public void AddItem(Item.ItemObject _item, int _count)
 {
     for (int i = 0; i < Container.Items.Count; i++)
     {
         if (Container.Items[i].item.Name == _item.Name)
         {
             Container.Items[i].AddAmount(_count);
             return;
         }
     }
     Container.Items.Add(new InventorySlot(_item, _count));
 }
 public InventorySlot(Item.ItemObject _item, int _amount)
 {
     item   = _item;
     amount = _amount;
 }