public SeasonSimulator(IMultiplePlayersService playerService, ITimeAdjustor timeAdjustor, IGameweekSimulator gameweekSimulator, IDecisionActioner decisionActioner, ILogger logger)
 {
     _playerService = playerService;
     _logger = logger;
     _timeAdjustor = timeAdjustor;
     _gameweekSimulator = gameweekSimulator;
     _decisionActioner = decisionActioner;
 }
 public void SetUp()
 {
     _configSettingsMock = new Mock<IConfigurationSettings>();
     _timeAdjustor = new TimeAdjustor(new Mock<ILogger>().Object, _configSettingsMock.Object);
     _players = GetTestPlayers();
     var unityContainer = ContainerBuilder.BuildUnityContainer();
     MappingConfiguration.Bootstrap(unityContainer);
 }