예제 #1
0
 void Update()
 {
     if (col.calculated)
     {
         col.calculated = false;
         i = col.getItemType();
         gameObject.GetComponent <ItemCollector>().setItemType(i);
     }
 }
예제 #2
0
 private void setDrop(ItemCollector.ItemType oldI, ItemCollector.ItemType newI)
 {
     Debug.Log("got from SyncVar:" + newI);
     gameObject.GetComponent <ItemCollector>().setItemType(newI);
 }