// Use this for initialization public override void Start() { base.Start(); lampSwitch = GetComponent <InteractableSwitch>(); }
public void UnAssignSwitchReference() { currentSwtich = null; }
// Use this for initialization public override void Start () { base.Start(); lampSwitch = GetComponent<InteractableSwitch>(); }
// ---- SWTICH OBJECTS ---- // public void RecieveSwitchReference(InteractableSwitch _interSwitch) { currentSwtich = _interSwitch; }