예제 #1
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 public static ItemProperty DamageBonusVsSAlign(IPAlignment alignment, IPDamageType damageType, IPDamageBonus damageBonus)
 => NWScript.ItemPropertyDamageBonusVsSAlign((int)alignment, (int)damageType, (int)damageBonus);
예제 #2
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 public static ItemProperty LimitUseBySAlign(IPAlignment alignment)
 => NWScript.ItemPropertyLimitUseBySAlign((int)alignment);
예제 #3
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 public static ItemProperty AttackBonusVsSAlign(IPAlignment alignment, int bonus)
 => NWScript.ItemPropertyAttackBonusVsSAlign((int)alignment, bonus);
예제 #4
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 public static ItemProperty EnhancementBonusVsSAlign(IPAlignment alignment, int bonus)
 => NWScript.ItemPropertyEnhancementBonusVsSAlign((int)alignment, bonus);
예제 #5
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 public static HitEffect SlayAlignment(IPAlignment alignment)
 {
     return(new HitEffect(IPOnHit.SlayAlignment, (int)alignment));
 }
예제 #6
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 public static ItemProperty ACBonusVsSAlign(IPAlignment alignment, int bonus)
 {
     return(NWScript.ItemPropertyACBonusVsSAlign((int)alignment, bonus) !);
 }
예제 #7
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 public static ItemProperty LimitUseBySAlign(IPAlignment alignment)
 {
     return(NWScript.ItemPropertyLimitUseBySAlign((int)alignment) !);
 }
예제 #8
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 public static HitEffect SlayAlignment(IPAlignment alignment) => new HitEffect(IPOnHit.SlayAlignment, (int)alignment);