private void Awake() { this._isFocus = false; this._isDecide = false; this._iMode = ISMode.None; this._listBtns = new List <UIButton>(); this._listBtns.AddRange(base.GetComponents <UIButton>()); this.setBtnsState(this._isFocus); this._listBtns.get_Item(0).onClick = Util.CreateEventDelegateList(this, "decideButton", null); this.isColliderEnabled = true; }
private void Awake() { _isFocus = false; _isDecide = false; _iMode = ISMode.None; _listBtns = new List <UIButton>(); _listBtns.AddRange(GetComponents <UIButton>()); setBtnsState(_isFocus); _listBtns[0].onClick = Util.CreateEventDelegateList(this, "decideButton", null); isColliderEnabled = true; }
public bool Init(ISMode iMode, DelDecideISMode delDecide) { this._iMode = iMode; this._delDecideISMode = delDecide; return(true); }