private static void RegisterServerSpecificTypes(ITypeMappingRegistrar handlers) { handlers.AddHandler <GameRoundId, GameRoundIdHandler>(); handlers.AddHandler <Seed, SeedHandler>(); handlers.AddHandler <Token, TokenHandler>(); handlers.AddHandler <WinLoss, WinLossHandler>(); }
private static void RegisterServerSpecificTypes(ITypeMappingRegistrar handlers) { handlers.AddHandler <Seed, SeedHandler>(); handlers.AddHandler <Token, TokenHandler>(); }