/// <summary> /// Updates the channel with the information supplied. Only limited information can be updated /// via this API. See the ChannelUpdateableModel for the fields that are updateable. /// </summary> /// <param name="channel">The channel to update</param> /// <returns>The updated channel</returns> public async Task <ChannelModel> UpdateChannel(ChannelModel channel) { Validator.ValidateVariable(channel, "channel"); // Need to strip out all of the non-updateable fields in order for the API to not return a 403 error ChannelUpdateableModel updateableChannel = JSONSerializerHelper.Clone <ChannelUpdateableModel>(channel); return(await this.PatchAsync <ChannelModel>("channels/" + channel.id, this.CreateContentFromObject(updateableChannel))); }
public override void DuplicateAction(ActionContainerControl actionContainer) { List <ActionBase> actions = new List <ActionBase>() { actionContainer.GetAction() }; actions = JSONSerializerHelper.Clone <List <ActionBase> >(actions); this.AddActionControlContainer(new ActionContainerControl(this.window, this, actions.First())); }
/// <summary> /// Updates the specified MixPlay game version. /// </summary> /// <param name="version">The MixPlay game version to update</param> /// <returns>The updated MixPlay game version</returns> public async Task <MixPlayGameVersionModel> UpdateMixPlayGameVersion(MixPlayGameVersionModel version) { Validator.ValidateVariable(version, "version"); // Need to strip out all of the non-updateable fields in order for the API to not return a 403 error MixPlayGameVersionUpdateableModel updateableVersion = JSONSerializerHelper.Clone <MixPlayGameVersionUpdateableModel>(version); updateableVersion.controls = version.controls; return(await this.PutAsync <MixPlayGameVersionModel>("interactive/versions/" + version.id, this.CreateContentFromObject(updateableVersion))); }
private MethodPacket BuildUpdateScenesPacket(IEnumerable <MixPlayConnectedSceneModel> scenes) { Validator.ValidateList(scenes, "scenes"); MixPlayConnectedSceneCollectionModel collection = new MixPlayConnectedSceneCollectionModel(); foreach (MixPlayConnectedSceneModel scene in scenes) { // Need to strip out all of the non-updateable fields in order for the API to not return a 403 error collection.scenes.Add(JSONSerializerHelper.Clone <MixPlayConnectedSceneModel>(scene)); } return(new MethodParamsPacket("updateScenes", JObject.FromObject(collection))); }
/// <summary> /// Gets a copy of the current OAuth token. /// </summary> /// <returns>The OAuth token copy</returns> public OAuthTokenModel GetOAuthTokenCopy() { return(JSONSerializerHelper.Clone <OAuthTokenModel>(this.token)); }