public override void OnClientConnect(NetworkConnection networkConnection)
 {
     base.OnClientConnect(networkConnection);
     if (networkConnection.address != "localServer")
     {
         _spotTheDefuserNetworkDiscovery.StopBroadcastingOnLAN();
     }
 }
예제 #2
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        public void RpcOnNewGameStarted()
        {
            if (_networkBehaviourChecker.IsLocalPlayer(this))
            {
                _changeCurrentView.Change(View.Countdown);
            }

            if (_networkBehaviourChecker.IsHostingLocalPlayer(this))
            {
                _spotTheDefuserNetworkDiscovery.StopBroadcastingOnLAN();
            }
        }