public StartGameCommand(ITwgeService gameService, GameContext game) : base(gameService) => _game = game;
public GameCommandBase(ITwgeService gameService) => GameService = gameService;
public PlayColumnCommand(ITwgeService gameService, PlayerContext player) : base(gameService) { _player = player; }
public ResetGameCommand(ITwgeService gameService, IGameContext game) : base(gameService) { _game = game; }
public SwitchPlayerCommand(ITwgeService gameService, PlayerContext player) : base(gameService) { _player = player; }
public QuitGameCommand(ITwgeService gameService) : base(gameService) { }