예제 #1
0
 public void Detach()
 {
     _vertexArray.Dispose();
     _texture.Dispose();
     _shader.Dispose();
 }
예제 #2
0
 public void Dispose()
 {
     vao?.Dispose();
 }
예제 #3
0
 public override void OnUnload()
 {
     vao.Dispose();
     normals_shader.Dispose();
 }