public SeasonSimulator(IMultiplePlayersService playerService, ITimeAdjustor timeAdjustor, IGameweekSimulator gameweekSimulator, IDecisionActioner decisionActioner, ILogger logger) { _playerService = playerService; _logger = logger; _timeAdjustor = timeAdjustor; _gameweekSimulator = gameweekSimulator; _decisionActioner = decisionActioner; }
public void SetUp() { _configSettingsMock = new Mock<IConfigurationSettings>(); _timeAdjustor = new TimeAdjustor(new Mock<ILogger>().Object, _configSettingsMock.Object); _players = GetTestPlayers(); var unityContainer = ContainerBuilder.BuildUnityContainer(); MappingConfiguration.Bootstrap(unityContainer); }