public static void Reset() { lock (StaticCriticalSection) { Instances.Clear(); InitQueue.Clear(); } }
/// <summary> /// Clears the cache. /// </summary> public void Clear() { lock (InstancesLock) { Instances.Clear(); } }
async Task ExecuteLoadInstancesCommand() { if (IsBusy) { return; } IsBusy = true; try { Instances.Clear(); var instances = await DataStore.GetItemsAsync(true); Instances.ReplaceRange(instances); } catch (Exception ex) { MessagingCenter.Send("Não é possível carregar os Dispositivos.", "messageDevice"); } finally { IsBusy = false; } }
private void OrderInstancesByInheritance() { _order = new List <AbcInstance>(); if (IsFlexApp && Generator != null) { var app = Generator.MainInstance; OrderByInheritance(app); } foreach (var instance in Instances) { OrderByInheritance(instance); } Debug.Assert(_order.Count == Instances.Count); Instances.Clear(); Classes.Clear(); int n = _order.Count; for (int i = 0; i < n; ++i) { var instance = _order[i]; var klass = instance.Class; Instances.Add(instance); Classes.Add(klass); Debug.Assert(instance.Index == i); Debug.Assert(klass.Index == i); } Scripts.Sort(CreateScriptComparer()); }
private void OnServerLoggedIn(LoginResult result) { //Login failed if (!result.Result) { string faultMessage = this.Name + ": user name or password doesn't match"; if (m_WebSocket != null) { m_WebSocket.Closed -= m_WebSocket_Closed; m_WebSocket.Closed += (s, e) => { SetClosedStatus(ConnectionState.Fault); Description = faultMessage; Instances.Clear(); Messenger.Default.Send <IEnumerable <InstanceViewModel> >(null); }; m_WebSocket.Close(); } Messenger.Default.Send <AlertMessage>(new AlertMessage(faultMessage)); return; } State = ConnectionState.Connected; OnServerUpdated(result.ServerInfo); }
protected override void OnUninitialize() { base.OnUninitialize(); if (Description.UnloadTrackedScenesOnUninitialize) { Log.Debug("Scene Module unload tracked scenes on uninitialize", new { count = Instances.Entries.Count }); while (Instances.Entries.Count > 0) { KeyValuePair <Scene, SceneInstance> pair = Instances.Entries.First(); this.Unload(pair.Value.Id, pair.Key); } } Instances.Clear(); foreach (KeyValuePair <string, ISceneLoader> pair in Description.Loaders) { Loaders.Remove(pair.Key); } foreach (KeyValuePair <string, ISceneInfo> pair in Description.Scenes) { Scenes.Remove(pair.Key); } }
internal static void InvalidateInstancesTypes() { Types.Clear(); Instances.Clear(); TypesByProxy.Clear(); TypesByOriginal.Clear(); }
/// <summary> /// Clears the cache. /// </summary> /// <param name="cleared"> /// Was the cache cleared successfully? /// </param> public void Clear(out bool cleared) { var lockTaken = default(bool); try { Monitor.TryEnter(InstancesLock, LockTimeout, ref lockTaken); if (lockTaken) { Instances.Clear(); cleared = true; } else { CacheSettings.FailedLockHandler(LockTimeout); cleared = false; } } finally { if (lockTaken) { Monitor.Exit(InstancesLock); } } }
/// <inheritdoc /> protected override void TaskStop(IApplicationContext applicationContext) { RunOnAllInstances(applicationContext, OnStop); Instances.Clear(); Plugins.Clear(); }
/// <summary> /// Clears all collections and assemblies. /// </summary> public void Reset() { SemanticTypes.Clear(); Instances.Clear(); SymbolTable.Clear(); CompiledAssembly = null; }
/// <summary> Clear the collections </summary> public static void Clear() { if (ReadingError != null) { ReadingError.Clear(); } ReadingError = null; Instances.Clear(); }
/// <summary> /// Clears the project properties. /// </summary> private void Clear() { fileName = ""; Name = ""; Description = ""; ConfigBase = new ConfigBase(); Interface = new Interface(); Instances.Clear(); DeploymentSettings = new DeploymentSettings(); }
/// <summary> /// Resets the IronPython engine scope, clears any imported modules and .NET types. /// </summary> public void Reset() { ScriptScope = _scriptEngine.CreateScope(); _typeLoader.Reset(); _autocompleter.Reset(); InstanceMembers.Clear(); StaticMembers.Clear(); Instances.Clear(); Statics.Clear(); InstancesAndStaticsDirty = true; RunScript("import clr"); RunScript("from System import Array"); }
/// <summary> /// /// </summary> public void ClearWorld() { LightSet.EnvLights.Clear(); LightSet.OmniLights.Clear(); LightSet.SpotLights.Clear(); LightSet.SpotAtlas = null; LightSet.Decals.Clear(); Instances.Clear(); // immediate? ParticleSystem.KillParticles(); }
public Dictionary <SiloAddress, List <ActivationAddress> > Merge(GrainId grain, IGrainInfo other) { bool modified = false; foreach (var pair in other.Instances) { if (Instances.ContainsKey(pair.Key)) { continue; } Instances[pair.Key] = new ActivationInfo(pair.Value.SiloAddress, pair.Value.RegistrationStatus); modified = true; } if (modified) { VersionTag = rand.Next(); } if (SingleInstance && (Instances.Count > 0)) { // Grain is supposed to be in single activation mode, but we have two activations!! // Eventually we should somehow delegate handling this to the silo, but for now, we'll arbitrarily pick one value. var orderedActivations = Instances.OrderBy(pair => pair.Key); var activationToKeep = orderedActivations.First(); var activationsToDrop = orderedActivations.Skip(1); Instances.Clear(); Instances.Add(activationToKeep.Key, activationToKeep.Value); var mapping = new Dictionary <SiloAddress, List <ActivationAddress> >(); foreach (var activationPair in activationsToDrop) { var activation = ActivationAddress.GetAddress(activationPair.Value.SiloAddress, grain, activationPair.Key); List <ActivationAddress> activationsToRemoveOnSilo; if (!mapping.TryGetValue(activation.Silo, out activationsToRemoveOnSilo)) { activationsToRemoveOnSilo = mapping[activation.Silo] = new List <ActivationAddress>(1); } activationsToRemoveOnSilo.Add(activation); } return(mapping); } return(null); }
private void Connect() { _apiClient.Initialize(int.Parse(UserId), AccessToken, EndpointAddress); RaisePropertyChanged(() => IsConnected); if (IsConnected) { // Save the connection settings, as this connection is now valid SaveConnectionSettings(); RefreshProjectsAsync(); } else { Projects.Clear(); Instances.Clear(); } }
internal void Deserialize() { if (prototypeIndexSerializeData != null && positionSerializeData != null && rotationSerializeData != null && scaleSerializeData != null) { prototypeIndexSerializeData = GCompressor.Decompress(prototypeIndexSerializeData); positionSerializeData = GCompressor.Decompress(positionSerializeData); rotationSerializeData = GCompressor.Decompress(rotationSerializeData); scaleSerializeData = GCompressor.Decompress(scaleSerializeData); int[] indices = new int[prototypeIndexSerializeData.Length / sizeof(int)]; float[] positions = new float[positionSerializeData.Length / sizeof(float)]; float[] rotations = new float[rotationSerializeData.Length / sizeof(float)]; float[] scales = new float[scaleSerializeData.Length / sizeof(float)]; Buffer.BlockCopy(prototypeIndexSerializeData, 0, indices, 0, prototypeIndexSerializeData.Length); Buffer.BlockCopy(positionSerializeData, 0, positions, 0, positionSerializeData.Length); Buffer.BlockCopy(rotationSerializeData, 0, rotations, 0, rotationSerializeData.Length); Buffer.BlockCopy(scaleSerializeData, 0, scales, 0, scaleSerializeData.Length); Instances.Clear(); for (int i = 0; i < indices.Length; ++i) { GGrassInstance grass = GGrassInstance.Create(indices[i]); grass.Position = new Vector3( positions[i * 3 + 0], positions[i * 3 + 1], positions[i * 3 + 2]); grass.Rotation = new Quaternion( rotations[i * 4 + 0], rotations[i * 4 + 1], rotations[i * 4 + 2], rotations[i * 4 + 3]); grass.Scale = new Vector3( scales[i * 3 + 0], scales[i * 3 + 1], scales[i * 3 + 2]); Instances.Add(grass); } } }
private async Task FetchInstances() { IsLoading.Value = true; Instances.Clear(); var res = await Http.GetAsync("https://join.misskey.page/instances.json"); var json = JsonConvert.DeserializeObject <JoinMisskeyInstances>(await res.Content.ReadAsStringAsync()); Instances.AddRangeOnScheduler( json.Instances .Where(i => i.Meta != null) .Where(i => !i.Meta.DisableRegistration) .OrderByDescending(i => i.Value) .OrderByDescending(i => i.Meta.IsGroundpolis ? 1 : 0) .Select(i => new JoinMisskeyInstanceViewModel(i)) ); IsLoading.Value = false; }
public bool Merge(GrainId grain, IGrainInfo other) { bool modified = false; foreach (var pair in other.Instances) { if (Instances.ContainsKey(pair.Key)) { continue; } Instances[pair.Key] = new ActivationInfo(pair.Value.SiloAddress); modified = true; } if (modified) { VersionTag = rand.Next(); } if (SingleInstance && (Instances.Count > 0)) { // Grain is supposed to be in single activation mode, but we have two activations!! // Eventually we should somehow delegate handling this to the silo, but for now, we'll arbitrarily pick one value. var orderedActivations = Instances.OrderBy(pair => pair.Key); var activationToKeep = orderedActivations.First(); var activationsToDrop = orderedActivations.Skip(1); Instances.Clear(); Instances.Add(activationToKeep.Key, activationToKeep.Value); var list = new List <ActivationAddress>(1); foreach (var activation in activationsToDrop.Select(keyValuePair => ActivationAddress.GetAddress(keyValuePair.Value.SiloAddress, grain, keyValuePair.Key))) { list.Add(activation); CatalogFactory.GetSystemTarget(Constants.CatalogId, activation.Silo). DeleteActivations(list).Ignore(); list.Clear(); } return(true); } return(false); }
private void OnServerLoggedIn(LoginResult result) { //Login failed if (!result.Result) { string faultMessage = this.Name + ": user name or password doesn't match"; if (m_WebSocket != null) { m_WebSocket.Closed -= m_WebSocket_Closed; #if SILVERLIGHT m_WebSocket.Closed += new EventHandler(CreateAsyncOperation <object, EventArgs>((s, e) => { SetClosedStatus(ConnectionState.Fault); Description = faultMessage; Instances.Clear(); Messenger.Default.Send <IEnumerable <InstanceViewModel> >(null); })); #else m_WebSocket.Closed += (s, e) => { SetClosedStatus(ConnectionState.Fault); Description = faultMessage; Instances.Clear(); Messenger.Default.Send <IEnumerable <InstanceViewModel> >(null); }; #endif m_WebSocket.Close(); } Messenger.Default.Send <AlertMessage>(new AlertMessage(faultMessage)); return; } State = ConnectionState.Connected; OnServerUpdated(result.ServerInfo); if (!FirstLoaded) { FirstLoaded = true; } }
private void KillProcesses() { if (KillingProcesses) { return; } KillingProcesses = true; foreach (var instance in Instances) { if (instance.IsRunning) { Utilities.KillProcessTree(instance.DaprProcessId); } } Instances.Clear(); KillingProcesses = false; }
protected override void OnRemoving() { base.OnRemoving(); try { Children.Clear(); //foreach thing in Children en.Remove(); } catch (Exception ex) { throw new DocException("Failed to delete VariableRule in Children delete", ex); } try { Instances.Clear(); //foreach thing in Instances en.Remove(); } catch (Exception ex) { throw new DocException("Failed to delete VariableRule in Instances delete", ex); } FlushCache(); }
private async void RefreshInstancesAsync() { if (SelectedProject == null) { SelectedInstance = null; Instances.Clear(); return; } var instances = await _apiClient.GetBacktestsAsync(SelectedProject.ProjectId); Instances = new ObservableCollection <InstanceViewModel>(instances.Where(i => i.Completed).Select(i => new InstanceViewModel { Name = i.Name, Id = i.BacktestId, Type = ResultType.Backtest, Note = i.Note, Progress = i.Progress })); SelectedInstance = Instances.FirstOrDefault(); }
protected virtual void Dispose(bool disposing) { if (disposing) { _input.Dispose(); _classesCache.Clear(); Methods.Clear(); Metadata.Clear(); Instances.Clear(); Classes.Clear(); Scripts.Clear(); MethodBodies.Clear(); Pool.Integers.Clear(); Pool.UIntegers.Clear(); Pool.Doubles.Clear(); Pool.Strings.Clear(); Pool.Namespaces.Clear(); Pool.NamespaceSets.Clear(); Pool.Multinames.Clear(); } }
private void Dispose(bool disposing) { if (!_disposed) { if (disposing) { try { if (Instances.Count > 0) { for (int i = Instances.Count; i > 1; i--) { DisposeInstance(Instances[i - 1]); } Instances[0].ShutDownSeleniumServer(); } } catch { // If an error occurs disposing of the instances then simply stop the server if (Server.Started) { Server.Stop(); } } finally { Instances.Clear(); Selenium = null; } } } _disposed = true; }
public void ClearInstances() { Factories.Clear(); Instances.Clear(); }
/// <summary> /// Clears all type-mappings and instances. /// </summary> public void Clear() { Instances.Clear(); Mappings.Clear(); RelationshipMappings.Clear(); }
internal void Disconnect() { _InstancesRef.Clear(); Instances.Clear(); }
protected void OnLevelWasLoaded() #endif { Instances.Clear(); }
public static void ClearAll() { Instances.Clear(); }