/// <summary> /// Initializes a new instance of the <see cref="UseItemOnHandler"/> class. /// </summary> /// <param name="logger">A reference to the logger in use.</param> /// <param name="gameContext">A reference to the game context to use.</param> public UseItemOnHandler(ILogger <UseItemOnHandler> logger, ITcpServerInstance tcpServerInstance) : base(logger, tcpServerInstance) { }
/// <summary> /// Initializes a new instance of the <see cref="RotateItemHandler"/> class. /// </summary> /// <param name="logger">A reference to the logger in use.</param> /// <param name="gameContext">A reference to the game context to use.</param> public RotateItemHandler(ILogger <RotateItemHandler> logger, ITcpServerInstance tcpServerInstance) : base(logger, tcpServerInstance) { }
/// <summary> /// Initializes a new instance of the <see cref="MoveThingHandler"/> class. /// </summary> /// <param name="logger">A reference to the logger in use.</param> /// <param name="gameContext">A reference to the game context to use.</param> public MoveThingHandler(ILogger <MoveThingHandler> logger, ITcpServerInstance tcpServerInstance) : base(logger, tcpServerInstance) { }