protected override void RenderSolidSingleScanLine(IImageByte destImage, IScanlineCache scanLineCache, RGBA_Bytes color) { int y = scanLineCache.y(); int num_spans = scanLineCache.num_spans(); ScanlineSpan scanlineSpan = scanLineCache.begin(); byte[] ManagedCoversArray = scanLineCache.GetCovers(); for (; ; ) { int x = scanlineSpan.x; int num_pix = scanlineSpan.len; int coverIndex = scanlineSpan.cover_index; do { int a = (ManagedCoversArray[coverIndex++] * color.Alpha0To255) >> 8; m_square.draw(destImage.NewGraphics2D().Rasterizer, m_sl, destImage, new RGBA_Bytes(color.Red0To255, color.Green0To255, color.Blue0To255, a), x, y); ++x; } while (--num_pix > 0); if (--num_spans == 0) break; scanlineSpan = scanLineCache.GetNextScanlineSpan(); } }
private void RenderSolidSingleScanLine(IImageFloat destImage, IScanlineCache scanLine, RGBA_Floats color) { int y = scanLine.y(); int num_spans = scanLine.num_spans(); ScanlineSpan scanlineSpan = scanLine.begin(); byte[] ManagedCoversArray = scanLine.GetCovers(); for (; ;) { int x = scanlineSpan.x; if (scanlineSpan.len > 0) { destImage.blend_solid_hspan(x, y, scanlineSpan.len, color, ManagedCoversArray, scanlineSpan.cover_index); } else { int x2 = (x - (int)scanlineSpan.len - 1); destImage.blend_hline(x, y, x2, color, ManagedCoversArray[scanlineSpan.cover_index]); } if (--num_spans == 0) { break; } scanlineSpan = scanLine.GetNextScanlineSpan(); } }
protected override void RenderSolidSingleScanLine(IImageByte destImage, IScanlineCache scanLineCache, Color color) { int y = scanLineCache.y(); int num_spans = scanLineCache.num_spans(); ScanlineSpan scanlineSpan = scanLineCache.begin(); byte[] ManagedCoversArray = scanLineCache.GetCovers(); for (; ;) { int x = scanlineSpan.x; int num_pix = scanlineSpan.len; int coverIndex = scanlineSpan.cover_index; do { int a = (ManagedCoversArray[coverIndex++] * color.Alpha0To255) >> 8; m_square.draw(destImage.NewGraphics2D().Rasterizer, m_sl, destImage, new Color(color.Red0To255, color.Green0To255, color.Blue0To255, a), x, y); ++x; }while (--num_pix > 0); if (--num_spans == 0) { break; } scanlineSpan = scanLineCache.GetNextScanlineSpan(); } }
private void GenerateAndRenderSingleScanline(IScanlineCache scanLineCache, IImageFloat destImageFloat, span_allocator alloc, ISpanGeneratorFloat span_gen) { int y = scanLineCache.y(); int num_spans = scanLineCache.num_spans(); ScanlineSpan scanlineSpan = scanLineCache.begin(); byte[] ManagedCoversArray = scanLineCache.GetCovers(); for (; ;) { int x = scanlineSpan.x; int len = scanlineSpan.len; if (len < 0) { len = -len; } if (tempSpanColorsFloats.Capacity() < len) { tempSpanColorsFloats.Capacity(len); } span_gen.generate(tempSpanColorsFloats.Array, 0, x, y, len); bool useFirstCoverForAll = scanlineSpan.len < 0; destImageFloat.blend_color_hspan(x, y, len, tempSpanColorsFloats.Array, 0, ManagedCoversArray, scanlineSpan.cover_index, useFirstCoverForAll); if (--num_spans == 0) { break; } scanlineSpan = scanLineCache.GetNextScanlineSpan(); } }
private void RenderSolidSingleScanLine(IImageFloat destImage, IScanlineCache scanLine, RGBA_Floats color) { int y = scanLine.y(); int num_spans = scanLine.num_spans(); ScanlineSpan scanlineSpan = scanLine.begin(); byte[] ManagedCoversArray = scanLine.GetCovers(); for (; ; ) { int x = scanlineSpan.x; if (scanlineSpan.len > 0) { destImage.blend_solid_hspan(x, y, scanlineSpan.len, color, ManagedCoversArray, scanlineSpan.cover_index); } else { int x2 = (x - (int)scanlineSpan.len - 1); destImage.blend_hline(x, y, x2, color, ManagedCoversArray[scanlineSpan.cover_index]); } if (--num_spans == 0) break; scanlineSpan = scanLine.GetNextScanlineSpan(); } }
public void RenderCompound(rasterizer_compound_aa ras, IScanlineCache sl_aa, IScanlineCache sl_bin, IImageByte imageFormat, span_allocator alloc, IStyleHandler sh) { #if false unsafe { if (ras.rewind_scanlines()) { int min_x = ras.min_x(); int len = ras.max_x() - min_x + 2; sl_aa.reset(min_x, ras.max_x()); sl_bin.reset(min_x, ras.max_x()); //typedef typename BaseRenderer::color_type color_type; ArrayPOD <RGBA_Bytes> color_span = alloc.allocate((int)len * 2); byte[] ManagedCoversArray = sl_aa.GetCovers(); fixed(byte *pCovers = ManagedCoversArray) { fixed(RGBA_Bytes *pColorSpan = color_span.Array) { int mix_bufferOffset = len; int num_spans; int num_styles; int style; bool solid; while ((num_styles = ras.sweep_styles()) > 0) { if (num_styles == 1) { // Optimization for a single style. Happens often //------------------------- if (ras.sweep_scanline(sl_aa, 0)) { style = ras.style(0); if (sh.is_solid(style)) { // Just solid fill //----------------------- RenderSolidSingleScanLine(imageFormat, sl_aa, sh.color(style)); } else { // Arbitrary span generator //----------------------- ScanlineSpan span_aa = sl_aa.Begin(); num_spans = sl_aa.num_spans(); for (; ;) { len = span_aa.len; sh.generate_span(pColorSpan, span_aa.x, sl_aa.y(), (int)len, style); imageFormat.blend_color_hspan(span_aa.x, sl_aa.y(), (int)span_aa.len, pColorSpan, &pCovers[span_aa.cover_index], 0); if (--num_spans == 0) { break; } span_aa = sl_aa.GetNextScanlineSpan(); } } } } else // there are multiple styles { if (ras.sweep_scanline(sl_bin, -1)) { // Clear the spans of the mix_buffer //-------------------- ScanlineSpan span_bin = sl_bin.Begin(); num_spans = sl_bin.num_spans(); for (; ;) { agg_basics.MemClear((byte *)&pColorSpan[mix_bufferOffset + span_bin.x - min_x], span_bin.len * sizeof(RGBA_Bytes)); if (--num_spans == 0) { break; } span_bin = sl_bin.GetNextScanlineSpan(); } for (int i = 0; i < num_styles; i++) { style = ras.style(i); solid = sh.is_solid(style); if (ras.sweep_scanline(sl_aa, (int)i)) { //IColorType* colors; //IColorType* cspan; //typename ScanlineAA::cover_type* covers; ScanlineSpan span_aa = sl_aa.Begin(); num_spans = sl_aa.num_spans(); if (solid) { // Just solid fill //----------------------- for (; ;) { RGBA_Bytes c = sh.color(style); len = span_aa.len; RGBA_Bytes *colors = &pColorSpan[mix_bufferOffset + span_aa.x - min_x]; byte * covers = &pCovers[span_aa.cover_index]; do { if (*covers == cover_full) { *colors = c; } else { colors->add(c, *covers); } ++colors; ++covers; }while (--len != 0); if (--num_spans == 0) { break; } span_aa = sl_aa.GetNextScanlineSpan(); } } else { // Arbitrary span generator //----------------------- for (; ;) { len = span_aa.len; RGBA_Bytes *colors = &pColorSpan[mix_bufferOffset + span_aa.x - min_x]; RGBA_Bytes *cspan = pColorSpan; sh.generate_span(cspan, span_aa.x, sl_aa.y(), (int)len, style); byte *covers = &pCovers[span_aa.cover_index]; do { if (*covers == cover_full) { *colors = *cspan; } else { colors->add(*cspan, *covers); } ++cspan; ++colors; ++covers; }while (--len != 0); if (--num_spans == 0) { break; } span_aa = sl_aa.GetNextScanlineSpan(); } } } } // Emit the blended result as a color hspan //------------------------- span_bin = sl_bin.Begin(); num_spans = sl_bin.num_spans(); for (; ;) { imageFormat.blend_color_hspan(span_bin.x, sl_bin.y(), (int)span_bin.len, &pColorSpan[mix_bufferOffset + span_bin.x - min_x], null, cover_full); if (--num_spans == 0) { break; } span_bin = sl_bin.GetNextScanlineSpan(); } } // if(ras.sweep_scanline(sl_bin, -1)) } // if(num_styles == 1) ... else } // while((num_styles = ras.sweep_styles()) > 0) } } } // if(ras.rewind_scanlines()) } #endif }
public void RenderCompound(rasterizer_compound_aa ras, IScanlineCache sl_aa, IScanlineCache sl_bin, IImageByte imageFormat, span_allocator alloc, IStyleHandler sh) { #if false unsafe { if (ras.rewind_scanlines()) { int min_x = ras.min_x(); int len = ras.max_x() - min_x + 2; sl_aa.reset(min_x, ras.max_x()); sl_bin.reset(min_x, ras.max_x()); //typedef typename BaseRenderer::color_type color_type; ArrayPOD<RGBA_Bytes> color_span = alloc.allocate((int)len * 2); byte[] ManagedCoversArray = sl_aa.GetCovers(); fixed (byte* pCovers = ManagedCoversArray) { fixed (RGBA_Bytes* pColorSpan = color_span.Array) { int mix_bufferOffset = len; int num_spans; int num_styles; int style; bool solid; while ((num_styles = ras.sweep_styles()) > 0) { if (num_styles == 1) { // Optimization for a single style. Happens often //------------------------- if (ras.sweep_scanline(sl_aa, 0)) { style = ras.style(0); if (sh.is_solid(style)) { // Just solid fill //----------------------- RenderSolidSingleScanLine(imageFormat, sl_aa, sh.color(style)); } else { // Arbitrary span generator //----------------------- ScanlineSpan span_aa = sl_aa.Begin(); num_spans = sl_aa.num_spans(); for (; ; ) { len = span_aa.len; sh.generate_span(pColorSpan, span_aa.x, sl_aa.y(), (int)len, style); imageFormat.blend_color_hspan(span_aa.x, sl_aa.y(), (int)span_aa.len, pColorSpan, &pCovers[span_aa.cover_index], 0); if (--num_spans == 0) break; span_aa = sl_aa.GetNextScanlineSpan(); } } } } else // there are multiple styles { if (ras.sweep_scanline(sl_bin, -1)) { // Clear the spans of the mix_buffer //-------------------- ScanlineSpan span_bin = sl_bin.Begin(); num_spans = sl_bin.num_spans(); for (; ; ) { agg_basics.MemClear((byte*)&pColorSpan[mix_bufferOffset + span_bin.x - min_x], span_bin.len * sizeof(RGBA_Bytes)); if (--num_spans == 0) break; span_bin = sl_bin.GetNextScanlineSpan(); } for (int i = 0; i < num_styles; i++) { style = ras.style(i); solid = sh.is_solid(style); if (ras.sweep_scanline(sl_aa, (int)i)) { //IColorType* colors; //IColorType* cspan; //typename ScanlineAA::cover_type* covers; ScanlineSpan span_aa = sl_aa.Begin(); num_spans = sl_aa.num_spans(); if (solid) { // Just solid fill //----------------------- for (; ; ) { RGBA_Bytes c = sh.color(style); len = span_aa.len; RGBA_Bytes* colors = &pColorSpan[mix_bufferOffset + span_aa.x - min_x]; byte* covers = &pCovers[span_aa.cover_index]; do { if (*covers == cover_full) { *colors = c; } else { colors->add(c, *covers); } ++colors; ++covers; } while (--len != 0); if (--num_spans == 0) break; span_aa = sl_aa.GetNextScanlineSpan(); } } else { // Arbitrary span generator //----------------------- for (; ; ) { len = span_aa.len; RGBA_Bytes* colors = &pColorSpan[mix_bufferOffset + span_aa.x - min_x]; RGBA_Bytes* cspan = pColorSpan; sh.generate_span(cspan, span_aa.x, sl_aa.y(), (int)len, style); byte* covers = &pCovers[span_aa.cover_index]; do { if (*covers == cover_full) { *colors = *cspan; } else { colors->add(*cspan, *covers); } ++cspan; ++colors; ++covers; } while (--len != 0); if (--num_spans == 0) break; span_aa = sl_aa.GetNextScanlineSpan(); } } } } // Emit the blended result as a color hspan //------------------------- span_bin = sl_bin.Begin(); num_spans = sl_bin.num_spans(); for (; ; ) { imageFormat.blend_color_hspan(span_bin.x, sl_bin.y(), (int)span_bin.len, &pColorSpan[mix_bufferOffset + span_bin.x - min_x], null, cover_full); if (--num_spans == 0) break; span_bin = sl_bin.GetNextScanlineSpan(); } } // if(ras.sweep_scanline(sl_bin, -1)) } // if(num_styles == 1) ... else } // while((num_styles = ras.sweep_styles()) > 0) } } } // if(ras.rewind_scanlines()) } #endif }
private void GenerateAndRenderSingleScanline(IScanlineCache scanLineCache, IImageFloat destImageFloat, span_allocator alloc, ISpanGeneratorFloat span_gen) { int y = scanLineCache.y(); int num_spans = scanLineCache.num_spans(); ScanlineSpan scanlineSpan = scanLineCache.begin(); byte[] ManagedCoversArray = scanLineCache.GetCovers(); for (; ; ) { int x = scanlineSpan.x; int len = scanlineSpan.len; if (len < 0) len = -len; if (tempSpanColorsFloats.Capacity() < len) { tempSpanColorsFloats.Capacity(len); } span_gen.generate(tempSpanColorsFloats.Array, 0, x, y, len); bool useFirstCoverForAll = scanlineSpan.len < 0; destImageFloat.blend_color_hspan(x, y, len, tempSpanColorsFloats.Array, 0, ManagedCoversArray, scanlineSpan.cover_index, useFirstCoverForAll); if (--num_spans == 0) break; scanlineSpan = scanLineCache.GetNextScanlineSpan(); } }