public static void SaveData(string RecordName, RecordTable data)
    {
#if !UNITY_WEBGL
        IOTool.WriteStringByFile(Utility.Path.GetCombinePath(UnityUtility.Path.PersistentDataPath, Constant.DevicePlatform.GetCurDevicePlatformPath(), c_directoryName, RecordName + "." + c_expandName), RecordTable.Serialize(data));
#endif
    }