Ejemplo n.º 1
0
 /// <summary>
 /// Initializes a new instance of the <see cref="UseItemOnHandler"/> class.
 /// </summary>
 /// <param name="logger">A reference to the logger in use.</param>
 /// <param name="gameContext">A reference to the game context to use.</param>
 public UseItemOnHandler(ILogger <UseItemOnHandler> logger, ITcpServerInstance tcpServerInstance)
     : base(logger, tcpServerInstance)
 {
 }
Ejemplo n.º 2
0
 /// <summary>
 /// Initializes a new instance of the <see cref="RotateItemHandler"/> class.
 /// </summary>
 /// <param name="logger">A reference to the logger in use.</param>
 /// <param name="gameContext">A reference to the game context to use.</param>
 public RotateItemHandler(ILogger <RotateItemHandler> logger, ITcpServerInstance tcpServerInstance)
     : base(logger, tcpServerInstance)
 {
 }
Ejemplo n.º 3
0
 /// <summary>
 /// Initializes a new instance of the <see cref="MoveThingHandler"/> class.
 /// </summary>
 /// <param name="logger">A reference to the logger in use.</param>
 /// <param name="gameContext">A reference to the game context to use.</param>
 public MoveThingHandler(ILogger <MoveThingHandler> logger, ITcpServerInstance tcpServerInstance)
     : base(logger, tcpServerInstance)
 {
 }