예제 #1
0
 void Start()
 {
     OnLoad.onClick.AddListener(() => {
         OnLoad.gameObject.SetActive(false);
         infoView = Instantiate(infoViewPrefab);
         infoView.AddStatus(" · Start the download");
         infoView.AddStatus(" · Resource Search");
         addressableSceneLoader.StartFindSceneLocation(remoteSceneName, OnFindScene, OnError);
     });
 }
예제 #2
0
 private void OnFindScene()
 {
     infoView.AddStatus(" · Resources found");
     infoView.AddStatus(" · We calculate the size of the loaded resources");
     addressableSceneLoader.StartGetSizeScene(remoteSceneName, OnGetSizeScene, OnError);
 }