void OnTriggerExit(Collider otherCollider)
 {
     if (otherCollider.tag == "Player")
     {
         IsMarkCanControl = false;
         CurrentPadControllerColorState = JumpPadControllerColorState.Gray;
     }
 }
 void OnTriggerExit(Collider otherCollider)
 {
     if (otherCollider.tag == "Player")
     {
         IsMarkCanControl = false;
         CurrentPadControllerColorState = JumpPadControllerColorState.Gray;
     }
 }
 void OnTriggerEnter(Collider otherCollider)
 {
     if (otherCollider.tag == "Player")
     {
         IsMarkCanControl = true;
         CurrentPadControllerColorState = JumpPadControllerColorState.Yellow;
     }
 }
 void OnTriggerEnter(Collider otherCollider)
 {
     if (otherCollider.tag == "Player")
     {
         IsMarkCanControl = true;
         CurrentPadControllerColorState = JumpPadControllerColorState.Yellow;
     }
 }