (smite != null) { Smite = new Spell.Targeted(smite.Slot, 500); } Bootstrap.Init(null); Healthpot = new Item(2003, 0); Manapot = new Item(2004, 0); RefillablePotion = new Item(2031, 0); HuntersPotion = new Item(2032, 0); CorruptionPotion = new Item(2033, 0); uint level = (uint)Player.Instance.Level; Q = new Spell.Active(SpellSlot.Q, 250); W = new Spell.Active(SpellSlot.W, 250); E = new Spell.Active(SpellSlot.E, 250); R = new Spell.Active(SpellSlot.R, 500); Menu = MainMenu.AddMenu("Perfect Udyr", "perfectudyr"); Menu.AddLabel("Perrrrrrrrrfect Ass"); Menu.AddSeparator(); ComboMenu = Menu.AddSubMenu("Combo Settings", "ComboSettings"); ComboMenu.AddLabel("Combo Ayarları"); ComboMenu.Add("QCombo", new CheckBox("Kullan Q")); ComboMenu.Add("WCombo", new CheckBox("Kullan W")); ComboMenu.Add("ECombo", new CheckBox("Kullan E")); ComboMenu.Add("RCombo", new CheckBox("Kullan R")); ComboMenu.Add("useTiamat", new CheckBox("Kullan İtemleri")); var Style = ComboMenu.Add("combostyle", new Slider("Kombo Stili", 0, 0, 1)); Style.OnValueChange += delegate { Style.DisplayName = "Combo Style: " + new[] { "Tiger Combo", "Phoenix Combo" }[Style.CurrentValue]; }; Style.DisplayName = "Combo Style: " + new[] { "Tiger Combo", "Phoenix Combo" }[Style.CurrentValue]; HarassMenu = Menu.AddSubMenu("Harass Settings", "HarassSettings"); HarassMenu.AddLabel("None."); FarmingMenu = Menu.AddSubMenu("Lane Clear", "FarmSettings"); FarmingMenu.AddLabel("Lane Temizleme"); FarmingMenu.Add("QLaneClear", new CheckBox("Q Kullan")); FarmingMenu.Add("QlaneclearMana", new Slider("Mana < %", 45, 0, 100)); FarmingMenu.Add("WLaneClear", new CheckBox("W Kullan")); FarmingMenu.Add("WlaneclearMana", new Slider("Mana < %", 35, 0, 100)); FarmingMenu.Add("WlaneclearHealth", new Slider("Canım < %", 60, 0, 100)); FarmingMenu.Add("RLaneClear", new CheckBox("R Kullan")); FarmingMenu.Add("RlaneclearMana", new Slider("Mana < %", 60, 0, 100)); FarmingMenu.Add("RlaneclearCount", new Slider("Minyon Say > ", 3, 1, 10)); FarmingMenu.AddLabel("Son Vuruş Ayarları"); FarmingMenu.Add("Qlasthit", new CheckBox("Q Kullan")); FarmingMenu.Add("QlasthitMana", new Slider("Mana < %", 35, 0, 100)); FarmingMenu.Add("Wlasthit", new CheckBox("W Kullan")); FarmingMenu.Add("WlasthitMana", new Slider("Mana < %", 35, 0, 100)); FarmingMenu.Add("WlasthitHealth", new Slider("Canım < %", 60, 0, 100)); JungleMenu = Menu.AddSubMenu("Jungle Clear", "JungSettings"); JungleMenu.AddLabel("Orman Temizleme"); JungleMenu.Add("Qjungle", new CheckBox("Q Kullan")); JungleMenu.Add("QjungleMana", new Slider("Mana < %", 30, 0, 100)); JungleMenu.Add("Wjungle", new CheckBox("W Kullan")); JungleMenu.Add("WjungleMana", new Slider("Mana < %", 30, 0, 100)); JungleMenu.Add("WjungleHealth", new Slider("Canım < %", 90, 0, 100)); JungleMenu.Add("Ejungle", new CheckBox("E Kullan")); JungleMenu.Add("EjungleMana", new Slider("Mana < %", 30, 0, 100)); JungleMenu.Add("Rjungle", new CheckBox("R Kullan")); JungleMenu.Add("RjungleMana", new Slider("Mana < %", 30, 0, 100)); var JungleStyle = JungleMenu.Add("jungstyle", new Slider("Kombo Stili", 0, 0, 3)); JungleStyle.OnValueChange += delegate { JungleStyle.DisplayName = "Combo Style: " + new[] { "Q-E", "Q-W", "R-E", "R-W" }[JungleStyle.CurrentValue]; }; JungleStyle.DisplayName = "Combo Style: " + new[] { "Q-E", "Q-W", "R-E", "R-W" }[JungleStyle.CurrentValue]; SetSmiteSlot(); if (SmiteSlot != SpellSlot.Unknown) { SmiteMenu = Menu.AddSubMenu("Smite Usage", "SmiteUsage"); SmiteMenu.Add("SmiteEnemy", new CheckBox("Çarp Kullan Düşmana!")); SmiteMenu.AddLabel("Çarp Kullan"); SmiteMenu.Add("Use Smite?", new CheckBox("Kullan Çarp")); SmiteMenu.Add("Red?", new CheckBox("Kırmızı")); SmiteMenu.Add("Blue?", new CheckBox("Mavi")); SmiteMenu.Add("Dragon?", new CheckBox("Ejder")); SmiteMenu.Add("Baron?", new CheckBox("Baron")); SmiteMenu.Add("Small?", new CheckBox("Küçük Kamplar")); } MiscMenu = Menu.AddSubMenu("More Settings", "Misc"); MiscMenu.AddLabel("Otomatik"); MiscMenu.Add("Auto Ignite", new CheckBox("Tutuştur Kullan")); MiscMenu.Add("autoQ", new CheckBox("Kaçarken Q Kullan")); MiscMenu.AddSeparator(); MiscMenu.AddLabel("İtemler"); MiscMenu.AddSeparator(); MiscMenu.AddLabel("Mahvolmuş ve pala ayarları"); MiscMenu.Add("botrkHP", new Slider("Benim Canım < %", 60, 0, 100)); MiscMenu.Add("botrkenemyHP", new Slider("Düşmanın Canı < %", 60, 0, 100)); MiscMenu.AddLabel("Kill Çalma"); MiscMenu.Add("Qkills", new CheckBox("Q Kullan")); MiscMenu.Add("Ekills", new CheckBox("E Kullan")); MiscMenu.AddLabel("Activator"); MiscMenu.Add("useHP", new CheckBox("Can potu Kullan")); MiscMenu.Add("useHPV", new Slider("Canım < %", 45, 0, 100)); MiscMenu.Add("useMana", new CheckBox("Mana potu Kullan")); MiscMenu.Add("useManaV", new Slider("Mana < %", 45, 0, 100)); MiscMenu.Add("useCrystal", new CheckBox("Avcı Potu")); MiscMenu.Add("useCrystalHPV", new Slider("Canım < %", 65, 0, 100)); MiscMenu.Add("useCrystalManaV", new Slider("Manam < %", 65, 0, 100)); DrawMenu = Menu.AddSubMenu("Draw Settings", "Drawings"); DrawMenu.Add("drawAA", new CheckBox("Göster AA Menzili")); DrawMenu.Add("drawR", new CheckBox("Göster R Menzili")); Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; Chat.Print("Perfect Addon", System.Drawing.Color.Red); }