private void Refresh() { var sd = DataUtil.GetSystemData(); var id = sd.AudioScene; var am = _loader.GetItem(id); _rotationSpeed = 0; _rotationUpper = 1; _rotationLower = 0; try { _rotationSpeed = am.RotationSpeed; _rotationLower = am.RotationLower; _rotationUpper = am.RotationUpper; _rotationThreshold = am.RotationThreshold; _octaveMap = am.OctaveMap; } catch (Exception e) { Log.Warning("Audio Map Refresh Exception: " + e.Message); } }