예제 #1
0
        /// <summary>
        /// Performs an action when the trigger is called
        /// </summary>
        /// <param name="action">The action performed on the trigger</param>
        public static ITrigger <T> OnDo <T>(this ITrigger <T> trigger, Action <T> action)
        {
            var returned = new Trigger <T>();

            trigger.AddListener(action);
            trigger.AddListener(returned.trigger);

            return(returned);
        }
예제 #2
0
        /// <summary>
        /// Logs the data being passed through a trigger
        /// </summary>
        /// <param name="prefix">The prefix to the log, defualts to empty</param>
        public static ITrigger <T> Debug <T>(this ITrigger <T> trigger, string prefix = "")
        {
            var returned = new Trigger <T>();

            trigger.AddListener(data => UnityEngine.Debug.Log(prefix + ": " + data));
            trigger.AddListener(returned.trigger);

            return(returned);
        }
예제 #3
0
        /// <summary>
        /// Starts a timer which will trigger after a certain amount of time
        /// </summary>
        /// <param name="timerParams">Timer parameters.</param>
        public static ITrigger <T> OnTimer <T>(this ITrigger <T> trigger, TimerParams timerParams)
        {
            var         returned   = new Trigger <T>();
            IDisposable disposable = null;

            trigger.AddListener(data =>
            {
                if (disposable != null)
                {
                    disposable.Dispose();
                }

                Action startTimer = null;

                startTimer = () =>
                {
                    disposable = StartCoroutine(TimerCoroutine(() =>
                    {
                        returned.trigger(data);
                        if (timerParams.repeat)
                        {
                            startTimer();
                        }
                    }, timerParams));
                };

                startTimer();
            });

            return(returned);
        }