// Token: 0x0600057D RID: 1405 RVA: 0x0002F354 File Offset: 0x0002D554 private void UpdateHints() { Player localPlayer = Player.m_localPlayer; if (!this.m_keyHintsEnabled || localPlayer == null || localPlayer.IsDead() || Chat.instance.IsChatDialogWindowVisible()) { this.m_buildHints.SetActive(false); this.m_combatHints.SetActive(false); return; } bool activeSelf = this.m_buildHints.activeSelf; bool activeSelf2 = this.m_buildHints.activeSelf; ItemDrop.ItemData currentWeapon = localPlayer.GetCurrentWeapon(); if (localPlayer.InPlaceMode()) { this.m_buildHints.SetActive(true); this.m_combatHints.SetActive(false); return; } if (localPlayer.GetShipControl()) { this.m_buildHints.SetActive(false); this.m_combatHints.SetActive(false); return; } if (currentWeapon != null && (currentWeapon != localPlayer.m_unarmedWeapon.m_itemData || localPlayer.IsTargeted())) { this.m_buildHints.SetActive(false); this.m_combatHints.SetActive(true); bool flag = currentWeapon.m_shared.m_itemType == ItemDrop.ItemData.ItemType.Bow; bool active = !flag && currentWeapon.HavePrimaryAttack(); bool active2 = !flag && currentWeapon.HaveSecondaryAttack(); this.m_bowDrawGP.SetActive(flag); this.m_bowDrawKB.SetActive(flag); this.m_primaryAttackGP.SetActive(active); this.m_primaryAttackKB.SetActive(active); this.m_secondaryAttackGP.SetActive(active2); this.m_secondaryAttackKB.SetActive(active2); return; } this.m_buildHints.SetActive(false); this.m_combatHints.SetActive(false); }