예제 #1
0
파일: TwistedFate.cs 프로젝트: tekintr/AIO
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                Menu.AddGroupLabel("Card Selector Key");
                var Bluekey = Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Key.Blue", new KeyBind("Pick Blue", false, KeyBind.BindTypes.HoldActive, 'S'));
                Bluekey.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
                {
                    if (args.NewValue && W.IsReady())
                    {
                        Pick(CardType.Blue);
                    }
                };
                var Redkey = Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Key.Red", new KeyBind("Pick Red", false, KeyBind.BindTypes.HoldActive, 'E'));
                Redkey.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
                {
                    if (args.NewValue && W.IsReady())
                    {
                        Pick(CardType.Red);
                    }
                };
                var Goldkey = Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Key.Gold", new KeyBind("Pick Gold", false, KeyBind.BindTypes.HoldActive, 'W'));
                Goldkey.OnValueChange += delegate(ValueBase <bool> sender, ValueBase <bool> .ValueChangeArgs args)
                {
                    if (args.NewValue && W.IsReady())
                    {
                        Pick(CardType.Yellow);
                    }
                };
                Menu.AddGroupLabel("W Smart Setting (For all mode)");
                Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".W.Blue.Mana", new Slider("Pick Blue when Mana < {0}%", 20));
                Menu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".W.Red", new Slider("Pick Red when can hit {0} unit", 4, 1, 8));
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Q.Immobilize", new CheckBox("Only immobilize", false));
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotComboBox(SpellSlot.W, 0, "Smart", "Gold", "Red", "Blue");
                    ComboMenu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".R.AutoPick", new CheckBox("Pick Yellow Card when R"));
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.Add(Variables.AddonName + "." + Player.Instance.Hero + ".Q.Immobilize", new CheckBox("Only immobilize", false));
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotComboBox(SpellSlot.W, 0, "Smart", "Gold", "Red", "Blue");
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    LaneClearMenu.CreatSlotComboBox(SpellSlot.W, 0, "Smart", "Gold", "Red", "Blue");
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    JungleClearMenu.CreatSlotComboBox(SpellSlot.W, 0, "Smart", "Gold", "Red", "Blue");
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region LastHit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
            DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
        }
예제 #2
0
파일: Karthus.cs 프로젝트: tekintr/AIO
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, "UBAddons.MainMenu" + player.Hero, "UB" + player.Hero + " - UBAddons - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotComboBox(SpellSlot.E, 0, "Spam E", "Hold it On");
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatSlotComboBox(SpellSlot.E, 0, "Spam E", "Hold it On");
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.Q, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatSlotComboBox(SpellSlot.E, 0, "Spam E", "Hold it On");
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E);
                    JungleClearMenu.CreatSlotComboBox(SpellSlot.E, 0, "Spam E", "Hold it On");
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region LastHit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.E);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Anti Gapcloser settings");
                    MiscMenu.CreatMiscGapCloser();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "GapCloser");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }
예제 #3
0
        protected override void CreateMenu()
        {
            try
            {
                #region Mainmenu
                Menu = MainMenu.AddMenu("UB" + player.Hero, Variables.AddonName + ".MainMenu" + player.Hero, "UB" + player.Hero + " - " + Variables.AddonName + " - by U.Boruto");
                Menu.AddGroupLabel("General Setting");
                Menu.CreatSlotHitChance(SpellSlot.Q);
                Menu.Add(Variables.AddonName + ".Amumu.Auto.R.Turret", new CheckBox("Auto R if enemy is attacked by ally turret"));
                #endregion

                #region Combo
                ComboMenu = Menu.AddSubMenu("Combo", "UBAddons.ComboMenu" + player.Hero, "Settings your combo below");
                {
                    ComboMenu.CreatSlotCheckBox(SpellSlot.Q);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.W);
                    ComboMenu.CreatSlotComboBox(SpellSlot.W, 0, "Spam", "Hold it On");
                    ComboMenu.CreatSlotCheckBox(SpellSlot.E);
                    ComboMenu.CreatSlotCheckBox(SpellSlot.R);
                    ComboMenu.CreatSlotHitSlider(SpellSlot.R, 3, 1, 6);
                }
                #endregion

                #region Harass
                HarassMenu = Menu.AddSubMenu("Harass", "UBAddons.HarassMenu" + player.Hero, "Settings your harass below");
                {
                    HarassMenu.CreatSlotCheckBox(SpellSlot.Q);
                    HarassMenu.CreatSlotCheckBox(SpellSlot.W);
                    HarassMenu.CreatSlotComboBox(SpellSlot.W, 0, "Spam", "Hold it On");
                    HarassMenu.CreatSlotCheckBox(SpellSlot.E);
                    HarassMenu.CreatManaLimit();
                    HarassMenu.CreatHarassKeyBind();
                }
                #endregion

                #region LaneClear
                LaneClearMenu = Menu.AddSubMenu("LaneClear", "UBAddons.LaneClear" + player.Hero, "Settings your laneclear below");
                {
                    LaneClearMenu.CreatLaneClearOpening();
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.Q, null, false);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.W, null, false);
                    LaneClearMenu.CreatSlotComboBox(SpellSlot.W, 0, "Spam", "Hold it On");
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.W, 5, 1, 10);
                    LaneClearMenu.CreatSlotCheckBox(SpellSlot.E, null, false);
                    LaneClearMenu.CreatSlotHitSlider(SpellSlot.E, 5, 1, 10);
                    LaneClearMenu.CreatManaLimit();
                }
                #endregion

                #region JungleClear
                JungleClearMenu = Menu.AddSubMenu("JungleClear", "UBAddons.JungleClear" + player.Hero, "Settings your jungleclear below");
                {
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.Q);
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.W);
                    JungleClearMenu.CreatSlotComboBox(SpellSlot.W, 0, "Spam", "Hold it On");
                    JungleClearMenu.CreatSlotCheckBox(SpellSlot.E);
                    JungleClearMenu.CreatManaLimit();
                }
                #endregion

                #region LastHit
                LastHitMenu = Menu.AddSubMenu("Lasthit", "UBAddons.Lasthit" + player.Hero, "UB" + player.Hero + " - Settings your unkillable minion below");
                {
                    LastHitMenu.CreatLasthitOpening();
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.Q);
                    LastHitMenu.CreatSlotCheckBox(SpellSlot.E);
                    LastHitMenu.CreatManaLimit();
                }
                #endregion

                #region Flee
                FleeMenu = Menu.AddSubMenu("Flee", "UBAddons.Flee" + player.Hero, "Setting your flee below");
                {
                    string BeginText = Variables.AddonName + "." + Player.Instance.Hero + ".";
                    FleeMenu.Add(BeginText + "Q", new CheckBox("Use Q for flee"));
                    FleeMenu.Add(BeginText + "Q.ToMinion", new CheckBox("Q to minion"));
                    FleeMenu.Add(BeginText + "Q.ToMonster", new CheckBox("Q to monster"));
                    FleeMenu.Add(BeginText + "Q.ToChamp", new CheckBox("Q to champ"));
                    FleeMenu.Add(BeginText + "Q.HP", new Slider("Min {0}% HP for E champ & monster", 15));
                }
                #endregion

                #region Misc
                MiscMenu = Menu.AddSubMenu("Misc", "UBAddons.Misc" + player.Hero, "Settings your misc below");
                {
                    MiscMenu.AddGroupLabel("Interrupter settings");
                    MiscMenu.CreatDangerValueBox();
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "Interrupter");
                    MiscMenu.AddGroupLabel("Killsteal settings");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.Q, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.W, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.E, "KillSteal");
                    MiscMenu.CreatSlotCheckBox(SpellSlot.R, "KillSteal");
                }
                #endregion

                #region Drawings
                DrawMenu = Menu.AddSubMenu("Drawings", "UBAddons.Drawings" + player.Hero, "Settings your drawings below");
                {
                    DrawMenu.CreatDrawingOpening();
                    DrawMenu.CreatColorPicker(SpellSlot.Q);
                    DrawMenu.CreatColorPicker(SpellSlot.W);
                    DrawMenu.CreatColorPicker(SpellSlot.E);
                    DrawMenu.CreatColorPicker(SpellSlot.R);
                    DrawMenu.CreatColorPicker(SpellSlot.Unknown);
                }
                #endregion

                DamageIndicator.Initalize(MenuValue.Drawings.ColorDmg);
            }
            catch (Exception exception)
            {
                Debug.Print(exception.ToString(), Console_Message.Error);
            }
        }