/// <summary> /// 刷新指定图层 /// </summary> /// <param name="pObject"></param> public void RefreshLayer(object pObject) { if (this.m_sceneControl == null) { return; } ISceneGraph pSceneGragh = m_sceneControl.SceneGraph; pSceneGragh.Invalidate(pObject, true, false); pSceneGragh.ActiveViewer.Redraw(true); pSceneGragh.RefreshViewers(); }