private void Awake()
 {
     this._isFocus  = false;
     this._isDecide = false;
     this._iMode    = ISMode.None;
     this._listBtns = new List <UIButton>();
     this._listBtns.AddRange(base.GetComponents <UIButton>());
     this.setBtnsState(this._isFocus);
     this._listBtns.get_Item(0).onClick = Util.CreateEventDelegateList(this, "decideButton", null);
     this.isColliderEnabled             = true;
 }
 private void Awake()
 {
     _isFocus  = false;
     _isDecide = false;
     _iMode    = ISMode.None;
     _listBtns = new List <UIButton>();
     _listBtns.AddRange(GetComponents <UIButton>());
     setBtnsState(_isFocus);
     _listBtns[0].onClick = Util.CreateEventDelegateList(this, "decideButton", null);
     isColliderEnabled    = true;
 }
 public bool Init(ISMode iMode, DelDecideISMode delDecide)
 {
     this._iMode           = iMode;
     this._delDecideISMode = delDecide;
     return(true);
 }