void OnTriggerExit(Collider otherCollider) { if (otherCollider.tag == "Player") { IsMarkCanControl = false; CurrentPadControllerColorState = JumpPadControllerColorState.Gray; } }
void OnTriggerEnter(Collider otherCollider) { if (otherCollider.tag == "Player") { IsMarkCanControl = true; CurrentPadControllerColorState = JumpPadControllerColorState.Yellow; } }