private void StartItemHighlighter_FadeAnimation(bool isFadeInAnimation)
        {
            // This line stops the current animation if it exists
            ItemHighlighter.BeginAnimation(OpacityProperty, null);
            ItemHighlighter.Opacity = 0;

            var fade_Duration = ItemHighlighterFadeDuration;

            if (isFadeInAnimation)
            {
                AnimationManager.StartAnimation_FadeIn(ItemHighlighter, fade_Duration);
            }
            else
            {
                AnimationManager.StartAnimation_FadeOut(ItemHighlighter, fade_Duration);
            }
        }
Ejemplo n.º 2
0
 void Start()
 {
     highlighter = gameObject.GetComponent <ItemHighlighter>();
 }