public void Initialize(IGraphicsDeviceManager graphics) { _appService.CreateAppDirectoryStructure(); _dataService.Initialize(); _graphicsService.Initialize((GraphicsDeviceManager)graphics); _uiService.Initialize((GraphicsDeviceManager)graphics); _screenService.ChangeScreen <MainMenuScreen>(); }
public void Initialize(IGraphicsDeviceManager graphics) { _objectMapper.Initialize(); _appService.CreateAppDirectoryStructure(); _dataService.Initialize(); _networkService.StartServer(_settingsService.Port); _screenService.ChangeScreen<ServerScreen>(); _systemLoader.LoadSystems(); }
private void OnCharacterAddedToWorldPacket(PacketBase p) { _screenService.ChangeScreen <GameScreen>(); }
public void Initialize(IGraphicsDeviceManager graphics) { _screenService.ChangeScreen <AreaEditorScreen>(); }