public void InitVoiceCommands(VoiceInputManager voiceInputManager)
 {
     voiceInputManager.AddInputCommand(InputAction.Create("Show Telemetry", KeyCode.T,
                                                          "Show Telemetry UI", () =>
     {
         TurnOn();
     }));
     voiceInputManager.AddInputCommand(InputAction.Create("Hide Telemetry", KeyCode.R,
                                                          "Hide Telemetry UI", () =>
     {
         TurnOff();
     }));
 }
    // Start is called before the first frame update
    void Start()
    {
        if (VoiceInputManager != null && FollowMeToggle != null)
        {
            VoiceInputManager.AddInputCommand(InputAction.Create("Follow", KeyCode.A,
                                                                 "Toggles Follow Me",
                                                                 () =>
            {
                FollowMeToggle.ToggleFollowMeBehavior();
            }));
        }

        VoiceInputManager.EnableInput();
    }