public ItemText CreateItem(int idx) { GameObject go = Instantiate(m_prefabItem, m_ScrollRect.content); ItemText kItem = go.GetComponent <ItemText>(); kItem.transform.localScale = new Vector3(1, 1, 1); // 반드시 할것 kItem.Initialize(idx, cAnimalList[idx]); return(kItem); }
static public void CreateText(GameObject go, string textString, Transform trans) { ItemText itemText = go.GetComponent <ItemText>(); itemText.Initialize(textString, trans.position); }