public static void SetShowRuneDate(ItemTemplate itemT) { if (itemT == null) { LogManager.LogError("Open UI_RuneInfo error, ItemTemplate is null"); return; } ItemEquip data = new ItemEquip(); //data.SetItemGuid(110); data.SetItemTableID(itemT.getId()); int[] runeID = new int[GlobalMembers.MAX_RUNE_BASE_ATTRIBUTE_COUNT]; if (itemT.getRune_baseAttri1() != -1) { runeID[0] = itemT.getRune_baseAttri1() * 100; } else { runeID[0] = -1; } if (itemT.getRune_baseAttri2() != -1) { runeID[1] = itemT.getRune_baseAttri2() * 100; } else { runeID[1] = -1; } if (itemT.getRune_baseAttri3() != -1) { runeID[2] = itemT.getRune_baseAttri3() * 100; } else { runeID[2] = -1; } int[] runAddID = new int[GlobalMembers.MAX_RUNE_APPEND_ATTRIBUTE_COUNT]; for (int i = 0; i < GlobalMembers.MAX_RUNE_APPEND_ATTRIBUTE_COUNT; i++) { runAddID[i] = -1; } data.GetRuneData().SetBaseAttributeID(runeID); data.GetRuneData().SetAppendAtttibute(runAddID); data.SetEquipState(false); //UI_RuneInfo.SetShowRuneGUID(data.GetItemGuid()); SetShowRuneDate(data); }
public void UpdateShow(int runeid, ItemTemplate rune) { if (rune == null) { return; } mRuneGUID = UI_RuneMange._instance.rune[runeid].GetItemGuid(); runeName.text = GameUtils.getString(rune.getName()); //runeIcon.overrideSprite = UIResourceMgr.LoadSprite(common.defaultPath + rune.getIcon()); //runeIcon.transform.localScale = new Vector3(0.8f,0.8f,0f); //runeIcon.SetNativeSize(); mIconItem.SetIcon(common.defaultPath + rune.getIcon()); mIconItem.SetStarsNum(rune.getRune_quality()); mIconItem.SetRuneType(rune.getRune_type()); //int starCount = rune.getRune_quality(); //for (int n = 0; n < mStarList.Count; n++) //{ // if (n == starCount - 1) // { // mStarList[n].SetActive(true); // } // else // { // mStarList[n].SetActive(false); // } //} //for (int m = 1; m <= 4; m++) //{ // mTypes[m - 1].gameObject.SetActive(m == rune.getRune_type()); //} mIconItem.SetIsSpecial(RuneModule.IsSpecialRune(rune)); //GameUtils.DestroyChildsObj(mAttriList); ItemEquip data = (ItemEquip)ObjectSelf.GetInstance().CommonItemContainer.FindItem(EM_BAG_HASHTABLE_TYPE.EM_BAG_HASHTABLE_TYPE_EQUIP, mRuneGUID); //runeLevel.text = "+" + data.GetStrenghLevel(); mIconItem.SetLevel(data.GetStrenghLevel()); //装备人名字 ObjectCard oc = ObjectSelf.GetInstance().HeroContainerBag.GetItemUser(data); if (oc == null) { userName.gameObject.SetActive(false); } else { HeroTemplate heroT = DataTemplate.GetInstance().GetHeroTemplateById(oc.GetHeroData().TableID); if (heroT != null) { userName.text = GameUtils.getString(heroT.getTitleID()) + " " + GameUtils.getString("hero_rune_content7"); } userName.gameObject.SetActive(true); } //是否满级; bool isFullLv = DataTemplate.GetInstance().IsRuneStrenthFullLevel(rune, data.GetStrenghLevel()); GameUtils.SetBtnSpriteGrayState(intensifyBtn, isFullLv); showAtt.Clear(); //--------基础属性; RuneData runeData = data.GetRuneData(); bool titleDone1 = false; int split = 0; int k = 0, p = 0; foreach (int id in runeData.BaseAttributeID) { if (id == -1) { continue; } if (!titleDone1) { k++; titleDone1 = true; CreateTitle(mAttriList, GameUtils.getString("hero_rune_content8"), k - 1); } } foreach (int id in runeData.BaseAttributeID) { if (id == -1) { continue; } BaseruneattributeTemplate bt = DataTemplate.GetInstance().GetBaseruneattributeTemplate(id); p++; if (bt.getNumshow() != 0) { CreateBaseAttriObj(mAttriList, GameUtils.getString(bt.getAttriDes()), "+" + bt.getAttriValue().ToString(), p - 1); } } //创建特殊服务的特效效果属性 foreach (int id in runeData.BaseAttributeID) { if (id == -1) { continue; } BaseruneattributeTemplate bt = DataTemplate.GetInstance().GetBaseruneattributeTemplate(id); if (bt.getNumshow() == 0) { CreateDetailTxts(mAttriList, GameUtils.getString(bt.getAttriDes())); } } //--------附加属性; int count = DataTemplate.GetInstance().GetRuneMaxRedefineTimes(rune); bool titleDone2 = false; int i = 0; bool isGray = false; int b = 0; foreach (int id in runeData.AppendAttribute) { i++; isGray = i * 3 > data.GetStrenghLevel(); if (id == -1) { if (i <= count) { if (!titleDone2) { k++; titleDone2 = true; CreateTitle(mAttriList, GameUtils.getString("hero_rune_content9"), k - 1); } b++; //未知属性,未鉴定; CreateAddAttriObj(mAttriList, GameUtils.getString("rune_content2"), "", GameUtils.getString("rune_content3"), isGray, b - 1); } continue; } if (!titleDone2) { k++; titleDone2 = true; CreateTitle(mAttriList, GameUtils.getString("hero_rune_content9"), k - 1); } b++; AddruneattributeTemplate bt = DataTemplate.GetInstance().GetAddruneattributeTemplate(id); bool isPercent = bt.getIspercentage() > 0; string val = isPercent ? ((float)bt.getAttriValue() / (float)10f + "%") : bt.getAttriValue().ToString(); CreateAddAttriObj(mAttriList, GameUtils.getString(bt.getAttriDes1()), GameUtils.getString(bt.getAttriDes2()), bt.getSymbol() + val, isGray, b - 1); } for (int m = 0; m < showAtt.Count; m++) { showAtt[m].SetActive(true); } //是否鉴定满级; GameUtils.SetBtnSpriteGrayState(authenticateBtn, data.GetDefineTimes() >= count); }