private void StartItemHighlighter_FadeAnimation(bool isFadeInAnimation) { // This line stops the current animation if it exists ItemHighlighter.BeginAnimation(OpacityProperty, null); ItemHighlighter.Opacity = 0; var fade_Duration = ItemHighlighterFadeDuration; if (isFadeInAnimation) { AnimationManager.StartAnimation_FadeIn(ItemHighlighter, fade_Duration); } else { AnimationManager.StartAnimation_FadeOut(ItemHighlighter, fade_Duration); } }
void Start() { highlighter = gameObject.GetComponent <ItemHighlighter>(); }