private static void RegisterServerSpecificTypes(ITypeMappingRegistrar handlers)
 {
     handlers.AddHandler <GameRoundId, GameRoundIdHandler>();
     handlers.AddHandler <Seed, SeedHandler>();
     handlers.AddHandler <Token, TokenHandler>();
     handlers.AddHandler <WinLoss, WinLossHandler>();
 }
 private static void RegisterServerSpecificTypes(ITypeMappingRegistrar handlers)
 {
     handlers.AddHandler <Seed, SeedHandler>();
     handlers.AddHandler <Token, TokenHandler>();
 }