private static void HorizontalMovement(InputAction.CallbackContext context) { _movementComponent.HorizontalMovement(context.ReadValue <float>()); }
private static void HorizontalMovement(float value) { _movementComponent.HorizontalMovement(value); }
private static void HorizontalMovement(InputAction.CallbackContext context) { _movementComponent.HorizontalMovement(context.ReadValue <float>()); }
private static void HorizontalMovement(float value) { _movementComponent.HorizontalMovement(value); }