public virtual bool set(int queryId) { return(InternalUnsafeMethods.set(ObjectPtr, queryId)); }
public TextureNode() { ObjectPtr = Sim.WrapObject(InternalUnsafeMethods.TextureNodeCreateInstance()); }
protected override void CreateSimObjectPtr() { ObjectPtr = InternalUnsafeMethods.GuiPanel_create(); }
protected override void CreateSimObjectPtr() { ObjectPtr = InternalUnsafeMethods.RenderMeshExample_create(); }
public static unsafe SimObjectPtr *WrapObject(IntPtr obj) { return((SimObjectPtr *)InternalUnsafeMethods.Sim_WrapObject(obj)); }
public virtual bool setPath(string path, string filter) { return(InternalUnsafeMethods.setPath(ObjectPtr, path, filter)); }
protected override void CreateSimObjectPtr() { ObjectPtr = InternalUnsafeMethods.GuiDirectoryFileListCtrl_create(); }
public virtual void useCreateHeight(bool enabled) { InternalUnsafeMethods.useCreateHeight(ObjectPtr, enabled); }
protected override void CreateSimObjectPtr() { ObjectPtr = InternalUnsafeMethods.TriggerData_create(); }
protected override void CreateSimObjectPtr() { ObjectPtr = InternalUnsafeMethods.RenderFormatToken_create(); }
protected override void CreateSimObjectPtr() { ObjectPtr = InternalUnsafeMethods.FlyingVehicle_create(); }
protected override void CreateSimObjectPtr() { ObjectPtr = InternalUnsafeMethods.AssetQuery_create(); }
public virtual string getAsset(int resultIndex = -1) { return(Marshal.PtrToStringUni(InternalUnsafeMethods.getAsset(ObjectPtr, resultIndex))); }
public virtual int getCount() { return(InternalUnsafeMethods.getCount(ObjectPtr)); }
public virtual void setFilter(string filter) { InternalUnsafeMethods.setFilter(ObjectPtr, filter); }
protected override void CreateSimObjectPtr() { ObjectPtr = InternalUnsafeMethods.LightFlareData_create(); }
public virtual void reload() { InternalUnsafeMethods.reload(ObjectPtr); }
public virtual void apply() { InternalUnsafeMethods.apply(ObjectPtr); }
public virtual string getSelectedFile() { return(Marshal.PtrToStringUni(InternalUnsafeMethods.getSelectedFile(ObjectPtr))); }
public GuiSubmenuBackgroundCtrl() { ObjectPtr = Sim.WrapObject(InternalUnsafeMethods.GuiSubmenuBackgroundCtrlCreateInstance()); }
protected override void CreateSimObjectPtr() { ObjectPtr = InternalUnsafeMethods.GuiGameListOptionsProfile_create(); }
protected override void CreateSimObjectPtr() { ObjectPtr = InternalUnsafeMethods.PathCameraData_create(); }
public virtual void postApply() { InternalUnsafeMethods.postApply(ObjectPtr); }
/// <summary>Gets the number of images in the list.</summary> /// <description> /// /// </description> /// <code> /// // Request the number of images from the GuiImageList control. /// %imageCount = %thisGuiImageList.count(); /// </code> /// <returns>Number of images in the control.</returns> /// <see cref="SimObject" /> public int Count() { InternalUnsafeMethods.Count__Args _args = new InternalUnsafeMethods.Count__Args() { }; int _engineResult = InternalUnsafeMethods.Count()(ObjectPtr, _args); return _engineResult; }
internal static void DeleteObjectPtr(SimObjectPtr *objPtr) { InternalUnsafeMethods.Sim_DeleteObjectPtr((IntPtr)objPtr); }
/// <summary>Clears the imagelist</summary> /// <description> /// /// </description> /// <code> /// // Inform the GuiImageList control to clear itself. /// %isFinished = %thisGuiImageList.clear(); /// </code> /// <returns>Returns true when finished.</returns> /// <see cref="SimObject" /> public bool Clear() { InternalUnsafeMethods.Clear__Args _args = new InternalUnsafeMethods.Clear__Args() { }; bool _engineResult = InternalUnsafeMethods.Clear()(ObjectPtr, _args); return _engineResult; }
protected override void CreateSimObjectPtr() { ObjectPtr = InternalUnsafeMethods.afxProjectile_create(); }
/// <description> /// Get the type info object for the GuiImageList class. /// </description> /// <returns>The type info object for GuiImageList</returns> public static EngineTypeInfo StaticGetType() { InternalUnsafeMethods.StaticGetType__Args _args = new InternalUnsafeMethods.StaticGetType__Args() { }; IntPtr _engineResult = InternalUnsafeMethods.StaticGetType()(_args); return new EngineTypeInfo(_engineResult); }
protected override void CreateObjectPtr() { ObjectPtr = InternalUnsafeMethods.Create()(new InternalUnsafeMethods.Create__Args()); }
public virtual void clear() { InternalUnsafeMethods.clear(ObjectPtr); }