protected override void OnCreate (Bundle bundle) { base.OnCreate (bundle); // Set our view from the "main" layout resource SetContentView (Resource.Layout.Main); // Add our touch handlers. PinchDetector = new ScaleGestureDetector(this, this); MoveDetector = new MoveGestureDetector(this, this); RotationDetector = new RotateGestureDetector(this, this); Detector = new GestureDetector(this, this); Detector.IsLongpressEnabled = false; MainLayout = (RelativeLayout)FindViewById (Resource.Id.main); MainLayout.Touch += HandleTouch; // Disable touch handling by the views themselves. for(var i = 0; i < MainLayout.ChildCount; i++) { var view = MainLayout.GetChildAt(i); Log("OnCreate", "View {0} disabled.", i); view.Focusable = true; view.FocusableInTouchMode = true; view.RequestFocus(); } BootstrapDropbox (); }
public bool OnRotate(RotateGestureDetector detector) { _deltaDegrees = detector.RotationDegreesDelta; OsmSharp.Logging.Log.TraceEvent("OsmSharp.Android.UI.MapView", System.Diagnostics.TraceEventType.Information, string.Format("OnRotate:[{0},{1}] {2}s {3}d", _deltaX, _deltaY, _deltaScale, _deltaDegrees)); return true; }
/// <summary> /// Initialize implementation from IMapView. /// </summary> /// <param name="mapLayout"></param> void IMapViewSurface.Initialize(MapView mapLayout) { _mapView = mapLayout; this.SetWillNotDraw(false); this.MapMinZoomLevel = 10; this.MapMaxZoomLevel = 20; _renderer = new MapRenderer<global::Android.Graphics.Canvas>( new CanvasRenderer2D()); // initialize the gesture detection. this.SetOnTouchListener(this); _scaleGestureDetector = new ScaleGestureDetector( this.Context, this); _rotateGestureDetector = new RotateGestureDetector( this.Context, this); _moveGestureDetector = new MoveGestureDetector( this.Context, this); _tagGestureDetector = new TapGestureDetector( this.Context, this); _makerLayer = new LayerPrimitives( new WebMercator()); // initialize all the caching stuff. _cacheRenderer = new MapRenderer<global::Android.Graphics.Canvas>( new CanvasRenderer2D()); _scene = new Scene2DSimple(); _scene.BackColor = SimpleColor.FromKnownColor(KnownColor.White).Value; new Timer(InvalidateSimple, null, 0, 50); }
public virtual void OnRotateEnd(RotateGestureDetector detector) { // do nothing, overridden implementation may be used. }
public virtual bool OnRotateBegin(RotateGestureDetector detector) { return(true); }
public virtual void OnRotateEnd (RotateGestureDetector detector) { // do nothing, overridden implementation may be used. }
public bool OnRotateBegin(RotateGestureDetector detector) { _deltaScale = 1; _deltaDegrees = 0; _deltaX = 0; _deltaY = 0; return true; }
/// <summary> /// Initialize implementation from IMapView. /// </summary> /// <param name="mapLayout"></param> void IMapViewSurface.Initialize(MapView mapLayout) { this.MapAllowPan = true; this.MapAllowTilt = true; this.MapAllowZoom = true; // register default invalidation trigger. (this as IInvalidatableMapSurface).RegisterListener(new DefaultTrigger(this)); _mapView = mapLayout; this.SetWillNotDraw(false); // this.SetWillNotCacheDrawing(true); this.MapMinZoomLevel = 0; this.MapMaxZoomLevel = 20; // gets the system density. _density = global::Android.Content.Res.Resources.System.DisplayMetrics.Density; _bufferFactor = _density; // set default scale factor relative to density. // create the renderer. _renderer = new MapRenderer<global::Android.Graphics.Canvas>( new CanvasRenderer2D(1)); // initialize the gesture detection. this.SetOnTouchListener(this); _scaleGestureDetector = new ScaleGestureDetector( this.Context, this); _rotateGestureDetector = new RotateGestureDetector( this.Context, this); _moveGestureDetector = new MoveGestureDetector( this.Context, this); _tagGestureDetector = new TapGestureDetector( this.Context, this); _makerLayer = new LayerPrimitives( new WebMercator()); // initialize all the caching stuff. _backgroundColor = SimpleColor.FromKnownColor(KnownColor.White).Value; _cacheRenderer = new MapRenderer<global::Android.Graphics.Canvas>( new CanvasRenderer2D(1)); }
public virtual bool OnRotateBegin(RotateGestureDetector detector) { return true; }
public virtual bool OnRotate(RotateGestureDetector detector) { return false; }
/// <summary> /// Initialize implementation from IMapView. /// </summary> /// <param name="mapLayout"></param> void IMapViewSurface.Initialize(MapView mapLayout) { // create the Open GL 2D target. _target = new OpenGLTarget2D(); this.SetRenderer(_target); _mapView = mapLayout; this.SetWillNotDraw(false); this.MapMinZoomLevel = 10; this.MapMaxZoomLevel = 20; // create the renderer. _renderer = new MapRenderer<OpenGLTarget2D>( new OpenGLRenderer2D()); // initialize the gesture detection. this.SetOnTouchListener(this); _scaleGestureDetector = new ScaleGestureDetector( this.Context, this); _rotateGestureDetector = new RotateGestureDetector( this.Context, this); _moveGestureDetector = new MoveGestureDetector( this.Context, this); _tagGestureDetector = new TapGestureDetector( this.Context, this); _makerLayer = new LayerPrimitives( new WebMercator()); _scene = new Scene2D(new WebMercator(), 16); _scene.BackColor = SimpleColor.FromKnownColor(KnownColor.White).Value; }
public bool OnRotate(RotateGestureDetector detector) { var view = CurrentView; var bounds = view.Drawable.Bounds; Log("OnRotate", "Rotating {0:F3} degrees to {1:F3}.", detector.RotationDegreesDelta, view.RotationX); view.PivotX = bounds.ExactCenterX(); view.PivotY = bounds.ExactCenterY(); view.Monkey.Rotation -= detector.RotationDegreesDelta ; // In decimal degrees. view.Rotation = view.Monkey.Rotation; return true; }
/// <summary> /// Diposes of all resources associated with this object. /// </summary> /// <param name="disposing"></param> protected override void Dispose(bool disposing) { if (disposing == true) { //someone wants the deterministic release of all resources //Let us release all the managed resources } else { // Do nothing, no one asked a dispose, the object went out of // scope and finalized is called so lets next round of GC // release these resources } StopRenderingLoop (); // Release the unmanaged resource in any case as they will not be // released by GC this._cacheRenderer = null; if (this._offScreenBuffer != null) { // dispose of the map view surface. this._offScreenBuffer.Dispose(); this._offScreenBuffer = null; } if (this._onScreenBuffer != null) { // dispose of the map view surface. this._onScreenBuffer.Dispose(); this._onScreenBuffer = null; } if (this._mapViewAnimator != null) { _mapViewAnimator.Stop(); _mapViewAnimator = null; } if (this._map != null) { this._map = null; } this._scaleGestureDetector = null; this._tagGestureDetector = null; this._moveGestureDetector = null; this._rotateGestureDetector = null; }
public virtual void OnRotateEnd(RotateGestureDetector detector) { }
public bool OnRotateBegin(RotateGestureDetector detector) { _deltaScale = 1; _deltaDegrees = 0; _deltaX = 0; _deltaY = 0; OsmSharp.Logging.Log.TraceEvent("OsmSharp.Android.UI.MapView", System.Diagnostics.TraceEventType.Information, string.Format("OnRotateBegin")); return true; }
public void OnRotateEnd(RotateGestureDetector detector) { _deltaDegrees = 0; OsmSharp.Logging.Log.TraceEvent("OsmSharp.Android.UI.MapView", System.Diagnostics.TraceEventType.Information, string.Format("OnRotateEnd")); }
public bool OnRotate(RotateGestureDetector detector) { _deltaDegrees = detector.RotationDegreesDelta; return true; }
public RotateGestureDetector(Context context, RotateGestureDetector.IOnRotateGestureListener listener) : base(context) { mListener = listener; }
public void OnRotateEnd(RotateGestureDetector detector) { _deltaDegrees = 0; }
public virtual bool OnRotate(RotateGestureDetector detector) { return(false); }