예제 #1
0
 /// <summary>
 /// Called when sync owner is set to the remote client.
 /// </summary>
 public void OwnerSetToRemote(ulong newOwner)
 {
     Owner = newOwner;
     if (syncedObject != null)
     {
         syncedObject.OwnerSetToRemote();
     }
 }
예제 #2
0
 /// <summary>
 /// Called when sync owner is set to the remote client.
 /// </summary>
 public void OwnerSetToRemote(NetPlayer newOwner)
 {
     Owner = newOwner;
     syncedObject?.OwnerSetToRemote();
 }