/// <summary> /// Initializes a new instance of the <see cref="GameManager"/> class. /// </summary> public GameManager() { entityManager = new EntityManager(); entityManager.LoadContent(); currentPlayer = entityManager.GetPlayer(); inventoryManager = new InventoryManager(currentPlayer, entityManager); combatManager = new CombatManager(inventoryManager); questManager = new QuestManager(); worldManager = new WorldManager(); questManager.LoadContent(); worldManager.LoadContent(); worldManager.LoadWorld(currentPlayer.World); }