protected override bool OnBeforeForEach() { if (!base.OnBeforeForEach()) { return(false); } if (HasSingleton <InterFrame>()) { interFrame = GetSingleton <InterFrame>(); } return(m_LoadSuccess >= m_AnimationClips.Length); }
protected override void PrepareValues() { for (var i = 0; i != m_AsyncOp.Handles.Count; i++) { var(handle, data) = DefaultAsyncOperation.InvokeExecute <AudioClip, HandleOpData>(m_AsyncOp, ref i); if (handle?.Result == null) { continue; } SwitchAbilityAudio = handle.Result; } LocalPlayer = this.GetFirstSelfGamePlayer(); if (HasSingleton <InterFrame>()) { m_InterFrame = GetSingleton <InterFrame>(); } }