public void AddItem(Item.ItemObject _item, int _count) { for (int i = 0; i < Container.Items.Count; i++) { if (Container.Items[i].item.Name == _item.Name) { Container.Items[i].AddAmount(_count); return; } } Container.Items.Add(new InventorySlot(_item, _count)); }
public InventorySlot(Item.ItemObject _item, int _amount) { item = _item; amount = _amount; }