public void KeyboardMovePressed() { if (onKeyboardMove != null) { Vector2 moveVec = new Vector2(inputX.Horizontal(), inputX.Vertical()); onKeyboardMove(moveVec); } }
public void SetAnimation() { bool sneak = false; if ((Mathf.Abs(inputX.Vertical()) >= .1f || Mathf.Abs(inputX.Horizontal()) >= .1f)) { if (inputX.isShift()) // ... set the speed parameter to 5.5f. { anim.SetFloat(hash.speedFloat, 5f, 0f, Time.fixedDeltaTime); } else { anim.SetFloat(hash.speedFloat, 2.5f, 0f, Time.fixedDeltaTime); } } else { // Otherwise set the speed parameter to 0. anim.SetFloat(hash.speedFloat, 0, 0f, Time.fixedDeltaTime); } anim.SetBool(hash.sneakingBool, sneak); }