public static bool GetIsExistConfig(string ConfigName)
    {
        string dataJson = IOTool.ReadStringByResource(GetGameConfigFileRelPath(ConfigName));

        if (dataJson == "")
        {
            return(false);
        }
        else
        {
            return(true);
        }
    }
    public static Dictionary <string, SingleField> GetData(string ConfigName)
    {
        if (s_configCache.ContainsKey(ConfigName))
        {
            return(s_configCache[ConfigName]);
        }

        string dataJson = IOTool.ReadStringByResource(GetGameConfigFileRelPath(ConfigName));

        if (dataJson == "")
        {
            throw new Exception("ConfigManager.GetData() not find " + ConfigName);
        }
        else
        {
            Dictionary <string, SingleField> config = JsonTool.Json2Dictionary <SingleField>(dataJson);

            s_configCache.Add(ConfigName, config);
            return(config);
        }
    }